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Difference between revisions of "Guard"

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[[Category:Skills]][[Category:Slayer Skills]][[Category:Blade Master Skills]][[Category: Swordsmanship]]
 
[[Category:Skills]][[Category:Slayer Skills]][[Category:Blade Master Skills]][[Category: Swordsmanship]]
  
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== Description ==
 
== Description ==

Revision as of 10:50, 12 October 2009

Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.


Description

Reduces the amount of damage received from front. Guard lasts as long as the user holds the input key.


Details

  • Command Input: Downkey.pngDownkey.png + X
  • MP is consumed only once, upon activation.
  • On each successful guard, the character will be pushed back forcefully for certain period of time.
  • Effective against normal launching moves, but useless against throw moves.


Slayer

Lv Lv Req SP MP Cast
Time
Cooldown
Time
Damage Decrease
Percentage
Knockback Duration
Physical Magical
1 5 20 3 Instant 2s 40% 15% 0.20s
2 10 50% 20% 0.18s
3 15 60% 25% 0.16s
4 20 70% 30% 0.14s
5 (M) 25 80% 35% 0.12s
6 - - 83% 40% 0.10s
7 85% 45% 0.08s
8 88% 50% 0.06s