Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Transcendence Scythe +6 - Draconid"
(Created page with "{{Equipment infobox | icon = Rare Transcendence Scythe +4 | slot = weapon | weapon type = scythe | rarity = Rare | value = 119968 | binding = Untradable | level = 75 | class =...") |
m (typo) |
||
(One intermediate revision by the same user not shown) | |||
Line 21: | Line 21: | ||
| magical critical chance = 2 | | magical critical chance = 2 | ||
| hit rate = 0.5 | | hit rate = 0.5 | ||
− | | single skill bonus = Priest(M),Divine Chakra | + | | single skill bonus = Priest(M),Divine Chakra,1;Priest(M),Divine Insight,1;Priest(M),Unrelenting Seven,1;Priest(M),Pentagram,1 |
− | ,1;Priest(M),Divine Insight,1;Priest(M),Unrelenting Seven,1;Priest(M),Pentagram | + | | skill alteration = Priest(M),Divine Insight |
− | | skill alteration = Priest(M), | + | | description = State of a Deity Physical/Magical Atk.s +15 and Physical/Magical Critical Chances 2% for every Deity Energy |
− | | description = State of a Deity Physical/Magical Atk.s +15 and Physical/Magical Critical Chances 2% for every | ||
| flavor text = Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day. | | flavor text = Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day. | ||
}} | }} |
Latest revision as of 16:06, 2 April 2016
- Slot
- Weapon
- Weapon type
- Scythe
- Rarity
- Rare
- Weight
- 2.8 kg
- Value
- 119968 Gold
- Binding
- Untradable
- Req. level
- 75
- Req. class
- Priest
„ |
Priest(M): Divine Chakra Skill Lvl +1 Divine Insight Skill Lvl +1 Unrelenting Seven Skill Lvl +1 Pentagram Skill Lvl +1 Your weapon's Training increases each time a Champion/Named/Boss monster is killed. (Not in Death Valley. The more difficult a dungeon, the more your Training Points.) Training decreases -20% if you do not consume a certain amount of Fatigue a day. State of a Deity Physical/Magical Atk.s +15 and Physical/Magical Critical Chances 2% for every Deity Energy
|
“ |
Acquisition
- Upgrading Transcendence Scythe +5 - Draconid
Notes
- State of a Deity refers to Divine Insight