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Difference between revisions of "M-3 Flamethrower"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: M-3 화염방사기 | ||
|Video=Jt2h9G0I2lw | |Video=Jt2h9G0I2lw | ||
|Gender=Both | |Gender=Both | ||
|Class=Gunner | |Class=Gunner | ||
|Type=Active | |Type=Active | ||
− | |||
|Command={{Left}}{{Down}}{{Right}}+{{X}} | |Command={{Left}}{{Down}}{{Right}}+{{X}} | ||
|PrerequisiteLevel=15 | |PrerequisiteLevel=15 | ||
− | | | + | |ElementAttribute=Fire |
+ | |||
|Description= | |Description= | ||
− | Releases a big engulfing flame. The skill hotkey must be held down for extended use of flame. It can also hit enemies through obstacles. Skill cooldown depends on how long the flamethrower was used. The higher this skill's level, the longer the target's Immobile duration.<br> | + | Releases a big engulfing flame. The skill hotkey must be held down for extended use of flame. It can also hit enemies through obstacles. Skill cooldown depends on how long the flamethrower was used.<br> |
− | Only Launchers can use this skill in the middle of basic attacks and move with the direction keys while firing. | + | The higher this skill's level, the longer the target's Immobile duration.<br> |
+ | Only Launchers can use this skill in the middle of basic attacks and move with the direction keys while firing.<br><br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Hold down the skill key to continue attacking. | ||
+ | |||
+ | [For Launchers]<br> | ||
+ | - Cancellable<br> | ||
+ | - Enables you to move while firing. | ||
|Attributes= | |Attributes= | ||
Line 18: | Line 26: | ||
*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown| | + | *{{Cooldown|7 sec.}} |
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
*{{Cancelable}} for [[Male Launcher]]/[[Female Launcher]]s only. | *{{Cancelable}} for [[Male Launcher]]/[[Female Launcher]]s only. | ||
+ | *{{SkillAttribute|Firing Duration|2 sec.}} | ||
+ | *{{SkillAttribute|Male Multi-hit Interval|0.2 sec.}} | ||
+ | *{{SkillAttribute|Female Multi-hit Interval|0.16 sec.}} | ||
|Notes= | |Notes= | ||
+ | *Can be improved with {{IconLink|M-3 Flamethrower Upgrade}}. | ||
*Any targets that is downed will be damaged, and pinned as long as the attack continues. | *Any targets that is downed will be damaged, and pinned as long as the attack continues. | ||
*Cooldown time starts at the very moment the flamethrower is initiated. | *Cooldown time starts at the very moment the flamethrower is initiated. | ||
Line 29: | Line 41: | ||
**[[Male Gunner]]: Hits 10 times within the 2.0 sec duration dealing more than the female counterpart per tick of damage. | **[[Male Gunner]]: Hits 10 times within the 2.0 sec duration dealing more than the female counterpart per tick of damage. | ||
**[[Female Gunner]]: Hits 12.5 times within the 2.0 sec duration dealing less than the male counterpart per tick of damage. | **[[Female Gunner]]: Hits 12.5 times within the 2.0 sec duration dealing less than the male counterpart per tick of damage. | ||
− | |||
*'''Note:''' The Movement Speed component for the Female Gunner is incorrectly displayed in game. | *'''Note:''' The Movement Speed component for the Female Gunner is incorrectly displayed in game. | ||
|SkillGrowth= | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
{{tabs | {{tabs | ||
− | |name=Skill | + | |name=Skill Growths |
|tab1=Male | |tab1=Male | ||
− | |contents1= | + | |contents1=<span style="display: none;">{{</span> |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with 10 values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | <!-- START: TABLE HEADERS --> | |
− | + | !Level | |
− | + | !Lv Req | |
− | + | !MP | |
− | + | !Physical Atk. | |
− | + | !Enemy Immobility Rate | |
+ | !Movement Speed | ||
+ | <!-- END: TABLE HEADERS --> | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} | ||
+ | <!-- START: SKILL DATA EXPRESSIONS --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|45|392|60}} | ||
+ | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|274|1915|60}}% | ||
+ | {{!}} <!--Enemy Immobility Rate--> {{Calc|{{#var:i}}|35|249|60}}% | ||
+ | {{!}} <!--Movement Speed--> {{Calc|{{#var:i}}|38|87.7|60|1|1}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
|tab2=Female | |tab2=Female | ||
− | |contents2= | + | |contents2=<span style="display: none;">{{</span> |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with 10 values. Extend array and add values if necessary--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | <!-- START: TABLE HEADERS --> | |
− | + | !Level | |
− | + | !Lv Req | |
− | + | !MP | |
− | + | !Physical Atk. | |
− | + | !Enemy Immobility Rate | |
+ | !Movement Speed | ||
+ | <!-- END: TABLE HEADERS --> | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} | ||
+ | <!-- START: SKILL DATA EXPRESSIONS --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|45|392|60}} | ||
+ | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|181|1266|60}}% | ||
+ | {{!}} <!--Enemy Immobility Rate--> {{Calc|{{#var:i}}|35|249|60}}% | ||
+ | {{!}} <!--Movement Speed--> {{Calc|{{#var:i}}|38|87.7|60|1|1}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
}} | }} | ||
+ | {{TableNote}}</small> | ||
+ | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 02:06, 1 January 2021
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Alternate Names: | Korean: M-3 화염방사기 |
Description
Releases a big engulfing flame. The skill hotkey must be held down for extended use of flame. It can also hit enemies through obstacles. Skill cooldown depends on how long the flamethrower was used.
The higher this skill's level, the longer the target's Immobile duration.
Only Launchers can use this skill in the middle of basic attacks and move with the direction keys while firing.
[Special Function]
- Hold down the skill key to continue attacking.
[For Launchers]
- Cancellable
- Enables you to move while firing.
Attributes
- SP per level: 20
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 7 sec.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill for Male Launcher/Female Launchers only.
- Firing Duration: 2 sec.
- Male Multi-hit Interval: 0.2 sec.
- Female Multi-hit Interval: 0.16 sec.
- Fire Element Attribute
Notes
- Can be improved with M-3 Flamethrower Upgrade.
- Any targets that is downed will be damaged, and pinned as long as the attack continues.
- Cooldown time starts at the very moment the flamethrower is initiated.
- Stop holding X or the skill hotkey to cancel the skill immediately.
- Gender Differences:
- Male Gunner: Hits 10 times within the 2.0 sec duration dealing more than the female counterpart per tick of damage.
- Female Gunner: Hits 12.5 times within the 2.0 sec duration dealing less than the male counterpart per tick of damage.
- Note: The Movement Speed component for the Female Gunner is incorrectly displayed in game.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Physical Atk. | Enemy Immobility Rate | Movement Speed |
---|---|---|---|---|---|
1 | 15 | 45 | 274% | 35% | 38% |
2 | 17 | 51 | 302% | 39% | 38.8% |
3 | 19 | 57 | 330% | 42% | 39.7% |
4 | 21 | 63 | 357% | 46% | 40.5% |
5 | 23 | 69 | 385% | 50% | 41.4% |
6 | 25 | 74 | 413% | 53% | 42.2% |
7 | 27 | 80 | 441% | 57% | 43.1% |
8 | 29 | 86 | 469% | 60% | 43.9% |
9 | 31 | 92 | 497% | 64% | 44.7% |
10 | 33 | 98 | 524% | 68% | 45.6% |
11 | 35 | 104 | 552% | 71% | 46.4% |
12 | 37 | 110 | 580% | 75% | 47.3% |
13 | 39 | 116 | 608% | 79% | 48.1% |
14 | 41 | 121 | 636% | 82% | 49% |
15 | 43 | 127 | 663% | 86% | 49.8% |
16 | 45 | 133 | 691% | 89% | 50.6% |
17 | 47 | 139 | 719% | 93% | 51.5% |
18 | 49 | 145 | 747% | 97% | 52.3% |
19 | 51 | 151 | 775% | 100% | 53.2% |
20 | 53 | 157 | 802% | 104% | 54% |
21 | 55 | 163 | 830% | 108% | 54.8% |
22 | 57 | 169 | 858% | 111% | 55.7% |
23 | 59 | 174 | 886% | 115% | 56.5% |
24 | 61 | 180 | 914% | 118% | 57.4% |
25 | 63 | 186 | 942% | 122% | 58.2% |
26 | 65 | 192 | 969% | 126% | 59.1% |
27 | 67 | 198 | 997% | 129% | 59.9% |
28 | 69 | 204 | 1025% | 133% | 60.7% |
29 | 71 | 210 | 1053% | 137% | 61.6% |
30 | 73 | 216 | 1081% | 140% | 62.4% |
31 | 75 | 221 | 1108% | 144% | 63.3% |
32 | 77 | 227 | 1136% | 147% | 64.1% |
33 | 79 | 233 | 1164% | 151% | 65% |
34 | 81 | 239 | 1192% | 155% | 65.8% |
35 | 83 | 245 | 1220% | 158% | 66.6% |
36 | 85 | 251 | 1247% | 162% | 67.5% |
37 | 87 | 257 | 1275% | 166% | 68.3% |
38 | 89 | 263 | 1303% | 169% | 69.2% |
39 | 91 | 268 | 1331% | 173% | 70% |
40 | 93 | 274 | 1359% | 176% | 70.9% |
41 | 95 | 280 | 1387% | 180% | 71.7% |
42 | 97 | 286 | 1414% | 184% | 72.5% |
43 | 99 | 292 | 1442% | 187% | 73.4% |
44 | 101 | 298 | 1470% | 191% | 74.2% |
45 | 103 | 304 | 1498% | 195% | 75.1% |
46 | 105 | 310 | 1526% | 198% | 75.9% |
47 | 107 | 316 | 1553% | 202% | 76.7% |
48 | 109 | 321 | 1581% | 205% | 77.6% |
49 | 111 | 327 | 1609% | 209% | 78.4% |
50 | 113 | 333 | 1637% | 213% | 79.3% |
51 | 115 | 339 | 1665% | 216% | 80.1% |
52 | 117 | 345 | 1692% | 220% | 81% |
53 | 119 | 351 | 1720% | 224% | 81.8% |
54 | 121 | 357 | 1748% | 227% | 82.6% |
55 | 123 | 363 | 1776% | 231% | 83.5% |
56 | 125 | 368 | 1804% | 234% | 84.3% |
57 | 127 | 374 | 1832% | 238% | 85.2% |
58 | 129 | 380 | 1859% | 242% | 86% |
59 | 131 | 386 | 1887% | 245% | 86.9% |
60 | 133 | 392 | 1915% | 249% | 87.7% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |