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Solidaris

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Solidaris
Solidaris Loading.png
Location Clearmist - White Ocean
Min. Level 110
Level 110
Monster Level 140
End Boss No Icon.png Bluehawk Captain Birdie

Content Overview & Requirements

Adventurer Fame.png Adventurer Fame Support Skills Branch Pale Mist.png Pale Mist Entry Enhancement
36,132 (Normal) 3 250
47,624 (Expert) 2 ~ 3 500
54,098 (Master) 2 1,000
Fatigue Points 30
  • Availability: Solidaris is opened all year round; it can be entered once a week per character. However, doing additional entries will require a No Icon.png White Ocean Advanced Dungeon Ticket. This shares the same weekly counts with White Cloud Valley.
  • Player Amount: Can be optionally played solo, or with a party comprised of 2 ~ 4 players.
  • Quest Needed: Clear the quest [Ready to Go to Dusky Island] to gain access to the Advanced Dungeon.
  • Area Buff: Mist of Remembrance will be added.
  • Time Limit: 30 Minutes.
  • Speak with Ludmilla to create a Solidaris lobby. Once everything is finalized, talk with her again to begin entering the dungeon.

Restrictions

  • Like with several Advanced Dungeons, you are given 30 minutes as a time limit to clear Solidaris, or the run is considered a failure once time runs out.
  • You can only obtain 40 Dim Floating Stone.png Dim Floating Stones once, this count will reset during Tuesdays at 9:00 UTC.
  • Puppet-related items from Animator cannot be used.
  • 4 Life Token.png Life Tokens are given by default and shared with party members, these can be replenished upon defeating Named or Boss monsters.
  • Your current Skill Cooldowns will not be reset upon reviving.
  • If choosing to retreat from the Solidaris, this places everyone under a recovery time limit and cannot re-enter until it reaches zero.
  • Selecting Abandon Mission counts as an automatic forfeit, and any Fatigue Points or Admission Tickets that were used, will not be replenished.

Gameplay & Progression

When beginning in Solidaris either as solo or during a party of 2 ~ 4 members, the progression is very identical to that of Noblesse Code where you'll be combating against Ludmilla's former group, the Bluehawks through a variety of Battleships they pilot that'll branch out towards one another in four different ships (Battle, Assault, Supply, Healing.) These ships are randomized each run, requiring the player to defeat normal mobs on them, and once you've succeeded in taking down a battleship, you'll receive a Support Request Buff that'll increase by 1 level, with the maximum being Level 3. By doing this, you can call in Saint Horn to bring forth aid into battle, while fighting Bluehawk Commamder Bosses will not give out buffs upon their defeat outside the rewards they drop. 1st Battalion Commander: Wanderer Yujin will randomly appear out of nowhere as a hidden intrusion boss fight. Defeating him will raise a Support Request Buff to it's maxed level.

Depending on which difficulty you're running, Normal Mode's branching paths available will always have three choices, going Expert and Master has those paths reduced, making chances of maxing out a specific buff limiting. Once progress has reached around a certain percentage, Captain Birdie's flagship, the Bluenaught is now accessible to enter as a final boss fight, confronting and defeating Birdie ends your current Solidaris run.

Support Skills

Request Support Target Ship Command Key
Battleship 1.png
Battleship 2.png
Battleship 3.png
Suppressive Barrage
Battle Ship:
Calls for a suppression barrage around the party leader, attacking nearby monsters and decreasing Neutralize Gauge. (Lv.1-2)
Calls for a map-wide suppressive barrage, attacking all monsters and destroying Neutralize Gauge. (Lv.3) (90 sec cooldown.)
~ 1
Assault Ship 1.png
Assault Ship 2.png
Assault Ship 3.png
Morale Boost
Assault Ship:
Damage +30% for 15 sec. (Lv.1)
Damage +50% for 15 sec. (Lv.2)
Damage +100% for 15 sec. (Lv.3) (60 sec cooldown.)
~ 2
Supply Ship 1.png
Supply Ship 2.png
Supply Ship 3.png
Replenishment
Supply Ship:
Skill cooldown -50% (Awakening skills excluded, Lv.1)
Skill cooldown -100% (Awakening skills excluded, Lv.2)
Skill cooldown -100% (Awakening skills included, Lv.3)
~ 3
Healing Ship 1.png
Healing Ship 2.png
Healing Ship 3.png
Nature's Protection
Healing Ship:
Restores HP/MP and increases Movement Speed for 20 sec. (Lv.1)
Significantly restores HP/MP and increases Movement Speed for 20 sec.(Lv.2)
Significantly restores HP/MP and increases Movement Speed, adds Invincibility for 20 sec. (Lv.3)
~ 4

Monsters

Rewards

  • Defeating Bluehawk Boss Monsters (Including Yujin) will drop:
    • Level 105 Epic Equipment (Normal/Area Fixed Options)
    • Level 105 Epic Equipment (Custom Options)
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  • Neo Premium Contract Benefits:
    • max-width:300px 100
  • Gold Flips will yield:
    • Level 105 Dark Fragmented Abyss Unique Equipment

Media

BGM:

BGM Bluehawk Commander Boss:

BGM Bluehawk Captain Birdie (Phase 1):

BGM Bluehawk Captain Birdie (Phase 2):