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Difference between revisions of "Silver Bullet"

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(Details)
(Update)
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== Description ==
 
== Description ==
  
[[Image:SilverBullet.gif|left]] Enchant light element to 10 bullets. Each bullet deals additional lightening damage according to magical attack. Undead, Demon, and Spirit type monsters will receive higher additional damage.
+
[[Image:SilverBullet.gif|left]] Enchant light element to 20 bullets. Each bullet deals additional lightening damage according to magical attack. Undead, Demon, and Spirit type monsters will receive higher additional damage.
  
 
== Prerequisite ==
 
== Prerequisite ==
Line 13: Line 13:
 
*Command Input: {{Right}} + Space
 
*Command Input: {{Right}} + Space
 
*Casting Time: 0.3 seconds
 
*Casting Time: 0.3 seconds
*Cool Time: 10 seconds
+
*Cool Time: 15 seconds
 
+
*Bullet Amounts: 20
 
*Enchanted bullets can't be stacked. The remaining bullets will be ignored over the new set of bullets.
 
*Enchanted bullets can't be stacked. The remaining bullets will be ignored over the new set of bullets.
 
*Doesn't count as a buff magic, disenchanting spells won't wear off the bullet effect.
 
*Doesn't count as a buff magic, disenchanting spells won't wear off the bullet effect.
 
*Can be utilized to amplify the damage, as long as the target isn't the same elemental type.
 
*Can be utilized to amplify the damage, as long as the target isn't the same elemental type.
*Only [[Spitfire]] can learn beyond level 10
 
 
*Can be improved with [[Silver Bullet Upgrade]]
 
*Can be improved with [[Silver Bullet Upgrade]]
  
 
== Gunner(M) ==
 
== Gunner(M) ==
  
 +
*Rebirth Values
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|- {{Bgblue}}
 
|- {{Bgblue}}
Line 29: Line 29:
 
!SP
 
!SP
 
!MP
 
!MP
!Weapon<br>Magic Attack Bonus
+
!Weapon Magic<br>Attack Bonus
 
!Versus Undead, Demons, Ghosts:<br>Additional Weapon Magic Attack Bonus
 
!Versus Undead, Demons, Ghosts:<br>Additional Weapon Magic Attack Bonus
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 1||5||rowspan="10"|25||30||+30%||+15%
+
| 1||5||rowspan="30"|15||60||90%||+23%
 +
|-{{SkillRow}}
 +
| 2||7||66||102%||+26%
 +
|-{{SkillRow}}
 +
| 3||9||73||115%||+29%
 +
|-{{SkillRow}}
 +
| 4||11||80||127%||+32%
 +
|-{{SkillRow}}
 +
| 5||13||87||140%||+35%
 +
|-{{SkillRow}}
 +
| 6||15||94||152%||+38%
 +
|-{{SkillRow}}
 +
| 7||17||101||164%||+41%
 +
|-{{SkillRow}}
 +
| 8||19||108||177%||+44%
 +
|-{{SkillRow}}
 +
| 9||21||115||189%||+47%
 +
|-{{SkillRow}}
 +
| 10||23||122||202%||+50%
 +
|-{{SkillRow}}
 +
| 11||25||129||214%||+54%
 +
|-{{SkillRow}}
 +
| 12||27||136||227%||+57%
 +
|-{{SkillRow}}
 +
| 13||29||143||239%||+60%
 +
|-{{SkillRow}}
 +
| 14||31||150||251%||+63%
 +
|-{{SkillRow}}
 +
| 15||33||157||264%||+66%
 +
|-{{SkillRow}}
 +
| 16||35||164||276%||+69%
 +
|-{{SkillRow}}
 +
| 17||37||171||289%||+72%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 2||7||31||+36%||+18%
+
| 18||39||177||301%||+75%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 3||9||33||+43%||+21%
+
| 19||41||184||313%||+78%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 4||11||34||+49%||+24%
+
| 20||43||191||326%||+81%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 5||13||36||+55%||+28%
+
| 21||45||198||338%||+85%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 6||15||37||+62%||+31%
+
| 22||47||205||351%||+88%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 7||17||39||+68%||+34%
+
| 23||49||212||363%||+91%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 8||19||40||+74%||+37%
+
| 24||51||219||376%||+94%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 9||21||42||+81%||+40%
+
| 25||53||226||388%||+97%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 10 (M)||23||43||+87%||+43%
+
| 26||55||233||400%||+100%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 11||rowspan="5"|-||rowspan="5"|-||45||+93%||+47%
+
| 27||57||240||413%||+103%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 12||47||+99%||+50%
+
| 28||59||247||425%||+106%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 13||48||+106%||+53%
+
| 29||61||254||438%||+109%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 14||50||+112%||+56%
+
| 30||63||261||450%||+113%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 15||51||+118%||+59%
+
| 31||-||-||268||462%||+116%
 
|}
 
|}

Revision as of 07:40, 6 July 2011

Description

Enchant light element to 20 bullets. Each bullet deals additional lightening damage according to magical attack. Undead, Demon, and Spirit type monsters will receive higher additional damage.

Prerequisite

  • Character Level 5


Details

  • Command Input: Rightkey.png + Space
  • Casting Time: 0.3 seconds
  • Cool Time: 15 seconds
  • Bullet Amounts: 20
  • Enchanted bullets can't be stacked. The remaining bullets will be ignored over the new set of bullets.
  • Doesn't count as a buff magic, disenchanting spells won't wear off the bullet effect.
  • Can be utilized to amplify the damage, as long as the target isn't the same elemental type.
  • Can be improved with Silver Bullet Upgrade

Gunner(M)

  • Rebirth Values
Lv Lv Req SP MP Weapon Magic
Attack Bonus
Versus Undead, Demons, Ghosts:
Additional Weapon Magic Attack Bonus
1 5 15 60 90% +23%
2 7 66 102% +26%
3 9 73 115% +29%
4 11 80 127% +32%
5 13 87 140% +35%
6 15 94 152% +38%
7 17 101 164% +41%
8 19 108 177% +44%
9 21 115 189% +47%
10 23 122 202% +50%
11 25 129 214% +54%
12 27 136 227% +57%
13 29 143 239% +60%
14 31 150 251% +63%
15 33 157 264% +66%
16 35 164 276% +69%
17 37 171 289% +72%
18 39 177 301% +75%
19 41 184 313% +78%
20 43 191 326% +81%
21 45 198 338% +85%
22 47 205 351% +88%
23 49 212 363% +91%
24 51 219 376% +94%
25 53 226 388% +97%
26 55 233 400% +100%
27 57 240 413% +103%
28 59 247 425% +106%
29 61 254 438% +109%
30 63 261 450% +113%
31 - - 268 462% +116%