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Difference between revisions of "Piercing Bullet"

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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
 +
|AltName=Korean: 관통탄
 
|NameTab=Male
 
|NameTab=Male
 
|NameTab2=Female
 
|NameTab2=Female
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|PrerequisiteLevel=30
 
|PrerequisiteLevel=30
 
|PrerequisiteSkill={{IconLink|Overcharge}} Lv1
 
|PrerequisiteSkill={{IconLink|Overcharge}} Lv1
|Command={{Up}}{{Space}}
+
|Command={{Up}}+{{Space}}
|Description=Equips warheads with that can penetrate armor, increasing Basic shots' Piercing Strength, range, and speed. The current {{IconLink|Overcharge}} element is applied to the bullets.
+
|Description=Equips warheads with that can penetrate armor, increasing Basic shots' Atk., Piercing Strength, range, and speed.<br>
 +
The current {{IconLink|Overcharge}} element is applied to the bullets. Can't be used in conjunction with {{IconLink|Elemental Bullet}} or {{IconLink|Burst Bomb}}.<br>
 +
This skill is affected by your equipment in real time.<br>
 +
Has a separate duration inside the Arena.<br><br>
 +
'''[Special Function]'''<br>
 +
[Arena]<br>
 +
- A separate duration applied
  
 
|Attributes=
 
|Attributes=
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*{{SkillAttribute|Max Level|20}}
 
*{{SkillAttribute|Max Level|20}}
 
*{{CastTime|0.2 sec.}}
 
*{{CastTime|0.2 sec.}}
*{{Cooldown|Dungeon=5 sec.|Arena=40 sec.}}
+
*{{Cooldown|5 sec.}}
*{{SkillAttribute|Duration|Dungeon=- sec|Arena=20 sec.}}
+
*{{SkillAttribute|Duration|- sec.}}
 
*{{SkillAttribute|Piercing Strength|100%}}
 
*{{SkillAttribute|Piercing Strength|100%}}
 
*{{SkillAttribute|Range Increase|20%}}
 
*{{SkillAttribute|Range Increase|20%}}
*{{SkillAttribute|Bullet Speed Increase|Dungeon=50%|Arena=-%}}
+
*{{SkillAttribute|Bullet Speed Increase|50%}}
  
 
|Notes=  
 
|Notes=  
 
*Cannot be cast without {{IconLink|Overcharge}} active.
 
*Cannot be cast without {{IconLink|Overcharge}} active.
*Cannot be used in conjunction with {{IconLink|Piercing Bullet}} and/or {{IconLink|Elemental Bullet}}.
 
*Affected by equipment in real time.
 
  
 
|SkillGrowth=
 
|SkillGrowth=
<span style="display:none">{{</span><small>
+
<span style="display:none">{{</span>
 +
<small>
 
{{tabs
 
{{tabs
|name=Gender
+
|name=Skill Growth
 
|tab1=Male
 
|tab1=Male
|contents1=<span style="display: none;">{{</span>
+
|contents1=
{{tabs
+
<span style="display:none">{{</span>
|name=Skill Growths1
 
|tab1=Dungeon
 
|contents1=<span style="display: none;">{{</span>
 
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}}
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}}
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
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{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 30+3*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 30+3*({{#var:i}}-1)}}
{{!}} <!--MP--> {{Calc|{{#var:i}}|357|1497|10}} + {{Calc|{{#var:i}}|3|12.5|10|1|2}} per sec.
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|357|2765|20}} + {{Calc|{{#var:i}}|3|12.5|10|1|2}} per sec.
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|630|1534|10}}%
+
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|662|2666|20}}%
{{!}}-
 
}}
 
|}
 
<span style="display: none;">}}</span>
 
|tab2=Arena
 
|contents2=<span style="display: none;">{{</span>
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Lv Req
 
!MP
 
!Atk.
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
 
{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MasterSkillRow}} }}{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 30+3*({{#var:i}}-1)}}
 
{{!}} <!--MP--> {{Calc|{{#var:i}}|357|1497|10}} + {{Calc|{{#var:i}}|3|12.5|10|1|2}} per sec.
 
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|91|100|10}}%
 
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
<span style="display: none;">}}</span>
 
}}
 
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
|tab2=Female
 
|tab2=Female
|contents2=<span style="display: none;">{{</span>
+
|contents2=
{{tabs
+
<span style="display:none">{{</span>
|name=Skill Growths2
 
|tab1=Dungeon
 
|contents1=<span style="display: none;">{{</span>
 
{| {{SkillTableHeader}}
 
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}}
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}}
{|{{SkillTableHeader}}
 
!Level
 
!Lv Req
 
!MP
 
!Atk.
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
 
{{!}}- {{#ifexpr: {{#var:i}} = 20 | {{MasterSkillRow}} }}
 
{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 30+3*({{#var:i}}-1)}}
 
{{!}} <!--MP--> {{Calc|{{#var:i}}|357|1497|10}}
 
{{!}} <!--Atk.--> {{Calc2|{{#var:i}}|1580|16245|39555|10}}
 
{{!}}-
 
}}
 
|}
 
<span style="display: none;">}}</span>
 
|tab2=Arena
 
|contents2=<span style="display: none;">{{</span>
 
 
{| {{SkillTableHeader}}
 
{| {{SkillTableHeader}}
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}}
 
{|{{SkillTableHeader}}
 
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
{{!}}- {{#ifexpr: {{#var:i}} = 20 | {{MasterSkillRow}} }}
+
{{!}}- {{#ifexpr: {{#var:i}} = 10| {{MasterSkillRow}} }}{{#ifexpr: {{#var:i}} = 20| {{MaxSkillRow}} }}
{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }}
 
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 30+3*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 30+3*({{#var:i}}-1)}}
{{!}} <!--MP--> {{Calc|{{#var:i}}|357|1497|10}} + {{Calc|{{#var:i}}|3|12.5|10|1|2}} per sec
+
{{!}} <!--MP-->  
{{!}} <!--Atk.--> {{Calc2|{{#var:i}}|1580|1039|1201|10}}
+
{{!}} <!--Atk.-->  
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
<span style="display: none;">}}</span>
 
}}
 
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}
{{TableNote}}</small>
+
{{TableNote}}
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 05:36, 17 May 2021


Piercing Bullet.png Piercing Bullet

No Video
Active Skill
Class:

Male Spitfire
Female Spitfire

Command: Upkey.png+Spacebar.png
Prerequisite Level: 30
Prerequisite Skills: Overcharge.png Overcharge Lv1
Alternate Names: Korean: 관통탄

Description

Equips warheads with that can penetrate armor, increasing Basic shots' Atk., Piercing Strength, range, and speed.
The current Overcharge.png Overcharge element is applied to the bullets. Can't be used in conjunction with Elemental Bullet.png Elemental Bullet or Burst Bomb.png Burst Bomb.
This skill is affected by your equipment in real time.
Has a separate duration inside the Arena.

[Special Function]
[Arena]
- A separate duration applied

Attributes

  • SP per level: 10
  • Master Level: 10
  • Max Level: 20
  • Casting Time: 0.2 sec.
  • Cooldown: 5 sec.
  • Duration: - sec.
  • Piercing Strength: 100%
  • Range Increase: 20%
  • Bullet Speed Increase: 50%

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

Level Lv Req MP Atk.
1 30 357 + 3 per sec. 662%
2 33 484 + 4.06 per sec. 767%
3 36 610 + 5.11 per sec. 873%
4 39 737 + 6.17 per sec. 978%
5 42 864 + 7.22 per sec. 1084%
6 45 991 + 8.28 per sec. 1189%
7 48 1117 + 9.33 per sec. 1295%
8 51 1244 + 10.39 per sec. 1400%
9 54 1371 + 11.44 per sec. 1506%
10 57 1498 + 12.5 per sec. 1611%
11 60 1624 + 13.56 per sec. 1717%
12 63 1751 + 14.61 per sec. 1822%
13 66 1878 + 15.67 per sec. 1928%
14 69 2005 + 16.72 per sec. 2033%
15 72 2131 + 17.78 per sec. 2139%
16 75 2258 + 18.83 per sec. 2244%
17 78 2385 + 19.89 per sec. 2350%
18 81 2512 + 20.94 per sec. 2455%
19 84 2638 + 22 per sec. 2561%
20 87 2765 + 23.06 per sec. 2666%
}}

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Spitfire Skills
Active:Burst Bomb.png Burst Bomb Buster Shot.png Buster Shot Flying C4.png C4 Cross Fire.png Cross Fire Elemental Bullet.png Elemental Bullet G-18 Freeze Grenade.png G-18 Freeze Grenade G-35L Flash Bang.png G-35L Flash Bang M18 Claymore.png M18 Claymore Napalm.png Napalm Overcharge.png Overcharge Piercing Bullet.png Piercing Bullet Returning Sniper.png Returning Sniper
Passive:Booster Bullet.png Booster Bullet Firearm Mastery.png Firearm Mastery Grenade Mastery.png Grenade Mastery Magazine Drum.png Magazine Drum
Awakening:Dual Flicker.png Dual Flicker G-61 Gravity Grenade.png G-61 Gravity Grenade High-voltage Bullet Maxwell.png High-voltage Bullet Maxwell Special Forces 'Black Roses'.png Special Forces 'Black Roses'
2nd Awakening:Danger Close.png Danger Close G-38ARG Reactive Grenade.png G-38ARG Reactive Grenade Super Nova.png Supernova War Hero.png War Hero
Neo: Awakening:Allegiant.png Allegiant Eternal Busters.png Eternal Busters Wasteland Storm.png Wasteland Storm

Female Spitfire Skills
Active:Burst Bomb.png Burst Bomb Buster Shot.png Buster Shot Flying C4.png C4 Cross Fire.png Cross Fire Elemental Bullet.png Elemental Bullet G-18 Freeze Grenade.png G-18 Freeze Grenade G-35L Flash Bang.png G-35L Flash Bang Lock-on Support.png Lock-on Support M18 Claymore.png M18 Claymore Napalm.png Napalm Overcharge.png Overcharge Piercing Bullet.png Piercing Bullet
Passive:Booster Bullet.png Booster Bullet Firearm Mastery.png Firearm Mastery Grenade Mastery.png Grenade Mastery Nitro Motor.png Nitro Motor
Awakening:Arsenal Reinforcement.png Arsenal Reinforcement EMP Storm.png EMP Storm G-61 Gravity Grenade.png G-61 Gravity Grenade Pistol Carbine.png Pistol Carbine
2nd Awakening:Certification Key.png Certification Key D-Day.png D-Day G-96 Thermobaric Grenade.png G-96 Thermobaric Grenade Open Fire.png Open Fire
Neo: Awakening:Definite Solution.png Definite Solution Nitro Motor 02X.png Nitro Motor 02X Standby Ready.png Standby Ready

Male Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster Jack Spike.png Jack Spike M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Mach Kick.png Mach Kick Punisher.png Punisher RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Steep Slide.png Steep Slide Windmill.png Windmill
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Fastest Gun.png Fastest Gun Secret Land Runner.png Secret Land Runner Steyr AMR.png Steyr AMR

Female Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Marilyn Rose.png Marilyn Rose Needle Sobat.png Needle Sobat RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Spriggan.png Spriggan Steep Slide.png Steep Slide Topspin Kick.png Topspin Kick
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Backup Land Runner.png Backup Land Runner Fastest Gun.png Fastest Gun Steyr AMR.png Steyr AMR

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism