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Difference between revisions of "Dark Moon"

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[[Category:Skills]][[Category:Summoner Skills]][[Category:2nd Awakening Skills]][[Category:Summon]]
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{{SkillPage
== Description==
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|Name={{PAGENAME}}
[[File:BiteoftheBlackMoon.png]]
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|AltName=Korean: 다크문
{{youtube tn|GK5OZTBoK4M}}
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|RemovedSkill=Yes
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|Video=b3xv4ahYWs4
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|Gender=
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|Class=Summoner
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|Type=Active
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|Type2=2nd Awakening
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|PrerequisiteLevel=75
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|Command={{Right}}{{Left}}{{Right}}+{{Space}}
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|Description=
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Turns the eclipse behind the Summoner into a Dark Moon.
  
== Details ==
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This dark moon connects itself to her minions, absorbing all incoming damage and Abnormal Status effects for them. The dark moon recovers HP every time {{IconLink|Legendary Summon: The Moonshade}}-host minions attack monsters.
*Summons a Moon that absorbs the damage done to the rest of your summons
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**This also includes the damage they sustain from [[Spirit Sacrifice]], allowing [[Spirit Summon: Ador]], [[Spirit Summon: Stalker]], [[Spirit Summon: Naias]], and [[Spirit Summon: Wisp]] to potentially survive [[Spirit Sacrifice]]
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The dark moon, once it absorbs the maximum amount of damage, explodes, inflicting damage around surrounding enemies and Blinding them.
*When this Moon reaches its limit of damage it can absorb, it will explode, damaging enemies with a chance to blind them as well
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|Attributes=
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*{{SP per level|80}}
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*{{SkillAttribute|Master Level|30}}
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*{{SkillAttribute|Max Level|40}}
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*{{CastTime|0.5 sec.}}
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*{{Cooldown|40 sec.}}
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*{{CubeCost|3}}
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*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
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*{{SkillAttribute|Duration|200 sec.}}
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*{{SkillAttribute|HP Recovery Cooldown|1 sec.}}
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|Notes=
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|SkillGrowth=
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<span style="display: none;">{{</span>
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<small>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
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{|{{SkillTableHeader}}
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!rowspan=2|Level
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!rowspan=2|Lv Req
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!rowspan=2|MP
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!rowspan=2|Max Damage<br>Absorption
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!rowspan=2|Explosion Atk.
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!colspan=3|Explosion Blinding Effect
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!rowspan=2|HP Recovery
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|-
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!Chance||Duration||Level
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
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{{!}}- {{#ifexpr: {{#var:i}} = 13 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
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{{!}} <!--Level--> {{#var:i}}
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{{!}} <!--Lv Req--> {{#expr: 75+2*({{#var:i}}-1)}}
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{{!}} <!--MP--> {{Calc|{{#var:i}}|2320|6340|11}}
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{{!}} <!--Max Damage Absorption--> {{#expr: 2700000*((3240000/2700000)^({{#var:i}}-1)) round 0}}
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{{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|36525|73583|11}}%
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<!-- Explosion Blinding Effect -->
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{{!}} <!--Chance--> {{#ifexpr: {{#var:i}} < 11 |{{Calc|{{#var:i}}|50|100|11}}|100}}%
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{{!}} <!--Duration--> {{Calc|{{#var:i}}|2|7|11}} sec.
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{{!}} <!--Level--> {{Calc|{{#var:i}}|77|97|11}}
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<!-- -->
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{{!}} <!--HP Recovery--> {{#expr: 8100*((9720/8100)^({{#var:i}}-1)) round 0}}
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{{!}}-
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}}
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|}
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{{TableNote}}
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</small>
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<span style="display: none;">}}</span>
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}}

Latest revision as of 15:05, 25 November 2022


Future content.png This article contains content that was removed.

Dark Moon.png Dark Moon

2nd Awakening Active Skill
Class:

Summoner

Command: Rightkey.pngLeftkey.pngRightkey.png+Spacebar.png
Prerequisite Level: 75
Prerequisite Skills: None
Alternate Names: Korean: 다크문

Description

Turns the eclipse behind the Summoner into a Dark Moon.

This dark moon connects itself to her minions, absorbing all incoming damage and Abnormal Status effects for them. The dark moon recovers HP every time Legendary Summon- The Moonshade.png Legendary Summon: The Moonshade-host minions attack monsters.

The dark moon, once it absorbs the maximum amount of damage, explodes, inflicting damage around surrounding enemies and Blinding them.

Attributes

  • SP per level: 80
  • Master Level: 30
  • Max Level: 40
  • Casting Time: 0.5 sec.
  • Cooldown: 40 sec.
  • This skill consumes 3 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -2.0% Cooldown -1.0% on Command
  • Duration: 200 sec.
  • HP Recovery Cooldown: 1 sec.


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Max Damage
Absorption
Explosion Atk. Explosion Blinding Effect HP Recovery
Chance Duration Level
1 75 2320 2700000 36525% 50% 2 sec. 77 8100
2 77 2722 3240000 40231% 55% 3 sec. 79 9720
3 79 3124 3888000 43937% 60% 3 sec. 81 11664
4 81 3526 4665600 47642% 65% 4 sec. 83 13997
5 83 3928 5598720 51348% 70% 4 sec. 85 16796
6 85 4330 6718464 55054% 75% 5 sec. 87 20155
7 87 4732 8062157 58760% 80% 5 sec. 89 24186
8 89 5134 9674588 62466% 85% 6 sec. 91 29024
9 91 5536 11609506 66171% 90% 6 sec. 93 34829
10 93 5938 13931407 69877% 95% 7 sec. 95 41794
11 95 6340 16717688 73583% 100% 7 sec. 97 50153
12 97 6742 20061226 77289% 100% 8 sec. 99 60184
13 99 7144 24073471 80995% 100% 8 sec. 101 72220
14 101 7546 28888165 84700% 100% 9 sec. 103 86664
15 103 7948 34665799 88406% 100% 9 sec. 105 103997
16 105 8350 41598958 92112% 100% 10 sec. 107 124797
17 107 8752 49918750 95818% 100% 10 sec. 109 149756
18 109 9154 59902500 99524% 100% 11 sec. 111 179707

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}