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Difference between revisions of "Crouch"
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− | {{ | + | {{SkillPage |
+ | |Name={{PAGENAME}} | ||
+ | |NameTab= | ||
+ | |NameTab2= | ||
+ | |Video=09VFjvQDAKo | ||
+ | |Video2= | ||
+ | |Gender=Both | ||
+ | |Class=Fighter | ||
+ | |Class2= | ||
+ | |Type=Active | ||
+ | |Type2= | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel=15 | ||
+ | |PrerequisiteSkill= | ||
− | = | + | |Command={{Down}}{{Down}}{{C}} |
+ | |Description= | ||
+ | [[File: {{PAGENAME}}.png]] | ||
+ | Crouches to avoid any high attacks. Pressing attack key while crouching activates body slam, while pressing jump key deactivates crouching. Crouching while dashing allows user to slide. The distance of sliding varies on the level. | ||
− | + | |Attributes= | |
− | + | *{{SP per level|?}} | |
− | + | *{{CastTime|Dungeon=? sec|Arena=? sec}} | |
− | + | *{{Cooldown|Dungeon=? sec|Arena=? sec}} | |
− | * | + | *{{Command Reduction|MP=?%|Cooldown=?%}} |
− | |||
− | |||
− | == | ||
− | |||
− | * | ||
+ | |Notes= | ||
*Skill is deactivated after certain time or when the user presses jump button. Whichever comes first. | *Skill is deactivated after certain time or when the user presses jump button. Whichever comes first. | ||
*There are few frames of animation before the activation of skill. | *There are few frames of animation before the activation of skill. | ||
*Can be improved with [[Crouch Upgrade]] | *Can be improved with [[Crouch Upgrade]] | ||
+ | ===Crouchable Attacks === | ||
+ | TBA | ||
− | == | + | |SkillGrowth= |
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| 3||2.2s||222% | | 3||2.2s||222% | ||
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− | + | }} |
Revision as of 10:54, 29 August 2015
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Description
Crouches to avoid any high attacks. Pressing attack key while crouching activates body slam, while pressing jump key deactivates crouching. Crouching while dashing allows user to slide. The distance of sliding varies on the level.
Attributes
- SP per level: ?
- Casting Time: ? sec (? sec in Arena )
- Cooldown: ? sec (? sec in Arena )
- MP -?% Cooldown -?% on Command
Notes
- Skill is deactivated after certain time or when the user presses jump button. Whichever comes first.
- There are few frames of animation before the activation of skill.
- Can be improved with Crouch Upgrade
Crouchable Attacks
TBA
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | SP | MP | Duration | Physical Attack |
---|---|---|---|---|---|
1 (M) | 15 | 50 | 3 | 2.0s | 200% |
2 | - | - | 2.1s | 211% | |
3 | 2.2s | 222% |
General TP Skills | |
---|---|
Basic Training Upgrade |