Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Strike"

From DFO World Wiki
Jump to: navigation, search
(now removed)
 
(45 intermediate revisions by 24 users not shown)
Line 1: Line 1:
{{FutureContent}}
+
{{SkillPage
[[Category:Skills]][[Category:Priest Skills]][[Category: Crusader Skills]][[Category: Revelation]]
+
|Name={{PAGENAME}}
 +
|Video=yr0jYELIwbo
 +
|Gender=Male
 +
|Class=Priest
 +
|Type=Active
 +
|Type2=
 +
|PrerequisiteLevel=5
 +
|PrerequisiteSkill=
 +
|Command={{Right}}{{Right}}{{Space}}
 +
|RemovedSkill=Yes
 +
|Description=
 +
[[File:{{PAGENAME}}.png]]
 +
Increases the Physical Weapon Atk., Strength and Hit Rate of a selected ally. The higher the caster's Vitality, the greater the Physical Atk. and Strength bonuses.
  
<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/priest_7.flv" thumb="true" width="225" height="179"/>
+
|Attributes=
 +
*{{SP per level|15}}
 +
*{{CastTime|Dungeon=0.5 sec}}
 +
*{{Cooldown|Dungeon=10 sec|Arena=20 sec}}
 +
*{{SkillAttribute|Range|900 px}}
 +
*{{SkillAttribute|Duration|Dungeon=120 sec|Arena=60 sec}}
  
== Description ==
+
|Notes=
 +
*The formula for the bonus boost is: ''Buff Base * (1 + Vit or Spr / 422)''
 +
*The formulas uses Vitality if a physical buff, and Spirit if a magical buff.
 +
*The [[Male Priest]] loses the ability to learn this skill if he advances to any job other than a [[Male Crusader]]
  
[[Image:Striking.gif|left]] Selects 1 Party Member within the skill's range to increase his weapon's Physical Attack Strength and Hit Rate for a set duration.
+
|SkillGrowth=
 
+
{{tabs
== Details ==
+
|name=Skill Growths
 
+
|tab1=Dungeon
*Command Input: 28 + Z
+
|contents1=<span style="display: none;">{{</span>
*Casting Time: 0.5 seconds
+
{|{{SkillTableHeader}}
*Cool Time: 10 seconds
+
!Level
 
+
!Lv Req
*Fluorescent spheres disappears upon colliding with an obstacle. Therefore, casting this skill on open field is strongly recommended.
+
!MP
*Often can be utilized as an alternative barrier or a trap to inflict damage on incoming target.
+
!Physical Atk.
*Only [[Elemental Master]] can learn beyond level 10
+
!Hit Rate
 
+
!Strength
== Priest ==
+
|-{{SkillRow}}
 
+
| 1||5||28||+1||+0.5%||+5
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
|-{{SkillRow}}
|- {{Bgblue}}
+
| 2||7||32||+1||+1.0%||+5
!Lv
+
|-{{SkillRow}}
 +
| 3||9||36||+2||+1.5%||+6
 +
|-{{SkillRow}}
 +
| 4||11||40||+2||+2.0%||+7
 +
|-{{SkillRow}}
 +
| 5||13||44||+2||+2.5%||+7
 +
|-{{SkillRow}}
 +
| 6||15||48||+3||+3.0%||+8
 +
|-{{SkillRow}}
 +
| 7||17||52||+3||+3.5%||+9
 +
|-{{SkillRow}}
 +
| 8||19||56||+4||+4.0%||+9
 +
|-{{SkillRow}}
 +
| 9||21||60||+4||+4.5%||+10
 +
|-{{SkillRow}}
 +
| 10||23||64||+5||+5.0%||+12
 +
|-{{SkillRow}}
 +
| 11||25||68||+5||+5.5%||+13
 +
|-{{SkillRow}}
 +
| 12||27||72||+6||+6.0%||+14
 +
|-{{SkillRow}}
 +
| 13||29||76||+6||+6.5%||+15
 +
|-{{SkillRow}}
 +
| 14||31||80||+7||+7.0%||+16
 +
|-{{SkillRow}}
 +
| 15||33||84||+7||+7.5%||+17
 +
|-{{SkillRow}}
 +
| 16||35||88||+8||+8.0%||+18
 +
|-{{SkillRow}}
 +
| 17||37||92||+8||+8.5%||+20
 +
|-{{SkillRow}}
 +
| 18||39||96||+9||+9.0%||+21
 +
|-{{SkillRow}}
 +
| 19||41||101||+9||+9.5%||+22
 +
|-{{SkillRow}}
 +
| 20||43||105||+10||+10.0%||+24
 +
|-{{SkillRow}}
 +
| 21||45||109||+10||+10.5%||+25
 +
|-{{SkillRow}}
 +
| 22||47||113||+10||+11.0%||+26
 +
|-{{SkillRow}}
 +
| 23||49||117||+11||+11.5%||+29
 +
|-{{SkillRow}}
 +
| 24||51||121||+12||+12.0%||+30
 +
|-{{SkillRow}}
 +
| 25||53||125||+12||+12.5%||+31
 +
|-{{SkillRow}}
 +
| 26||55||129||+12||+13.0%||+32
 +
|-{{SkillRow}}
 +
| 27||57||133||+13||+13.5%||+35
 +
|-{{SkillRow}}
 +
| 28||59||137||+14||+14.0%||+36
 +
|-{{SkillRow}}
 +
| 29||61||141||+14||+14.5%||+38
 +
|-{{SkillRow}}
 +
| 30||63||145||+14||+15.0%||+39
 +
|-{{SkillRow}}
 +
| 31||65||149||+15||+15.5%||+41
 +
|-{{SkillRow}}
 +
| 32||67||153||+15||+16.0%||+43
 +
|-{{SkillRow}}
 +
| 33||69||157||+16||+16.5%||+45
 +
|-{{SkillRow}}
 +
| 34||71||161||+16||+17.0%||+47
 +
|-{{SkillRow}}
 +
| 35||73||165||+17||+17.5%||+48
 +
|-{{SkillRow}}
 +
| 36||75||170||+17||+18.0%||+51
 +
|-{{SkillRow}}
 +
| 37||77||174||+18||+18.5%||+53
 +
|-{{SkillRow}}
 +
| 38||79||178||+18||+19.0%||+55
 +
|-{{SkillRow}}
 +
| 39||81||182||+19||+19.5%||+58
 +
|-{{SkillRow}}
 +
| 40||83||186||+19||+20.0%||+60
 +
|-{{SkillRow}}
 +
| 41||85||190||+20||+20.5%||+61
 +
|}
 +
<span style="display: none;">}}</span>
 +
|tab2=Arena
 +
|contents2=<span style="display: none;">{{</span>
 +
{|{{SkillTableHeader}}
 +
!Level
 
!Lv Req
 
!Lv Req
!SP
 
 
!MP
 
!MP
!キャスト<br>タイム
+
!Physical Atk.
!クール<br>タイム
+
!Hit Rate
!物理攻撃力
+
!Strength
!的中率
+
|-{{SkillRow}}
|- {{SkillRow}}
+
| 1||5||15||+1||+0.1%||+4
| 1||5||rowspan="5"|25||20||rowspan="9"|0.5秒||rowspan="9"|10秒||+16||+1%
+
|-{{SkillRow}}
 +
| 2||7||16||+1||+0.3%||+5
 +
|-{{SkillRow}}
 +
| 3||9||18||+2||+0.4%||+6
 +
|-{{SkillRow}}
 +
| 4||11||19||+2||+0.6%||+6
 +
|-{{SkillRow}}
 +
| 5||13||21||+2||+0.7%||+7
 +
|-{{SkillRow}}
 +
| 6||15||23||+3||+0.8%||+8
 +
|-{{SkillRow}}
 +
| 7||17||24||+3||+1.0%||+9
 +
|-{{SkillRow}}
 +
| 8||19||26||+4||+1.1%||+10
 +
|-{{SkillRow}}
 +
| 9||21||27||+4||+1.3%||+10
 +
|-{{SkillRow}}
 +
| 10||23||29||+5||+1.4%||+12
 +
|-{{SkillRow}}
 +
| 11||25||31||+5||+1.5%||+12
 +
|-{{SkillRow}}
 +
| 12||27||32||+6||+1.5%||+14
 +
|-{{SkillRow}}
 +
| 13||29||34||+6||+1.6%||+14
 +
|-{{SkillRow}}
 +
| 14||31||35||+7||+1.6%||+16
 +
|-{{SkillRow}}
 +
| 15||33||37||+7||+1.7%||+17
 +
|-{{SkillRow}}
 +
| 16||35||39||+8||+1.7%||+18
 +
|-{{SkillRow}}
 +
| 17||37||40||+8||+1.8%||+19
 +
|-{{SkillRow}}
 +
| 18||39||42||+9||+1.8%||+21
 +
|-{{SkillRow}}
 +
| 19||41||43||+9||+1.9%||+22
 +
|-{{SkillRow}}
 +
| 20||43||45||+10||+1.9%||+24
 +
|-{{SkillRow}}
 +
| 21||45||47||+10||+2.0%||+25
 +
|-{{SkillRow}}
 +
| 22||47||48||+10||+2.0%||+26
 +
|-{{SkillRow}}
 +
| 23||49||50||+11||+2.1%||+28
 +
|-{{SkillRow}}
 +
| 24||51||52||+12||+2.1%||+29
 +
|-{{SkillRow}}
 +
| 25||53||53||+12||+2.2%||+31
 +
|-{{SkillRow}}
 +
| 26||55||55||+12||+2.2%||+32
 +
|-{{SkillRow}}
 +
| 27||57||56||+13||+2.3%||+34
 +
|-{{SkillRow}}
 +
| 28||59||58||+14||+2.3%||+36
 +
|-{{SkillRow}}
 +
| 29||61||60||+14||+2.4%||+38
 +
|-{{SkillRow}}
 +
| 30||63||61||+14||+2.4%||+39
 +
|-{{SkillRow}}
 +
| 31||65||63||+15||+2.5%||+41
 +
|-{{SkillRow}}
 +
| 32||67||64||+15||+2.5%||+43
 +
|-{{SkillRow}}
 +
| 33||69||66||+16||+2.6%||+45
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 2||8||23||+25||+2%
+
| 34||71||68||+16||+2.6%||+46
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 3||11||26||+37||+3%
+
| 35||73||69||+17||+2.7%||+48
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 4||14||29||+50||+4%
+
| 36||75||71||+17||+2.7%||+50
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 5 (M)||17||32||+64||+5%
+
| 37||77||72||+18||+2.8%||+53
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 6||rowspan="4"|-||rowspan="4"|-||35||+80||+6%
+
| 38||79||74||+18||+2.8%||+55
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 7||38||+98||+7%
+
| 39||81||76||+19||+2.9%||+57
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 8||42||+117||+8%
+
| 40||83||77||+19||+2.9%||+59
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 9||45||+138||+9%
+
| 41||85||79||+20||+3.0%||+61
 
|}
 
|}
 +
<span style="display: none;">}}</span>
 +
}}
 +
}}

Latest revision as of 01:05, 26 February 2019


Future content.png This article contains content that was removed.

Strike.png Strike

Active Skill
Class:

Male Priest

Command: Rightkey.pngRightkey.pngSpacebar.png
Prerequisite Level: 5
Prerequisite Skills: None

Description

Strike.png Increases the Physical Weapon Atk., Strength and Hit Rate of a selected ally. The higher the caster's Vitality, the greater the Physical Atk. and Strength bonuses.

Attributes

  • SP per level: 15
  • Casting Time: 0.5 sec
  • Cooldown: 10 sec (20 sec in Arena )
  • Range: 900 px
  • Duration: 120 sec (60 sec in Arena )

Notes

  • The formula for the bonus boost is: Buff Base * (1 + Vit or Spr / 422)
  • The formulas uses Vitality if a physical buff, and Spirit if a magical buff.
  • The Male Priest loses the ability to learn this skill if he advances to any job other than a Male Crusader

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Physical Atk. Hit Rate Strength
1 5 28 +1 +0.5% +5
2 7 32 +1 +1.0% +5
3 9 36 +2 +1.5% +6
4 11 40 +2 +2.0% +7
5 13 44 +2 +2.5% +7
6 15 48 +3 +3.0% +8
7 17 52 +3 +3.5% +9
8 19 56 +4 +4.0% +9
9 21 60 +4 +4.5% +10
10 23 64 +5 +5.0% +12
11 25 68 +5 +5.5% +13
12 27 72 +6 +6.0% +14
13 29 76 +6 +6.5% +15
14 31 80 +7 +7.0% +16
15 33 84 +7 +7.5% +17
16 35 88 +8 +8.0% +18
17 37 92 +8 +8.5% +20
18 39 96 +9 +9.0% +21
19 41 101 +9 +9.5% +22
20 43 105 +10 +10.0% +24
21 45 109 +10 +10.5% +25
22 47 113 +10 +11.0% +26
23 49 117 +11 +11.5% +29
24 51 121 +12 +12.0% +30
25 53 125 +12 +12.5% +31
26 55 129 +12 +13.0% +32
27 57 133 +13 +13.5% +35
28 59 137 +14 +14.0% +36
29 61 141 +14 +14.5% +38
30 63 145 +14 +15.0% +39
31 65 149 +15 +15.5% +41
32 67 153 +15 +16.0% +43
33 69 157 +16 +16.5% +45
34 71 161 +16 +17.0% +47
35 73 165 +17 +17.5% +48
36 75 170 +17 +18.0% +51
37 77 174 +18 +18.5% +53
38 79 178 +18 +19.0% +55
39 81 182 +19 +19.5% +58
40 83 186 +19 +20.0% +60
41 85 190 +20 +20.5% +61
}}