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Difference between revisions of "Seismic Crash"

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(Created page with '{{FutureContent}} Category: SkillsCategory: Fighter SkillsCategory: Grappler SkillsCategory: Grappling {{Edit}} == Description == left...')
 
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{{FutureContent}}
 
{{FutureContent}}
 
[[Category: Skills]][[Category: Fighter Skills]][[Category: Grappler Skills]][[Category: Grappling]]
 
[[Category: Skills]][[Category: Fighter Skills]][[Category: Grappler Skills]][[Category: Grappling]]
{{Edit}}
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== Description ==
 
== Description ==
  
[[Image:DiamondSmash.gif|left]] Launches 3 fluorescent spheres with Light property around the user. It gradually spreads out in circle centering the user as a pivot point. Charging before the launch increases the size and the damage fluorescent spheres inflicts on target.
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[[Image:DiamondSmash.gif|left]] Jumps in front and smacks the ground to land impact on all nearby targets. The direction of impact can be adjusted with up and down arrow keys.  
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== Prerequisite ==
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*Character Level 15
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== Details ==
 
== Details ==
  
*Command Input: 28 + Z
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*Command Input: {{Right}}{{Up}} + Z
*Casting Time: 0.5 seconds
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*Cool Time: 5 seconds
*Cool Time: 2 seconds
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*All targets will forcefully put into down status upon impact.
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*The target in the middle will receive both punch damage and shockwave damage.
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*After skill delay will be minimized as the skill level rises.
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*Only [[Grappler]] can learn beyond level 10
  
*Fluorescent spheres disappears upon colliding with an obstacle. Therefore, casting this skill on open field is strongly recommended.
 
*Often can be utilized as an alternative barrier or a trap to inflict damage on incoming target.
 
*Only [[Elemental Master]] can learn beyond level 10
 
  
 
== Fighter ==
 
== Fighter ==

Revision as of 13:36, 30 June 2009

Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.


Description

Jumps in front and smacks the ground to land impact on all nearby targets. The direction of impact can be adjusted with up and down arrow keys.


Prerequisite

  • Character Level 15


Details

  • Command Input: Rightkey.pngUpkey.png + Z
  • Cool Time: 5 seconds
  • All targets will forcefully put into down status upon impact.
  • The target in the middle will receive both punch damage and shockwave damage.
  • After skill delay will be minimized as the skill level rises.
  • Only Grappler can learn beyond level 10


Fighter

Lv Lv Req SP MP 拳物理攻撃力 衝撃波物理攻撃力 範囲拡大率 浮力 ディレイ
1 15 25 16 110% 475 100% 100.0% 1.00秒
2 17 16 116% 561 101% 103.2% 0.96秒
3 19 17 122% 653 103% 106.4% 0.92秒
4 21 18 127% 750 104% 109.6% 0.88秒
5 23 19 133% 854 105% 112.8% 0.84秒
6 25 20 139% 964 107% 115.6% 0.80秒
7 27 20 145% 1080 108% 118.8% 0.76秒
8 29 21 151% 1202 109% 122.0% 0.72秒
9 31 22 156% 1330 111% 125.2% 0.68秒
10 (M) 33 23 162% 1464 112% 128.4% 0.64秒
11 - - 24 168% 1604 113% 131.6% 0.60秒