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Difference between revisions of "Steyr AMR"

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[[Category:Skills]][[Category:Launcher Skills]][[Category:Female Launcher Skills]]
 
[[Category:Skills]][[Category:Launcher Skills]][[Category:Female Launcher Skills]]
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[[Category:Active Skills]]
  
 
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Revision as of 06:49, 26 May 2015


Description

Steyr AMR.png Fires a missile that attaches itself to the target. Then, the missile blows up one second later.

Prerequisite

  • Level 20

Details

  • Command Input: Leftkey.pngRightkey.pngZ.png
  • The user is pushed backward due to recoil.
  • Has slight homing property.
  • First hit counts as a non-elemental physical attack, while the second hit counts as a fire element physical attack.
  • Targets will be knocked back when hit and upon explosion.
  • The missile can go beyond the screen, as long as it doesn't collide with any obstacle.
  • If you have Sub Weapon Crusher and hit an enemy with both the gun and the projectile this gives a very significant knockback.
  • Can be improved withh Steyr AMR Upgrade

Gender Differences

Males have one explosion after the missile attaches itself to a target. Females have three smaller explosions that add up to the same amount of damage.

Skill Growth

Rebirth: Male Launcher

Rebirth: Male Launcher

Lv Lv Req SP MP Consumption Physical Attack Strength Explosion Physical Attack Strength
1 20 25 40 - -
2 22 44 - -
3 24 49 - -
4 26 54 - -
5 28 59 - -
6 30 64 - -
7 32 69 - -
8 34 74 - -
9 36 79 - -
10 38 84 - -
11 40 88 - -
12 42 93 - -
13 44 98 - -
14 46 103 - -
15 48 108 - -
16 50 113 - -
17 52 118 - -
18 54 123 - -
19 56 127 - -
20 58 133 - -
21 60 136 - -
22 62 142 - -
23 64 - - -
24 66 - - -
25 68 - - -
26 70 - -% -%

Template:NavSkillsFLauncher Template:NavSkillsLauncher