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Difference between revisions of "G-CTF"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|Class=Troubleshooter | |Class=Troubleshooter | ||
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|Type=Active | |Type=Active | ||
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|PrerequisiteLevel=30 | |PrerequisiteLevel=30 | ||
− | + | |Command={{left}}{{down}}{{right}}+{{z}} | |
− | |Command={{left}}{{down}}{{right}}{{z}} | ||
|Description= | |Description= | ||
− | A special fire bomb containing the powerful explosive chemical, CTF. Throws a G-CTF at the area in front of him and shoots it with his shotgun, causing a great Fire explosion. Enemies caught in the explosion are set on fire, receiving the Special Burn effect, which temporarily inflicts continuous damage and Holds them. | + | A special fire bomb containing the powerful explosive chemical, CTF. Throws a G-CTF at the area in front of him and shoots it with his shotgun, causing a great Fire explosion.<br> |
+ | Enemies caught in the explosion are set on fire, receiving the Special Burn effect, which temporarily inflicts continuous damage and Holds them. | ||
The G-CTF automatically explodes after a while, even if you fail to shoot it with your shotgun. | The G-CTF automatically explodes after a while, even if you fail to shoot it with your shotgun. | ||
− | <i>"When you get old, heat's just hard to feel. But still this is really hot."</i> | + | <i>"When you get old, heat's just hard to feel. But still this is really hot."</i><br><br> |
+ | '''[Special Function]'''<br> | ||
+ | - Holds enemies on hit.<br> | ||
+ | - Causes Special Burn to enemies on hit. | ||
+ | |||
|Attributes= | |Attributes= | ||
*{{SP per level|30}} | *{{SP per level|30}} | ||
*{{SkillAttribute|Master Level|50}} | *{{SkillAttribute|Master Level|50}} | ||
*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
− | *{{CastTime| | + | *{{CastTime|Instant Cast}} |
− | *{{Cooldown| | + | *{{Cooldown|10 sec.}} |
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
*{{SkillAttribute|Special Burn Duration|3 sec.}} | *{{SkillAttribute|Special Burn Duration|3 sec.}} | ||
|Notes= | |Notes= | ||
+ | *Can be improved with {{IconLink|G-CTF Upgrade}}. | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
Line 45: | Line 40: | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|60| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|60|352|33}} |
− | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|3690|15674|33}}% |
− | {{!}} <!--Special Burn Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Special Burn Atk.--> {{Calc|{{#var:i}}|27|117|33}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | {{TableNote}}</small> | |
− | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 00:38, 27 April 2021
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 30 |
Prerequisite Skills: | None |
Description
A special fire bomb containing the powerful explosive chemical, CTF. Throws a G-CTF at the area in front of him and shoots it with his shotgun, causing a great Fire explosion.
Enemies caught in the explosion are set on fire, receiving the Special Burn effect, which temporarily inflicts continuous damage and Holds them.
The G-CTF automatically explodes after a while, even if you fail to shoot it with your shotgun.
"When you get old, heat's just hard to feel. But still this is really hot."
[Special Function]
- Holds enemies on hit.
- Causes Special Burn to enemies on hit.
Attributes
- SP per level: 30
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 10 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Special Burn Duration: 3 sec.
Notes
- Can be improved with G-CTF Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Explosion Atk. | Special Burn Atk. |
---|---|---|---|---|
1 | 30 | 60 | 3690% | 27% |
2 | 32 | 69 | 4065% | 30% |
3 | 34 | 78 | 4439% | 33% |
4 | 36 | 87 | 4814% | 35% |
5 | 38 | 97 | 5188% | 38% |
6 | 40 | 106 | 5563% | 41% |
7 | 42 | 115 | 5937% | 44% |
8 | 44 | 124 | 6312% | 47% |
9 | 46 | 133 | 6686% | 50% |
10 | 48 | 142 | 7061% | 52% |
11 | 50 | 151 | 7435% | 55% |
12 | 52 | 160 | 7810% | 58% |
13 | 54 | 170 | 8184% | 61% |
14 | 56 | 179 | 8559% | 64% |
15 | 58 | 188 | 8933% | 66% |
16 | 60 | 197 | 9308% | 69% |
17 | 62 | 206 | 9682% | 72% |
18 | 64 | 215 | 10057% | 75% |
19 | 66 | 224 | 10431% | 78% |
20 | 68 | 233 | 10806% | 80% |
21 | 70 | 243 | 11180% | 83% |
22 | 72 | 252 | 11555% | 86% |
23 | 74 | 261 | 11929% | 89% |
24 | 76 | 270 | 12304% | 92% |
25 | 78 | 279 | 12678% | 95% |
26 | 80 | 288 | 13053% | 97% |
27 | 82 | 297 | 13427% | 100% |
28 | 84 | 306 | 13802% | 103% |
29 | 86 | 316 | 14176% | 106% |
30 | 88 | 325 | 14551% | 109% |
31 | 90 | 334 | 14925% | 111% |
32 | 92 | 343 | 15300% | 114% |
33 | 94 | 352 | 15674% | 117% |
34 | 96 | 361 | 16049% | 120% |
35 | 98 | 370 | 16423% | 123% |
36 | 100 | 379 | 16798% | 125% |
37 | 102 | 389 | 17172% | 128% |
38 | 104 | 398 | 17547% | 131% |
39 | 106 | 407 | 17921% | 134% |
40 | 108 | 416 | 18296% | 137% |
41 | 110 | 425 | 18670% | 140% |
42 | 112 | 434 | 19045% | 142% |
43 | 114 | 443 | 19419% | 145% |
44 | 116 | 452 | 19794% | 148% |
45 | 118 | 462 | 20168% | 151% |
46 | 120 | 471 | 20543% | 154% |
47 | 122 | 480 | 20917% | 156% |
48 | 124 | 489 | 21292% | 159% |
49 | 126 | 498 | 21666% | 162% |
50 | 128 | 507 | 22041% | 165% |
51 | 130 | 516 | 22415% | 168% |
52 | 132 | 525 | 22790% | 170% |
53 | 134 | 535 | 23164% | 173% |
54 | 136 | 544 | 23539% | 176% |
55 | 138 | 553 | 23913% | 179% |
56 | 140 | 562 | 24288% | 182% |
57 | 142 | 571 | 24662% | 185% |
58 | 144 | 580 | 25037% | 187% |
59 | 146 | 589 | 25411% | 190% |
60 | 148 | 598 | 25786% | 193% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Agent Skills | |
---|---|
Active: | Angle Shot Beam Slash Black Crescent Consecutive Shots Core Shield Dead Lift G-Bomb Mighty Strike Rabbit Punch Romantic Dash |
Passive: | None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills |
Agent TP Skills | |
---|---|
Angle Shot Upgrade Beam Slash Upgrade Black Crescent Upgrade Core Shield Upgrade Dead Lift Upgrade G-Bomb Upgrade Mighty Strike Upgrade Rabbit Punch Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |