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Difference between revisions of "Painful Rapture"

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[[Category:Skills]][[Category:Priest Skills]][[Category: Devil's Rise]]
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{{SkillPage
== Description ==
+
|Name={{PAGENAME}}
 +
|Video=
 +
|Gender=Male
 +
|Class=Priest
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|AltName=Korean: 타락의 칠죄종
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|Type=Active
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|PrerequisiteLevel=15
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|Command={{Down}}{{Right}}{{C}}
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|Description=
 +
Periodically consumes HP to recover MP for the buff's duration. This skill can't be used if your remaining HP is too low.<br><br>
  
[[Image:JoyOfPain.gif|left]] Consumes a certain amount of your HP to restore MP. Cannot restore MP if your remaining HP is less than that required by the skill.
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'''[Avenger Effects]''' <br>
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Increases {{IconLink|Demonize}} duration and restores Demon gauge.<br>
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Applies separate HP cost and MP recovery, and casts the {{IconLink|Echoes of Nothing}} buff.<br>
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Can't be used in conjunction with other skills inside the Arena.<br><br>
  
 +
'''[Special Function]''' <br>
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- Consumes HP to restore MP. <br>
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- Can't be used if your HP is lower than its requirement.<br><br>
 +
 +
[For Avengers]<br>
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- Increases Demonize duration.<br>
 +
- Restores Demon gauge.<br>
 +
- Can be canceled into other skills.<br>
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- Auto-cast after other skills after a while.<br><br>
  
== Details ==
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[Arena]<br>
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- Can't be canceled into other skills.
  
*Command Input: {{down}} {{right}} + C
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|Attributes=
*Casting Time: 0.5 seconds
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*{{SP per level|10}}
*Downtime: 10 seconds
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*{{SkillAttribute|Master Level|1}}
==Skill Growth==
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*{{SkillAttribute|Max Level|11}}
=== Rebirth ===
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*{{CastTime|Dungeon=Instant Cast|Arena=0.5 sec}}
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*{{Cooldown|Dungeon=8 sec}}
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*{{SkillAttribute|HP Cost|1569}}
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*{{SkillAttribute|MP Restoration|1569}}
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*'''[Avenger Effects]'''
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**{{SkillAttribute|HP Cost|804}}
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**{{SkillAttribute|MP Restoration|2700}}
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**{{SkillAttribute|Painful Rapture Activation Interval|8 sec.}}
  
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|- {{Bgblue}}
 
!rowspan="1"|Lv
 
!rowspan="1"|Lv Req
 
!rowspan="1"|SP
 
!rowspan="1"|MP
 
!rowspan="1"|Casting Time
 
!rowspan="1"|Downtime
 
!rowspan="1"|HP Consumption
 
!rowspan="1"|MP Recovery
 
!MP Recovery rate<br>based on 1 HP Consumption
 
|- {{SkillRow}}
 
| 1||15||rowspan="11"|20||rowspan="11"|0||rowspan="11"|0.5sec||rowspan="11"|10.0sec||104||52||0.500
 
|-{{SkillRow}}
 
| 2||20||145||84||0.579
 
|-{{SkillRow}}
 
| 3||25||195||125||0.641
 
|-{{SkillRow}}
 
| 4||30||255||176||0.690
 
|-{{SkillRow}}
 
| 5||35||326||238||0.730
 
|-{{SkillRow}}
 
| 6 ||40||408||312||0.765
 
|-{{SkillRow}}
 
| 7||45||503||398||0.791
 
|-{{SkillRow}}
 
| 8||50||611||498||0.815
 
|-{{SkillRow}}
 
| 9||55||734||613||0.835
 
|-{{SkillRow}}
 
| 10 (M)||60||872||743||0.852
 
|-{{SkillRow}}
 
| 11||||1025||889||0.867
 
|}
 
  
=== Old ===
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|Notes=
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* {{IconLink|Devil Strike}} can be used during the animation of [[Painful Rapture]].
  
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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|SkillGrowth=
|- {{Bgblue}}
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<span style="display:none">{{</span>
!rowspan="1"|Lv
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<small>
!rowspan="1"|Lv Req
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
!rowspan="1"|SP
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{|{{SkillTableHeader}}
!rowspan="1"|MP
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!Level
!rowspan="1"|Casting Time
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!Lv Req
!rowspan="1"|Downtime
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!Demon Gauge Restoration
!rowspan="1"|HP Consumption
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!Demonize Duration
!rowspan="1"|MP Recovery
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
!MP Recovery rate<br>based on 1 HP Consumption
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|- {{SkillRow}}
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{{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 11 | {{MaxSkillRow}} }}
| 1||15||rowspan="10"|20||rowspan="10"|0||rowspan="10"|0.5sec||rowspan="10"|10.0sec||100||50||0.500
+
{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
+
{{!}} <!--Lv Req--> {{#expr: 15+5*({{#var:i}}-1)}}
| 2||20||125||66||0.528
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{{!}} <!--Demon Gauge Restoration--> {{Calc|{{#var:i}}|144|250|11}}
|-{{SkillRow}}
+
{{!}} <!--Demonize Duration--> +{{Calc|{{#var:i}}|7.3|8.9|11|1|1}} sec.
| 3||25||150||83||0.553
+
{{!}}-
|-{{SkillRow}}
+
}}
| 4||30||175||101||0.577
 
|-{{SkillRow}}
 
| 5 ||35||200||121||0.605
 
|-{{SkillRow}}
 
| 6||40||225||142||0.631
 
|-{{SkillRow}}
 
| 7||45||250||164||0.656
 
|-{{SkillRow}}
 
| 8||50||275||188||0.684
 
|-{{SkillRow}}
 
| 9||55||300||213||0.71
 
|-{{SkillRow}}
 
| 10||60||325||239||0.735
 
 
|}
 
|}
 +
{{TableNote}}
 +
</small>
 +
<span style="display:none">}}</span>
 +
}}

Latest revision as of 20:44, 13 May 2022


Painful Rapture.png Painful Rapture

No Video
Active Skill
Class:

Male Priest

Command: Downkey.pngRightkey.pngC.png
Prerequisite Level: 15
Prerequisite Skills: None
Alternate Names: Korean: 타락의 칠죄종

Description

Periodically consumes HP to recover MP for the buff's duration. This skill can't be used if your remaining HP is too low.

[Avenger Effects]
Increases Demonize.png Demonize duration and restores Demon gauge.
Applies separate HP cost and MP recovery, and casts the Echoes of Nothing.png Echoes of Nothing buff.
Can't be used in conjunction with other skills inside the Arena.

[Special Function]
- Consumes HP to restore MP.
- Can't be used if your HP is lower than its requirement.

[For Avengers]
- Increases Demonize duration.
- Restores Demon gauge.
- Can be canceled into other skills.
- Auto-cast after other skills after a while.

[Arena]
- Can't be canceled into other skills.

Attributes

  • SP per level: 10
  • Master Level: 1
  • Max Level: 11
  • Casting Time: Instant Cast (0.5 sec in Arena )
  • Cooldown: 8 sec
  • HP Cost: 1569
  • MP Restoration: 1569
  • [Avenger Effects]
    • HP Cost: 804
    • MP Restoration: 2700
    • Painful Rapture Activation Interval: 8 sec.

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Demon Gauge Restoration Demonize Duration
1 15 144 +7.3 sec.
2 20 155 +7.5 sec.
3 25 165 +7.6 sec.
4 30 176 +7.8 sec.
5 35 186 +7.9 sec.
6 40 197 +8.1 sec.
7 45 208 +8.3 sec.
8 50 218 +8.4 sec.
9 55 229 +8.6 sec.
10 60 239 +8.7 sec.
11 65 250 +8.9 sec.

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Priest Skills
Active:Cure.png Cure Furious Grab.png Furious Grab Giant Weapon Launcher.png Giant Weapon Launcher Lucky Straight Punch.png Lucky Straight Punch Painful Rapture.png Painful Rapture Phoenix Hammer.png Phoenix Hammer Rising Emblem.png Rising Emblem Second Uppercut.png Second Uppercut Slow Heal.png Slow Heal Smasher.png Smasher
Passive:None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism