Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Phantom Storm

From DFO World Wiki
Revision as of 17:41, 12 June 2015 by JPTheMonkey (talk | contribs) (Skill Growth)
Jump to: navigation, search



Description

Vallacre stands in front of the necromancer and surrounds himself in dark energy, pulling enemies towards him while dealing damage as an audience of ghosts watches. He then bursts into a rising storm of ghosts dealing heavy tick damage to enemies and lifting them up into the air. After a few seconds the storm of ghosts explodes, dealing heavy damage to anything caught in the blast

Prerequisite

  • Necromancer Lv50+ (Must have Awakened)

Details

  • Command Input: Upkey.pngUpkey.pngDownkey.pngDownkey.pngZ.png
  • Cast Time: 1 sec
  • Cooldown: 125 sec
  • This skill consumes 5 clear cube fragments.
  • Requires Vallacre summoned to use.

Notes

  • Useful early on, but can be very dangerous in the later game since Super Armored enemies can walk through the attack.
  • Your character is left standing in Super Armor throughout most of the attack. Make sure you don't get hit!
    • The currently bugged Fear of the Slaughterer is actually extremely handy for this reason. The effect makes most if not all of the enemies' attacks do 1 damage to you.
  • The storm and ensuing final blast has very wide range.
  • You are in full control of Nicholas' skills during the attack. It is also good to note that with Black Web Upgrade, all of Nicholas' skills can temporarily hold an opponent in place one way or another.
  • When this skill reaches certain skill ranks it gains bonus properties:

Skill Growth

Lv Req Lv MP Cost Branding Radius Whirlpool Magic Ghost Magic Finish Magic Nicholas Rapport
Level Bonus
Nicholas Rapport
Bonus Duration
Vallacre the Slaughterer
Possession Level
Bonus
Vallacre the Slaughterer
Possession Bonus
Duration
Attack Duration Attack Strength Hit Interval Attack Duration Attack Strength Hit Interval
1 50 ? ? 3s 186% 0.3s 4s 558% 0.2s 5578% -- -- -- --
2 55 ? ? 229% 689% 6885% -- -- -- --
3 60 ? 800px 273% 819% 8192% -- -- -- --
4 65 ? 316% 950% 9498% -- -- -- --
5 70 1413 359% 1080% 10805% -- -- -- --
6 75 1546 404% 1211% 12114% +4 +10 Seconds -- --
7 80 1679 448% 1342% 13421% +4 +10 Seconds -- --
8 85 1812 490% 1472% 14726% +5 +10 Seconds -- --
9 90 1945 535% 1603% 16036% +5 +10 Seconds +4 +12.5 Seconds

Template:NavSkillsNecromancer