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Difference between revisions of "Guard"

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{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|- style="background-color: #e7f3e8;"
 
|- style="background-color: #e7f3e8;"
!Lv
+
!rowspan="2"|Lv
!Lv Req
+
!rowspan="2"|Lv Req
!SP
+
!rowspan="2"|SP
!MP
+
!rowspan="2"|MP
!キャスト<br>タイム
+
!rowspan="2"|キャスト<br>タイム
!クール<br>タイム
+
!rowspan="2"|クール<br>タイム
!武器物理<br>攻撃力
+
!colspan="2"|減少率
!的中率
+
!rowspan="2"|ノックバック時間
 +
|- style="background-color: #e7f3e8;" align="center"
 +
|物理||魔法
 
|- style="background-color: #ffffff;" align="center"
 
|- style="background-color: #ffffff;" align="center"
| 1||5||rowspan="10"|25||rowspan="4"|6||rowspan="10"|即時発動||rowspan="10"|1.0秒||130%||+0%
+
| 1||5||rowspan="5"|20||rowspan="8"|3||rowspan="8"|即時発動||rowspan="8"|2秒||40%||15%||0.20秒
 
|-style="background-color: #ffffff;" align="center"
 
|-style="background-color: #ffffff;" align="center"
| 2||7||140%||+1%
+
| 2||10||50%||20%||0.18秒
 
|-style="background-color: #ffffff;" align="center"
 
|-style="background-color: #ffffff;" align="center"
| 3||9||151%||+2%
+
| 3||15||60%||25%||0.16秒
 
|-style="background-color: #ffffff;" align="center"
 
|-style="background-color: #ffffff;" align="center"
| 4||11||161%||+3%
+
| 4||20||70%||30%||0.14秒
 
|-style="background-color: #ffffff;" align="center"
 
|-style="background-color: #ffffff;" align="center"
| 5||13||rowspan="3"|7||171%||+4%
+
| 5 (M)||25||80%||35%||0.12秒
 
|-style="background-color: #ffffff;" align="center"
 
|-style="background-color: #ffffff;" align="center"
| 6||15||181%||+5%
+
| 6||rowspan="3"|-||rowspan="3"|-||83%||40%||0.10秒
 
|-style="background-color: #ffffff;" align="center"
 
|-style="background-color: #ffffff;" align="center"
| 7||17||192%||+6%
+
| 7||85%||45%||0.08秒
 
|-style="background-color: #ffffff;" align="center"
 
|-style="background-color: #ffffff;" align="center"
| 8||19||rowspan="3"|8||202%||+7%
+
| 8||88%||50%||0.06秒
|-style="background-color: #ffffff;" align="center"
 
| 9||21||212%||+8%
 
|-style="background-color: #ffffff;" align="center"
 
| 10 (M)||23||222%||+10%
 
 
|}
 
|}

Revision as of 15:22, 27 May 2009

Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

Description

Launches 3 fluorescent spheres with Light property around the user. It gradually spreads out in circle centering the user as a pivot point. Charging before the launch increases the size and the damage fluorescent spheres inflicts on target.

Details

  • Command Input: 28 + Z
  • Casting Time: 0.5 seconds
  • Cool Time: 2 seconds
  • Fluorescent spheres disappears upon colliding with an obstacle. Therefore, casting this skill on open field is strongly recommended.
  • Often can be utilized as an alternative barrier or a trap to inflict damage on incoming target.
  • Only Elemental Master can learn beyond level 10

Slayer

Lv Lv Req SP MP キャスト
タイム
クール
タイム
減少率 ノックバック時間
物理 魔法
1 5 20 3 即時発動 2秒 40% 15% 0.20秒
2 10 50% 20% 0.18秒
3 15 60% 25% 0.16秒
4 20 70% 30% 0.14秒
5 (M) 25 80% 35% 0.12秒
6 - - 83% 40% 0.10秒
7 85% 45% 0.08秒
8 88% 50% 0.06秒