Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Dual Flicker"
m |
m |
||
(5 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 듀얼 플리커 | ||
|Video= | |Video= | ||
|Gender=Male | |Gender=Male | ||
Line 7: | Line 8: | ||
|Type2=Awakening | |Type2=Awakening | ||
|PrerequisiteLevel=48 | |PrerequisiteLevel=48 | ||
− | + | |Description=Increases Basic/Skill Atk. Basic attacks shoot two bullets at the cost of your shot count.<br> | |
− | + | The second bullet's Atk. is lower than the first bullet. | |
− | |Description=Increases the | ||
|Attributes= | |Attributes= | ||
*{{SP per level|45}} | *{{SP per level|45}} | ||
+ | *{{SkillAttribute|Master Level|30}} | ||
+ | *{{SkillAttribute|Max Level|40}} | ||
+ | *{{SkillAttribute|Second Bullet Atk.|30%}} | ||
|Notes= | |Notes= | ||
− | * | + | *First level is automatically obtained upon awakening. |
− | |||
*It has the same damage output, if it gets applied to the finisher of normal combo. | *It has the same damage output, if it gets applied to the finisher of normal combo. | ||
− | |||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | + | !Level | |
− | ! | + | !Lv Req |
− | ! | + | !Basic/Skill Atk. |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} | |
− | | | + | {{!}} <!--Level--> {{#var:i}} |
− | + | {{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} | |
− | + | {{!}} <!--Basic/Skill Atk.--> +{{Calc|{{#var:i}}|12|70.5|40|1|1}}% | |
− | + | {{!}}- | |
− | + | }} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | 12| | ||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 09:57, 17 May 2021
Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 48 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 듀얼 플리커 |
Description
Increases Basic/Skill Atk. Basic attacks shoot two bullets at the cost of your shot count.
The second bullet's Atk. is lower than the first bullet.
Attributes
- SP per level: 45
- Master Level: 30
- Max Level: 40
- Second Bullet Atk.: 30%
Notes
- First level is automatically obtained upon awakening.
- It has the same damage output, if it gets applied to the finisher of normal combo.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Basic/Skill Atk. |
---|---|---|
1 | 48 | +12% |
2 | 51 | +13.5% |
3 | 54 | +15% |
4 | 57 | +16.5% |
5 | 60 | +18% |
6 | 63 | +19.5% |
7 | 66 | +21% |
8 | 69 | +22.5% |
9 | 72 | +24% |
10 | 75 | +25.5% |
11 | 78 | +27% |
12 | 81 | +28.5% |
13 | 84 | +30% |
14 | 87 | +31.5% |
15 | 90 | +33% |
16 | 93 | +34.5% |
17 | 96 | +36% |
18 | 99 | +37.5% |
19 | 102 | +39% |
20 | 105 | +40.5% |
21 | 108 | +42% |
22 | 111 | +43.5% |
23 | 114 | +45% |
24 | 117 | +46.5% |
25 | 120 | +48% |
26 | 123 | +49.5% |
27 | 126 | +51% |
28 | 129 | +52.5% |
29 | 132 | +54% |
30 | 135 | +55.5% |
31 | 138 | +57% |
32 | 141 | +58.5% |
33 | 144 | +60% |
34 | 147 | +61.5% |
35 | 150 | +63% |
36 | 153 | +64.5% |
37 | 156 | +66% |
38 | 159 | +67.5% |
39 | 162 | +69% |
40 | 165 | +70.5% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Spitfire TP Skills | |
---|---|
Buster Shot Upgrade C4 Upgrade Cross Fire Upgrade G-61 Gravity Grenade Upgrade High-voltage Bullet Maxwell Upgrade M18 Claymore Upgrade Napalm Upgrade Returning Sniper Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |