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Guard
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() |
Prerequisite Level: | 5 |
Prerequisite Skills: | None |
Description
Uses the weapon as a shield to reduce damage taken from in front.
MP is consumed when Guard is initially used.
Successfully guarded attack will push back the character for an instant duration.
As long as the Skill hotkey is held, Guard will be maintained.
If Zanbato Mastery or/and
Short Sword Mastery is above level 5, upgrades Guard with shockwave that activates on successful guard performed right before the hostile attack.
Attributes
- SP per level: 20
- Cast Time: Instant Cast
- Cooldown: 2 sec
- MP Consumption: 3
- Basic Attack Cancelable Skill
Notes
- Guard will be maintained for as long as the skill key is held. It is also forcefully maintained for a short duration after pressing the skill key even if not held.
- Despite the in-game tooltip, only Blade Masters can upgrade Guard with weapon masteries.
- Blade Masters with
Short Sword Mastery or
Zanbato Mastery level 5+ may counterattack with a shockwave that inflicts stun if performing guard just before the attack lands.
- Blade Masters with
- May be improved with
Guard Upgrade.
Skill Growth
- Skill growth is identical for Dungeon and Arena.
Level | Lv Req | Damage Absorption | Pushed Back Duration | |
---|---|---|---|---|
Physical Dmg. | Magical Dmg. | |||
1 | 5 | 40% | 15% | 0.20 sec |
2 | 10 | 50% | 20% | 0.18 sec |
3 | 15 | 60% | 25% | 0.16 sec |
4 | 20 | 70% | 30% | 0.14 sec |
5 (M) | 25 | 80% | 35% | 0.12 sec |
6 | - | 83% | 40% | 0.10 sec |
7 | 85% | 45% | 0.08 sec | |
8 | 88% | 50% | 0.06 sec |
General TP Skills | |
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