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Difference between revisions of "Leap"

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(Add Arena values, video, and attributes. MP values seem to be the same on all classes)
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{{SkillPage
 
{{SkillPage
 
|Name=Leap
 
|Name=Leap
|Video=Jh__kISXNcE
+
|Video=NTDsEkvkFGk
 
|Gender=
 
|Gender=
 
|Class=General
 
|Class=General
 
|Type=Active
 
|Type=Active
 
|Type2=
 
|Type2=
|PrerequisiteLevel=
+
|PrerequisiteLevel=10
 
|PrerequisiteSkill=
 
|PrerequisiteSkill=
|Command={{Up}} + {{Space}}
+
|Command={{Up}}{{Space}}
|Description={{IconLink|Leap}} Increases your Jumping Strength for a set duration.
+
 
|Attributes=*Useful combination for any skills that requires user to attack in mid-air.
+
|Description=Temporarily increases your Jump Height.
*If the user jumps too high, bullets may not even reach the ground to land a hit.
+
 
*Increases jumping height by 20%
+
|Attributes=
 +
*{{SP per level|20}}
 +
*{{CastTime|0.4 sec}}
 +
*{{Cooldown|Dungeon=25 sec|Arena=15 sec}}
 +
*{{SkillAttribute|Jump Height|+20%}}
 +
 
 +
|Notes=
 +
*Useful combination for any skills that requires user to attack in mid-air.
 +
*If Gunners jump too high, their bullets may not be able to reach the ground to land a hit.
 +
 
 
|SkillGrowth=
 
|SkillGrowth=
<span style="display:none">{{</span>
+
{{tabs
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
|name=Skill Growths
|-{{Bgblue}}
+
|tab1=Dungeon
 +
|contents1=<span style="display:none">{{</span>
 +
{|{{SkillTableHeader}}
 
!Lv
 
!Lv
 
!Lv Req
 
!Lv Req
!SP
 
 
!MP
 
!MP
!Cast Time
+
!Cooldown
!Downtime
 
 
!Effect Duration
 
!Effect Duration
|-{{SkillRow}}
+
|-
| 1||10||rowspan="11"|20||13||rowspan="11"|0.4s||25.0s||10s
+
| 1 || 10 || 13 || 25.0 sec || 10 sec
|-{{SkillRow}}
+
|-
| 2||13||14||29.2s||15s
+
| 2 || 13 || 14 || 29.2 sec || 15 sec
|-{{SkillRow}}
+
|-
| 3||16||15||33.4s||20s
+
| 3 || 16 || 16 || 33.4 sec || 20 sec
|-{{SkillRow}}
+
|-
| 4||19||16||37.6s||25s
+
| 4 || 19 || 17 || 37.6 sec || 25 sec
|-{{SkillRow}}
+
|-
| 5||22||17||41.8s||30s
+
| 5 || 22 || 19 || 41.8 sec || 30 sec
|-{{SkillRow}}
+
|-
| 6||25||18||46.0s||35s
+
| 6 || 25 || 21 || 46.0 sec || 35 sec
|-{{SkillRow}}
+
|-
| 7||28||19||50.3s||40s
+
| 7 || 28 || 22 || 50.3 sec || 40 sec
|-{{SkillRow}}
+
|-
| 8||31||20||54.5s||45s
+
| 8 || 31 || 24 || 54.5 sec || 45 sec
|-{{SkillRow}}
+
|-
| 9||34||21||58.7s||50s
+
| 9 || 34 || 26 || 58.7 sec || 50 sec
 
|-{{MaxSkillRow}}
 
|-{{MaxSkillRow}}
| 10 (M)||37||22||62.9s||55s
+
| 10 || 37 || 27 || 62.9 sec || 55 sec
|-{{SkillRow}}
+
|-
| 11||||23||67.1s||60s
+
| 11 || 40 || 23 || 67.1 sec || 60 sec
 
|}
 
|}
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 +
|tab2=Arena
 +
|contents2=<span style="display:none">{{</span>
 +
{|{{SkillTableHeader}}
 +
!Lv
 +
!Lv Req
 +
!MP
 +
!Cooldown
 +
!Effect Duration
 +
|-
 +
| 1 || 10 || 13 || 15.0 sec || 4 sec
 +
|-
 +
| 2 || 13 || 14 || 16.0 sec || 5 sec
 +
|-
 +
| 3 || 16 || 16 || 17.0 sec || 6 sec
 +
|-
 +
| 4 || 19 || 17 || 18.0 sec || 7 sec
 +
|-
 +
| 5 || 22 || 19 || 19.0 sec || 8 sec
 +
|-
 +
| 6 || 25 || 21 || 20.0 sec || 9 sec
 +
|-
 +
| 7 || 28 || 22 || 21.0 sec || 10 sec
 +
|-
 +
| 8 || 31 || 24 || 22.0 sec || 11 sec
 +
|-
 +
| 9 || 34 || 26 || 23.0 sec || 12 sec
 +
|-{{MaxSkillRow}}
 +
| 10 || 37 || 27 || 24.0 sec || 13 sec
 +
|}
 +
<span style="display:none">}}</span>
 +
}}
 
}}
 
}}

Revision as of 22:09, 19 September 2015


Leap.png Leap

Active Skill
Class:

General

Command: Upkey.pngSpacebar.png
Prerequisite Level: 10
Prerequisite Skills: None

Description

Temporarily increases your Jump Height.

Attributes

  • SP per level: 20
  • Casting Time: 0.4 sec
  • Cooldown: 25 sec (15 sec in Arena )
  • Jump Height: +20%

Notes

  • Useful combination for any skills that requires user to attack in mid-air.
  • If Gunners jump too high, their bullets may not be able to reach the ground to land a hit.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Lv Lv Req MP Cooldown Effect Duration
1 10 13 25.0 sec 10 sec
2 13 14 29.2 sec 15 sec
3 16 16 33.4 sec 20 sec
4 19 17 37.6 sec 25 sec
5 22 19 41.8 sec 30 sec
6 25 21 46.0 sec 35 sec
7 28 22 50.3 sec 40 sec
8 31 24 54.5 sec 45 sec
9 34 26 58.7 sec 50 sec
10 37 27 62.9 sec 55 sec
11 40 23 67.1 sec 60 sec
}}

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism