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Grab Cannon
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 그랩 캐넌 |
Description
Applies Physical Independent Atk. to Basic/Dash/Jump attacks. If Stationary enemies or those immune to Grabs are grabbed, they are struck with force.
Grab Cannon-activating Skills:
- Suplex: Your character forcefully shoves enemies with damage.
- Fling: Wrestles with enemies before shoving them. (Original Hold time retained).
- Air Steiner: Forcefully kicks an enemy as it jumps.
- Elbow Shock: Forcefully hits enemies with an elbow strike.
- Spiral: Holds enemies while spinning, and then shoves them.
- Cyclone Suplex: Forcefully kicks enemies and jumps after the shouldering and spinning attacks.
- Air Clutch: Spins and attacks on the same spot, and then forcefully kicks enemies and jumps.
- Cyclone Attack: Forcefully kicks enemies and jumps after the shouldering and spinning attacks.
- Giant Swing: Spin and then strikes at any enemy, shoving it.
Grab Cannon generates a shockwave on hit, attacking surrounding enemies. Separate Atk. is applied depending on the activating skill.
Attributes
- SP per level: 0
- Master Level: 1
- Max Level: 1
Notes
- The damage from affected skills remains the same ( Cyclone Suplex has another value).
- Interrupts targets no matter what they are doing (unless they're in invincibility frames).
- Grants invincibility as if the actual grab connected, which comes in handy in Otherverse.
General TP Skills | |
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Basic Training Upgrade |