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Difference between revisions of "Surprise Present"

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<i>"I've got this present specially for you. I hope you'll like it."</i>
 
<i>"I've got this present specially for you. I hope you'll like it."</i>
 
|Attributes=
 
|Attributes=
 +
*{{SP per level|60}}
 
*{{SkillAttribute|Master Level|50}}
 
*{{SkillAttribute|Master Level|50}}
 
*{{SkillAttribute|Max Level|60}}
 
*{{SkillAttribute|Max Level|60}}
*{{SP per level|60}}
 
 
*{{CastTime|Dungeon=Instant Cast}}
 
*{{CastTime|Dungeon=Instant Cast}}
*{{Cooldown|Dungeon=45 sec}}
+
*{{Cooldown|Dungeon=45 sec.}}
 
*{{CubeCost|2}}
 
*{{CubeCost|2}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 +
*{{SkillAttribute|Explosion Hit Count|6}}
 
|Notes=
 
|Notes=
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 +
<small>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
!rowspan=2|Level
+
!Level
!rowspan=2|Lv Req
+
!Lv Req
!rowspan=2|MP
+
!MP
!colspan=2|Explosion
+
!Explosion Atk.
|-
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
!Atk.||Hit Count
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-
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{{!}}- {{#ifexpr: {{#var:i}} = 26 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
| n || 45+2(n-1) || 90+13.625(n-1) || 2208%+224(n-1)% || 6
+
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 45+2*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{Calc|{{#var:i}}|90|392|23}}
 +
{{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|2208|7136|23}}%
 +
{{!}}-
 +
}}
 
|}
 
|}
 +
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 18:36, 2 June 2019


Surprise Present.png Surprise Present

No Video
Active Skill
Class:

Troubleshooter

Command: Upkey.pngRightkey.pngRightkey.pngZ.png
Prerequisite Level: 45
Prerequisite Skills: Diffusion Burst.png Diffusion Burst Lv1

Description

Produces several special bombs from his jacket and quickly throws them. Before they land on the ground, the Troubleshooter shoots his shotgun, detonating them all at once, inflicting great damage on a broad area. Throwing bombs pushes surrounding enemies backward.

"I've got this present specially for you. I hope you'll like it."

Attributes

  • SP per level: 60
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 45 sec.
  • This skill consumes 2 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -4.0% Cooldown -2.0% on Command
  • Basic Attack Cancelable Skill
  • Explosion Hit Count: 6


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Explosion Atk.
1 45 90 2208%
2 47 104 2432%
3 49 117 2656%
4 51 131 2880%
5 53 145 3104%
6 55 159 3328%
7 57 172 3552%
8 59 186 3776%
9 61 200 4000%
10 63 214 4224%
11 65 227 4448%
12 67 241 4672%
13 69 255 4896%
14 71 268 5120%
15 73 282 5344%
16 75 296 5568%
17 77 310 5792%
18 79 323 6016%
19 81 337 6240%
20 83 351 6464%
21 85 365 6688%
22 87 378 6912%
23 89 392 7136%
24 91 406 7360%
25 93 419 7584%
26 95 433 7808%
27 97 447 8032%
28 99 461 8256%
29 101 474 8480%
30 103 488 8704%
31 105 502 8928%
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Troubleshooter Skills
Active:Break Shot.png Break Shot Diffusion Burst.png Diffusion Burst Disastrous Quake.png Disastrous Quake Double Barrels.png Double Barrels G-CTF.png G-CTF Igniting Slash.png Igniting Slash Oppression.png Oppression Rolling Move.png Rolling Move Surprise Present.png Surprise Present Swashbuckler's Refreshment.png Swashbuckler's Refreshment Sword Bomb.png Sword Bomb
Passive:Handle Explosives.png Handle Explosives Square Sword Mastery.png Square Sword Mastery Veteran's Combat Technique.png Veteran's Combat Technique
Awakening:Firepower Reinforcement.png Firepower Reinforcement G-Widow.png G-Widow Get On Fire.png Get On Fire Perfect Batting.png Perfect Batting
2nd Awakening:Incredible.png Incredible Outlaw of the Wilderness.png Outlaw of the Wilderness The Nine Barrels.png The Nine Barrels Violent Smash.png Violent Smash
Neo: Awakening:Climax.png Climax Hard-boiled.png Hard-boiled Terminating Slugger.png Terminating Slugger

Agent Skills
Active:Angle Shot.png Angle Shot Beam Slash.png Beam Slash Black Crescent.png Black Crescent Consecutive Shots.png Consecutive Shots Core Shield.png Core Shield Dead Lift.png Dead Lift G-Bomb.png G-Bomb Mighty Strike.png Mighty Strike Rabbit Punch.png Rabbit Punch Romantic Dash.png Romantic Dash
Passive:None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism