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Difference between revisions of "Thread:User talk:Dfoplayer/Estimated Skill Growth Table/reply (15)"
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− | Lv 50 is the skill's "Master Level". It's listed as one of the attributes on the page. Normally, we can only reach up to Lv28 since the level cap is 90 at the moment. Should I reduce the size of the array? | + | Lv 50 is the skill's "Master Level". It's listed as one of the attributes on the page. Usually skills up to Level 45 have a Master Level of 50, unless they are special buff/passive skills. 1st & 2nd Awakening skills have a Master Level of 30. For skills like {{IconLink|Apocalypse}} and {{IconLink|Crux of Victoria}}, it might even be more beneficial to list up to the Master Level since most players intend to stack levels on the skill for special bonuses. I've seen players with these two skills up to Lv 27 for Beast Dungeon, when the normal obtainable amount is Lv 9. |
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+ | Normally for Flash, we can only reach up to Lv28 since the level cap is 90 at the moment. Should I reduce the size of the array? |
Latest revision as of 21:32, 9 November 2018
Lv 50 is the skill's "Master Level". It's listed as one of the attributes on the page. Usually skills up to Level 45 have a Master Level of 50, unless they are special buff/passive skills. 1st & 2nd Awakening skills have a Master Level of 30. For skills like Apocalypse and Crux of Victoria, it might even be more beneficial to list up to the Master Level since most players intend to stack levels on the skill for special bonuses. I've seen players with these two skills up to Lv 27 for Beast Dungeon, when the normal obtainable amount is Lv 9.
Normally for Flash, we can only reach up to Lv28 since the level cap is 90 at the moment. Should I reduce the size of the array?