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Difference between revisions of "Dark Soul Upgrade"

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(Skill Growth)
 
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==Details==
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{{SkillPage
*Passive
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|Name={{PAGENAME}}
*Requires level 10 [[Dark Soul]]
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|Class=Thief
*Requires level 55
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|Class2=
*Max level: ?
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|Type=Passive
*'''Cost: 1 TP'''
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|Type2=TP
*Grants the ability to launch a much more powerful and larger Dark Soul. When Vallacre is summoned, this can also apply to a charged Dark soul, making it even bigger.
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|Type3=
 +
|Command=
 +
|PrerequisiteLevel=50
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|PrerequisiteSkill={{IconLink|Dark Soul}} Lv1
 +
|Description={{IconLink|Dark Soul}} creates a chance of firing a bigger, stronger Black Spirit.
 +
*'''Enhanced {{IconLink|Dark Soul}}:'''
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**{{SkillAttribute|Chance per Level|+10%}}
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**{{SkillAttribute|Boost per Level|+16%}}
  
==Skill Growth==
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|Attributes=
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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*{{TP per level|1}}
|- {{Bgblue}}
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*{{SkillAttribute|Master Level|5}}
!Lv
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*{{SkillAttribute|Max Level|7}}
!Lv Req
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!Enhanced Soul Chance
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|Notes=
!Enhanced Soul Damage
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*Grants the ability to launch a much more powerful and larger {{IconLink|Dark Soul}}.
|-{{SkillRow}}
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**For [[Necromancer]]s, if {{IconLink|Vallacre}} is summoned, this can also apply to a charged {{IconLink|Dark Soul}}, making it even bigger.
| 1 || 55 || +8% || +8%
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|-{{SkillRow}}
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|SkillGrowth=
| 2 || 60 || +16% || +16%
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<span style="display:none">{{</span>
|-{{SkillRow}}
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<small>
| 3 || 65 || +24% || +24%
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{{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
|-{{SkillRow}}
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{|{{SkillTableHeader}}
| 4 || 70 || +32% || +32%
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!rowspan=2|Level
|-{{MaxSkillRow}}
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!rowspan=2|Lv Req
| 5 || 75 || +40% || +40%
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!colspan=2|Enhanced {{IconLink|Dark Soul}}
 +
|-
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!Chance||Boost
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 +
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
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{{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }}
 +
{{!}} <!--Level--> {{#var:i}}
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{{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}}
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{{!}} <!--Chance--> +{{#expr: 10*{{#var:i}}}}%
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{{!}} <!--Boost--> +{{#expr: 16*{{#var:i}}}}%
 +
{{!}}-
 +
}}
 
|}
 
|}
 
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</small>
[[Category:TP Skills]] [[Category:Thief TP Skills]]
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<span style="display:none">}}</span>
{{NavSkillsThief|closed|open}}
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}}

Latest revision as of 22:05, 3 December 2019


Dark Soul Upgrade.png Dark Soul Upgrade

No Video
TP Passive Skill
Class:

Thief

Command: None
Prerequisite Level: 50
Prerequisite Skills: Dark Soul.png Dark Soul Lv1

Description

Dark Soul.png Dark Soul creates a chance of firing a bigger, stronger Black Spirit.

  • Enhanced Dark Soul.png Dark Soul:
    • Chance per Level: +10%
    • Boost per Level: +16%

Attributes

  • TP per level: 1
  • Master Level: 5
  • Max Level: 7

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Enhanced Dark Soul.png Dark Soul
Chance Boost
1 50 +10% +16%
2 55 +20% +32%
3 60 +30% +48%
4 65 +40% +64%
5 70 +50% +80%
6 75 +60% +96%
7 80 +70% +112%

}}

Thief TP Skills
Ankle Cut Upgrade.png Ankle Cut Upgrade Bone Shield Upgrade.png Bone Shield Upgrade Curse Spear Upgrade.png Curse Spear Upgrade Dark Soul Upgrade.png Dark Soul Upgrade Diving Arrow Upgrade.png Diving Arrow Upgrade Eraser Upgrade.png Eraser Upgrade Flame Cut Upgrade.png Flame Cut Upgrade Flying Squirrel Upgrade.png Flying Squirrel Upgrade Kunai Throw Upgrade.png Kunai Throw Upgrade Rising Cut Upgrade.png Rising Cut Upgrade Shadow Cut Upgrade.png Shadow Cut Upgrade Shining Cut Upgrade.png Shining Cut Upgrade Slicer Upgrade.png Slicer Upgrade Transformation- Molting Upgrade.png Transformation: Molting Upgrade

General TP Skills
Basic Training Upgrade.png Basic Training Upgrade