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Rising Shot

From DFO World Wiki
Revision as of 15:15, 19 July 2010 by Cdjblue (talk | contribs)
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Description

Fires a bullet that launches the target high in the air.


Details

  • Command Input: Rightkey.png + Z
  • Cool Time: 4 seconds
  • The motion of quick drawing a gun before fire counts as a melee attack. Its damage increases along with skill level. However the damage is trivial compared to the actual damage that the bullet inflicts.
  • Level 5 or above will send an opponent high enough for easy aerial combo.
  • Rangers who have learned Triple Clutch can chain this skill after a Mach Kick if Wind Mill was used before the Mach Kick.

Gunner(M)

Lv Lv Req SP MP Physical Weapon
Attack Strength
Launch Strength
1 - - 10 240% 100.0%
2 3 25 259% 105.4%
3 5 11 278% 110.9%
4 7 297% 116.3%
5 9 12 316% 121.7%
6 11 335% 127.1%
7 13 13 354% 132.6%
8 15 373% 138.0%
9 17 14 392% 143.4%
10 19 411% 148.9%
11 21 15 429% 154.3%
12 23 448% 159.7%
13 25 16 467% 165.1%
14 27 486% 170.6%
15 29 17 505% 176.0%
16 31 524% 181.1%
17 33 18 543% 186.6%
18 35 562% 192.0%
19 37 19 581% 197.4%
20 (M) 39 600% 202.9%
21 - - % 208.3%