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Difference between revisions of "Obedient Ghost"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 복종하는 사령 | ||
|Video=QJUvftI8YJc | |Video=QJUvftI8YJc | ||
|Class=Necromancer | |Class=Necromancer | ||
|Type=Active | |Type=Active | ||
|PrerequisiteLevel=20 | |PrerequisiteLevel=20 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill={{IconLink|Nicholas Rapport}} Lv2 |
− | |Command={{Right}}{{Space}} | + | |Command={{Right}}+{{Space}} |
|Description=Changes {{IconLink|Nicholas}}'s combat mode. After casting this skill, use the direction keys to change to Melee (Right), Ranged (Left), or Guard (Up). | |Description=Changes {{IconLink|Nicholas}}'s combat mode. After casting this skill, use the direction keys to change to Melee (Right), Ranged (Left), or Guard (Up). | ||
*'''Combat Modes:''' | *'''Combat Modes:''' | ||
− | **[[File:Obedient Ghost Melee.png]] '''Melee:''' Nicholas engages in close quarters combat. This mode adds the Spider Cutter pattern and significantly increases his Def | + | **[[File:Obedient Ghost Melee.png]] '''Melee:''' Nicholas engages in close quarters combat. This mode adds the Spider Cutter pattern and significantly increases his Def. |
**[[File:Obedient Ghost Ranged.png]] '''Ranged:''' Nicholas attacks enemies from a distance. This mode significantly increases Atk. for Spider Spin and Aracloso attacks. | **[[File:Obedient Ghost Ranged.png]] '''Ranged:''' Nicholas attacks enemies from a distance. This mode significantly increases Atk. for Spider Spin and Aracloso attacks. | ||
− | **[[File:Obedient Ghost Guard.png]] '''Guard:''' Nicholas stops attacking, increases his Abnormal Status Tolerances, and starts circling around you in Invincible mode. Also increases your Def. Guard mode's Invincibility feature is replaced by Super Armor inside the Arena. | + | **[[File:Obedient Ghost Guard.png]] '''Guard:''' Nicholas stops attacking, increases his Abnormal Status Tolerances, and starts circling around you in Invincible mode. Also increases your Def. |
+ | ::Guard mode's Invincibility feature is replaced by Super Armor inside the Arena. | ||
+ | <br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Direction key commands after casting this skill | ||
+ | :Right: Melee stance | ||
+ | :Left: Ranged stance | ||
+ | :Up: Guard stance | ||
|Attributes= | |Attributes= | ||
Line 33: | Line 41: | ||
!rowspan=2|Lv Req | !rowspan=2|Lv Req | ||
!rowspan=2|MP | !rowspan=2|MP | ||
− | !colspan= | + | !colspan=2|Melee Mode |
!Ranged Mode | !Ranged Mode | ||
!Guard Mode | !Guard Mode | ||
|- | |- | ||
− | !Spider Cutter Atk.||Nicholas Physical/Magical Def. | + | !Spider Cutter Atk.||Nicholas Physical/Magical Def. |
!Spider Spin/Aracloso Atk. | !Spider Spin/Aracloso Atk. | ||
!Your Physical/Magical Def. | !Your Physical/Magical Def. | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{ | + | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 25+3*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 25+3*({{#var:i}}-1)}} | ||
Line 49: | Line 57: | ||
{{!}} <!--Spider Cutter Atk.--> {{Calc|{{#var:i}}|777|4203|20}}% | {{!}} <!--Spider Cutter Atk.--> {{Calc|{{#var:i}}|777|4203|20}}% | ||
{{!}} <!--Nicholas Physical/Magical Def.--> +{{Calc|{{#var:i}}|20|400|20}}% | {{!}} <!--Nicholas Physical/Magical Def.--> +{{Calc|{{#var:i}}|20|400|20}}% | ||
− | |||
<!-- --> | <!-- --> | ||
<!-- Ranged Mode --> | <!-- Ranged Mode --> |
Latest revision as of 07:05, 10 March 2021
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 20 |
Prerequisite Skills: | Nicholas Rapport Lv2 |
Alternate Names: | Korean: 복종하는 사령 |
Description
Changes Nicholas's combat mode. After casting this skill, use the direction keys to change to Melee (Right), Ranged (Left), or Guard (Up).
- Combat Modes:
- Melee: Nicholas engages in close quarters combat. This mode adds the Spider Cutter pattern and significantly increases his Def.
- Ranged: Nicholas attacks enemies from a distance. This mode significantly increases Atk. for Spider Spin and Aracloso attacks.
- Guard: Nicholas stops attacking, increases his Abnormal Status Tolerances, and starts circling around you in Invincible mode. Also increases your Def.
- Guard mode's Invincibility feature is replaced by Super Armor inside the Arena.
[Special Function]
- Direction key commands after casting this skill
- Right: Melee stance
- Left: Ranged stance
- Up: Guard stance
Attributes
- SP per level: 15
- Master Level: 10
- Max Level: 20
- Casting Time: Instant Cast
- Cooldown: 1 sec.
- Basic Attack Cancelable Skill
Notes
- Originally, there were four stances available with this skill. The basic stance was called Default: Fights in the Melee mode, and then switches to Ranged as his HP lowers. This mode increases Defense for Nicholas and Atk. for Spider Spin and Aracloso attacks.
- The chosen stance is saved even after Nicholas disappears or the Necromancer logs out.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Melee Mode | Ranged Mode | Guard Mode | |
---|---|---|---|---|---|---|
Spider Cutter Atk. | Nicholas Physical/Magical Def. | Spider Spin/Aracloso Atk. | Your Physical/Magical Def. | |||
1 | 25 | 10 | 777% | +20% | +4% | +960 |
2 | 28 | 15 | 957% | +40% | +8% | +2520 |
3 | 31 | 19 | 1138% | +60% | +12% | +4080 |
4 | 34 | 24 | 1318% | +80% | +16% | +5640 |
5 | 37 | 29 | 1498% | +100% | +20% | +7200 |
6 | 40 | 34 | 1679% | +120% | +24% | +8760 |
7 | 43 | 38 | 1859% | +140% | +28% | +10320 |
8 | 46 | 43 | 2039% | +160% | +32% | +11880 |
9 | 49 | 48 | 2220% | +180% | +36% | +13440 |
10 | 52 | 53 | 2400% | +200% | +40% | +15000 |
11 | 55 | 57 | 2580% | +220% | +44% | +16560 |
12 | 58 | 62 | 2760% | +240% | +48% | +18120 |
13 | 61 | 67 | 2941% | +260% | +52% | +19680 |
14 | 64 | 72 | 3121% | +280% | +56% | +21240 |
15 | 67 | 76 | 3301% | +300% | +60% | +22800 |
16 | 70 | 81 | 3482% | +320% | +64% | +24360 |
17 | 73 | 86 | 3662% | +340% | +68% | +25920 |
18 | 76 | 91 | 3842% | +360% | +72% | +27480 |
19 | 79 | 95 | 4023% | +380% | +76% | +29040 |
20 | 82 | 100 | 4203% | +400% | +80% | +30600 |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |