Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Sub Weapon Crusher"
m (Added NavSkillsFLauncher) |
m |
||
(17 intermediate revisions by 8 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{SkillPage | |
+ | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 뽑아치기 | ||
+ | |Video=PmCzgArq9WI | ||
+ | |Gender=Both | ||
+ | |Class=Gunner | ||
+ | |Type=Passive | ||
+ | |PrerequisiteLevel=5 | ||
+ | |Description=Allows the Launcher to strike enemies with swinging motion upon equipping subweapons for use. | ||
− | = | + | |Attributes= |
− | + | *{{SP per level|20}} | |
+ | *{{SkillAttribute|Master Level|1}} | ||
+ | *{{SkillAttribute|Max Level|11}} | ||
− | = | + | |Notes= |
− | |||
− | |||
− | == | + | |SkillGrowth= |
− | * | + | <span style="display:none">{{</span> |
− | + | <small> | |
− | * | + | {{tabs |
− | {{ | + | |name=Skill Growth |
+ | |tab1=Male | ||
+ | |contents1= | ||
+ | <span style="display:none">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !Physical Atk. | ||
+ | !Enemy's Immobility Duration | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 5+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|394|697|11}}% | ||
+ | {{!}} <!--Enemy's Immobility Duration--> +{{Calc|{{#var:i}}|50|150|11}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | |tab2=Female | ||
+ | |contents2= | ||
+ | <span style="display:none">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !Physical Atk. | ||
+ | !Enemy's Immobility Duration | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 5+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|433|767|11}}% | ||
+ | {{!}} <!--Enemy's Immobility Duration--> +{{Calc|{{#var:i}}|50|150|11}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | }} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 20:05, 12 April 2022
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 5 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 뽑아치기 |
Description
Allows the Launcher to strike enemies with swinging motion upon equipping subweapons for use.
Attributes
- SP per level: 20
- Master Level: 1
- Max Level: 11
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Physical Atk. | Enemy's Immobility Duration |
---|---|---|---|
1 | 5 | 394% | +50% |
2 | 8 | 424% | +60% |
3 | 11 | 455% | +70% |
4 | 14 | 485% | +80% |
5 | 17 | 515% | +90% |
6 | 20 | 546% | +100% |
7 | 23 | 576% | +110% |
8 | 26 | 606% | +120% |
9 | 29 | 636% | +130% |
10 | 32 | 667% | +140% |
11 | 35 | 697% | +150% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |