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Difference between revisions of "Flame Hulk"

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{{Monster|
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{{Monster infobox
|Image=[[File:FlameHulk.png]]
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|type=Spirit
|Type=Spirit
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|family=Elemental
|Family=Elemental
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}}
|Dungeon=[[Frostfield]]<br/>[[Labyrinth of Shadows]]<br/>[[Tower of Illusion]] (Floor 18)
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{{stub}}
|Notes=
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'''Flame Hulk''' is the greater Fire Elemental spirit.
[[Summoner|Summoners]] can summon it with [[Spirit_Summon:_Flame Hulk]]
 
  
}}
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==Move List==
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*Attacks with a flaming dagger. It has deceptive range, and has a larger hitbox than it looks.
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*Has an extremely high Fire resistance and extremely fast hit recovery time.
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*Cannot be launched or grabbed.
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==Strategy==
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*They generally spawn in huge groups with other Flame Hulks or other Elemental-type enemies. Crowd control is extremely important when fighting greater Elementals, as getting surrounded by them will quickly drain your health as they attack relentlessly unlike most enemies.
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They are very weak against Water damage, so use them against groups of Flame Hulks.
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==Appearances==
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{{Appears in}}
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==Trivia==
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*[[Summoner]]s can summon Flame Hulks to fight for them with {{IconLink|Greater Spirit: Flame Hulk}}.

Latest revision as of 00:44, 24 March 2016

Icon-Flame Hulk.png
Flame Hulk
Flame Hulk.png
Type
TypeSpirit.png
Family
Elemental

Flame Hulk is the greater Fire Elemental spirit.

Move List

  • Attacks with a flaming dagger. It has deceptive range, and has a larger hitbox than it looks.
  • Has an extremely high Fire resistance and extremely fast hit recovery time.
  • Cannot be launched or grabbed.

Strategy

  • They generally spawn in huge groups with other Flame Hulks or other Elemental-type enemies. Crowd control is extremely important when fighting greater Elementals, as getting surrounded by them will quickly drain your health as they attack relentlessly unlike most enemies.

They are very weak against Water damage, so use them against groups of Flame Hulks.

Appearances

Trivia