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Difference between revisions of "Ultimate Multi Headshot"
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{{SkillPage | {{SkillPage | ||
|Name=Ultimate Multi Headshot | |Name=Ultimate Multi Headshot | ||
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|PrerequisiteLevel=70 | |PrerequisiteLevel=70 | ||
|PrerequisiteSkill={{IconLink|Multi Headshot}} Lv1 | |PrerequisiteSkill={{IconLink|Multi Headshot}} Lv1 | ||
+ | |RemovedSkill=Yes | ||
|Description= | |Description= | ||
{{tabs | {{tabs | ||
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|tab2=Female | |tab2=Female | ||
|contents2= | |contents2= | ||
− | Topspin | + | Performs {{IconLink|Topspin Kick}}, gathering and then kicking enemies high up in the air, shoots multiple headshots at enemies in front, and then finishes with a powerful shot.<br> |
Cannot be used while equipped with [[Hand Cannon]]s. | Cannot be used while equipped with [[Hand Cannon]]s. | ||
}} | }} | ||
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|contents1= | |contents1= | ||
*{{SP per level|70}} | *{{SP per level|70}} | ||
+ | *{{SkillAttribute|Master Level|30}} | ||
+ | *{{SkillAttribute|Max Level|40}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
*{{Cooldown|50 sec}} | *{{Cooldown|50 sec}} | ||
Line 35: | Line 37: | ||
*{{SkillAttribute|Targeting Range|600 px}} | *{{SkillAttribute|Targeting Range|600 px}} | ||
*{{SkillAttribute|Shot Count|5}} | *{{SkillAttribute|Shot Count|5}} | ||
− | |||
*{{SkillAttribute|Enemy Immobilizing Duration|150%}} | *{{SkillAttribute|Enemy Immobilizing Duration|150%}} | ||
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
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|contents2= | |contents2= | ||
*{{SP per level|70}} | *{{SP per level|70}} | ||
+ | *{{SkillAttribute|Master Level|30}} | ||
+ | *{{SkillAttribute|Max Level|40}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
*{{Cooldown|50 sec}} | *{{Cooldown|50 sec}} | ||
Line 47: | Line 50: | ||
*{{SkillAttribute|Targeting Range|660 px}} | *{{SkillAttribute|Targeting Range|660 px}} | ||
*{{SkillAttribute|Shot Count|5}} | *{{SkillAttribute|Shot Count|5}} | ||
− | |||
*{{SkillAttribute|Enemy Immobilizing Duration|200%}} | *{{SkillAttribute|Enemy Immobilizing Duration|200%}} | ||
*{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | *{{Command Reduction|MP=5.0%|Cooldown=5.0%}} | ||
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|tab1=Male | |tab1=Male | ||
|contents1=<span style="display:none">{{</span> | |contents1=<span style="display:none">{{</span> | ||
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{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
!MP | !MP | ||
− | ! | + | !Firing Atk. |
− | !Launch | + | !Launch Atk. |
!Finishing Atk. | !Finishing Atk. | ||
|- | |- | ||
| 1 || 70 || 800 || 965% || 241% || 7240% | | 1 || 70 || 800 || 965% || 241% || 7240% | ||
|- | |- | ||
− | | 2 || 72 || | + | | 2 || 72 || 822 || 1063% || 266% || 7974% |
|- | |- | ||
− | | 3 || 74 || | + | | 3 || 74 || 845 || 1161% || 290% || 8709% |
|- | |- | ||
− | | 4 || 76 || | + | | 4 || 76 || 867 || 1259% || 315% || 9443% |
|- | |- | ||
− | | 5 || 78 || | + | | 5 || 78 || 890 || 1357% || 339% || 10178% |
|- | |- | ||
− | | 6 || 80 || | + | | 6 || 80 || 912 || 1455% || 364% || 10912% |
|- | |- | ||
− | | 7 || 82 || | + | | 7 || 82 || 935 || 1553% || 388% || 11647% |
|-{{MaxSkillRow}} | |-{{MaxSkillRow}} | ||
− | | 8 || 84 || | + | | 8 || 84 || 957 || 1651% || 413% || 12381% |
|- | |- | ||
− | | 9 || 86 || | + | | 9 || 86 || 980 || 1749% || 437% || 13116% |
|- | |- | ||
− | | 10 || 88 || | + | | 10 || 88 || 1003 || 1847% || 462% || 13850% |
|- | |- | ||
− | | 11 || 90 || | + | | 11 || 90 || 1025 || 1945% || 486% || 14585% |
|- | |- | ||
− | | 12 || 92 || | + | | 12 || 92 || 1048 || 2043% || 511% || 15319% |
|} | |} | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
− | |tab2= | + | |tab2=Female |
− | |contents2=<span style="display: none | + | |contents2=<span style="display:none">{{</span> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
!MP | !MP | ||
− | ! | + | !Firing Atk. |
− | ! | + | !Kick Atk. |
!Finishing Atk. | !Finishing Atk. | ||
|- | |- | ||
− | | 1 || 70 || 800 || | + | | 1 || 70 || 800 || 1105% || 393% || 6505% |
|- | |- | ||
− | | 2 || 72 || | + | | 2 || 72 || 822 || 1217% || 433% || 7164% |
|- | |- | ||
− | | 3 || 74 || | + | | 3 || 74 || 845 || 1329% || 473% || 7824% |
|- | |- | ||
− | | 4 || 76 || | + | | 4 || 76 || 867 || 1441% || 513% || 8484% |
|- | |- | ||
− | | 5 || 78 || | + | | 5 || 78 || 890 || 1553% || 553% || 9145% |
|- | |- | ||
− | | 6 || 80 || | + | | 6 || 80 || 912 || 1666% || 593% || 9804% |
|- | |- | ||
− | | 7 || 82 || | + | | 7 || 82 || 935 || 1777% || 633% || 10464% |
|-{{MaxSkillRow}} | |-{{MaxSkillRow}} | ||
− | | 8 || 84 || | + | | 8 || 84 || 957 || 1889% || 673% || 11124% |
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|- | |- | ||
− | | | + | | 9 || 86 || 980 || 2001% || 713% || 11784% |
|- | |- | ||
− | | | + | | 10 || 88 || 1003 || 2113% || 753% || 12444% |
|- | |- | ||
− | | | + | | 11 || 90 || 1025 || 2225% || 793% || 13103% |
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|} | |} | ||
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<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} | ||
}} | }} |
Latest revision as of 17:31, 28 June 2016
This article contains content that was removed. |
Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 70 |
Prerequisite Skills: | Multi Headshot Lv1 |
Description
Kicks the ground and causes a shockwave to pull enemies, kicks them into the air, shoots multiple headshots, and then finishes with a powerful shot.
Attributes
- SP per level: 70
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 50 sec
- This skill consumes 3 Clear Cube Fragments.
- Basic Attack Cancelable Skill
- Targeting Range: 600 px
- Shot Count: 5
- Enemy Immobilizing Duration: 150%
- MP -5.0% Cooldown -5.0% on Command
Notes
- Pressing Arrow keys fire more shots.
- If Arrow keys are not pressed, the Ranger will only fire once before firing the finishing shot.
- Unlike Multi Headshot, Ultimate Multi Headshot only shoots forward.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Firing Atk. | Launch Atk. | Finishing Atk. |
---|---|---|---|---|---|
1 | 70 | 800 | 965% | 241% | 7240% |
2 | 72 | 822 | 1063% | 266% | 7974% |
3 | 74 | 845 | 1161% | 290% | 8709% |
4 | 76 | 867 | 1259% | 315% | 9443% |
5 | 78 | 890 | 1357% | 339% | 10178% |
6 | 80 | 912 | 1455% | 364% | 10912% |
7 | 82 | 935 | 1553% | 388% | 11647% |
8 | 84 | 957 | 1651% | 413% | 12381% |
9 | 86 | 980 | 1749% | 437% | 13116% |
10 | 88 | 1003 | 1847% | 462% | 13850% |
11 | 90 | 1025 | 1945% | 486% | 14585% |
12 | 92 | 1048 | 2043% | 511% | 15319% |