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Difference between revisions of "Impact Combination"
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|Type3= | |Type3= | ||
|PrerequisiteLevel=20 | |PrerequisiteLevel=20 | ||
− | |PrerequisiteSkill= | + | |PrerequisiteSkill='''Female:''' {{IconLink|Suplex}} Lv1<br> |
− | + | '''Male:''' {{IconLink|Sliding Grab}} Lv1 | |
|Command= | |Command= | ||
|Description= | |Description= | ||
− | + | {{tabs | |
+ | |name=Descriptions | ||
+ | |tab1=Female | ||
+ | |contents1= | ||
+ | Improves the Grappler's Basic attacks and Grab skills. Increases Atk. and Critical Chance.<br> | ||
+ | Also Grab attacks temporarily decrease their targets' Physical Defense. This Defense Reduction effect does not stack. | ||
+ | *'''Atk. Bonus Skills:''' {{IconLink|Suplex}}, {{IconLink|Fling}}, {{IconLink|Elbow Shock}}, {{IconLink|Air Steiner}}, {{IconLink|Spiral}}, {{IconLink|Cyclone Suplex}}, {{IconLink|Wild Cannon Spike}}, {{IconLink|Giant Twister}}, {{IconLink|Air Clutch}}, {{IconLink|Cyclone Attack}}, {{IconLink|Giant Swing}}, {{IconLink|Torbellino}}, and {{IconLink|Hurricane Super Plex}} | ||
+ | |tab2=Male | ||
+ | |contents2= | ||
+ | {{IconLink|Shoulder Tackle}} receives the Grabbing Atk. bonuses of {{IconLink|Overwhelming Grab}} and {{IconLink|Counter Strike}} (in dungeons only). | ||
− | + | {{IconLink|Neck Snap}}, {{IconLink|Magnumsault}}, Grab skills cast a debuff that intensifies Physical/Magical Critical Damage on their targets. | |
− | + | {{IconLink|Magnumsault}} and Grab skills, if canceled into {{IconLink|Shoulder Tackle}} or {{IconLink|Pierce}} after they hit, cast the same debuff, but at a higher level. {{IconLink|Sole Bearer: Quaking Tiger}} does the same when reserved for use. | |
− | + | If a high-leveled Impact Combination debuff is already in effect, a lower version can;t be activated for its duration. | |
− | + | }} | |
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|Attributes= | |Attributes= | ||
+ | {{tabs | ||
+ | |name=Attributes | ||
+ | |tab1=Female | ||
+ | |contents1= | ||
*{{SP per level|50}} | *{{SP per level|50}} | ||
+ | *{{SkillAttribute|Master Level|1}} | ||
+ | *{{SkillAttribute|Max Level|11}} | ||
+ | *{{SkillAttribute|Physical Def. Reduction|15%}} | ||
+ | *{{SkillAttribute|Def. Reduction Duration|30 sec.}} | ||
+ | |tab2=Male | ||
+ | |contents2= | ||
+ | *{{SP per level|50}} | ||
+ | *{{SkillAttribute|Master Level|1}} | ||
+ | *{{SkillAttribute|Max Level|11}} | ||
+ | *{{SkillAttribute|Debuff Duration|10 sec.}} | ||
+ | *{{SkillAttribute|Party Member Critical Atk. Intensification on Debuffed Targets|+25%}} | ||
+ | }} | ||
+ | |||
+ | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{tabs | ||
+ | |name=SkillGrowths | ||
+ | |tab1=Female | ||
+ | |contents1= | ||
+ | <span style="display:none">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !Basic Attack/Grab Skill Atk. | ||
+ | !Physical Critical Chance | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 20+5*({{#var:i}}-1)}} | ||
+ | <!-- --> | ||
+ | {{!}} <!--Basic Attack/Grab Skill Atk.--> +{{Calc|{{#var:i}}|20|22|2}}% | ||
+ | {{!}} <!--Physical Critical Chance--> +{{Calc|{{#var:i}}|10|10.5|2|1|1}}% | ||
+ | <!-- --> | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | |tab2=Male | ||
+ | |contents2= | ||
+ | <span style="display:none">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !rowspan=2|Level | ||
+ | !rowspan=2|Lv Req | ||
+ | !colspan=3|Critical Atk. Intensification | ||
+ | |- | ||
+ | !Base Bonus||Canceled into Shoulder Tackle/Pierce||Sole Bearer: Quaking Tiger | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 20+5*({{#var:i}}-1)}} | ||
+ | <!-- --> | ||
+ | {{!}} <!--Base Bonus--> +{{#expr: 30+((31-30)/(2-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Canceled into Shoulder Tackle/Pierce--> +{{#expr: 35+((36-35)/(2-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Sole Bearer: Quaking Tiger--> +{{#expr: 35+((36-35)/(2-1))*({{#var:i}}-1) round 0}}% | ||
+ | <!-- --> | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | }} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 18:19, 11 June 2019
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 20 |
Prerequisite Skills: | Female: ![]() Male: ![]() |
Description
Improves the Grappler's Basic attacks and Grab skills. Increases Atk. and Critical Chance.
Also Grab attacks temporarily decrease their targets' Physical Defense. This Defense Reduction effect does not stack.
- Atk. Bonus Skills:
Suplex,
Fling,
Elbow Shock,
Air Steiner,
Spiral,
Cyclone Suplex,
Wild Cannon Spike,
Giant Twister,
Air Clutch,
Cyclone Attack,
Giant Swing,
Torbellino, and
Hurricane Super Plex
Attributes
- SP per level: 50
- Master Level: 1
- Max Level: 11
- Physical Def. Reduction: 15%
- Def. Reduction Duration: 30 sec.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Basic Attack/Grab Skill Atk. | Physical Critical Chance |
---|---|---|---|
1 | 20 | +20% | +10% |
2 | 25 | +22% | +10.5% |
3 | 30 | +24% | +11% |
4 | 35 | +26% | +11.5% |
5 | 40 | +28% | +12% |
6 | 45 | +30% | +12.5% |
7 | 50 | +32% | +13% |
8 | 55 | +34% | +13.5% |
9 | 60 | +36% | +14% |
10 | 65 | +38% | +14.5% |
11 | 70 | +40% | +15% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |