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Difference between revisions of "Net Throw"

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(Prerequisite)
(Details)
Line 13: Line 13:
 
*Command Input: {{left}}{{up}}{{right}}{{Z}}
 
*Command Input: {{left}}{{up}}{{right}}{{Z}}
 
* This skill will not work with double throw.
 
* This skill will not work with double throw.
 +
 +
* The damage increase dealt to snared targets is only for direct damage dealt, and not for damage from status ailments.
  
 
* This skill will not use MP after it has been loaded.
 
* This skill will not use MP after it has been loaded.
  
* When used with [[Strengthen Throw]], it will throw out a net before raking enemies towards you similar to [[Heaven's Net]]
+
* When used with [[Strengthen Throw]], it will throw out a net before raking enemies towards you similar to [[Heaven's Net]], at the cost of a longer startup time.
 
** Sometimes, if you are behind an object, strengthened throw Net will not pull the enemies right up to you, rather it will pull all the enemies into a line at the farthest range of the net.
 
** Sometimes, if you are behind an object, strengthened throw Net will not pull the enemies right up to you, rather it will pull all the enemies into a line at the farthest range of the net.
  

Revision as of 22:35, 23 May 2015


Description

Net Throw.png Throws a net damaging the hit enemy and also immobilizes the hit enemy

Prerequisite

N/A

Details

  • Command Input: Leftkey.pngUpkey.pngRightkey.pngZ.png
  • This skill will not work with double throw.
  • The damage increase dealt to snared targets is only for direct damage dealt, and not for damage from status ailments.
  • This skill will not use MP after it has been loaded.
  • When used with Strengthen Throw, it will throw out a net before raking enemies towards you similar to Heaven's Net, at the cost of a longer startup time.
    • Sometimes, if you are behind an object, strengthened throw Net will not pull the enemies right up to you, rather it will pull all the enemies into a line at the farthest range of the net.

Skill Growth

Lv Lv Req SP MP # of Nets Increased damage amount dealt to snared targets Net Damage(Physical) Immobilize Upgrade
Chance Lv Duration Physical Attack Strength
1 35 35 180 5 15% 4009 125% 37 5.0 sec 4410
2 37 198 4420 39 5.2 sec 4870
3 39 216 4841 41 5.3 sec 5320
4 41 235 5251 43 5.5 sec 5779
5 43 253 5672 45 5.6 sec 6239
6 45 271 6083 47 5.8 sec 6689
7 47 290 6493 49 5.9 sec 7149
8 49 308 6914 51 6.1 sec 7608
9 51 326 7325 53 6.3 sec 8058
10 53 345 7745 55 6.4 sec 8518
11 55 363 8156 57 6.6 sec 8978
12 57 382 8577 59 6.7 sec 9427
13 59 400 8987 61 6.9 sec 9887
14 61 418 9398 63 7.0 sec 10347
15 63 437 9819 65 7.2 sec 10797
16 65 455 10229 67 7.4 sec 11256
17 67 473 10650 69 7.5 sec 11706
18 69 492 11061 71 7.7 sec 12166
19 71 510 11471 73 7.8 sec 12625

Template:NavSkillsMBrawler