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Difference between revisions of "Showtime"

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[[Category:Skills]][[Category:Mage Skills]]
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{{SkillPage
{{youtube tn|-UMBQxbaZVs}}
+
|Name={{PAGENAME}}
 +
|AltName=Korean: 쇼타임
 +
|Video=-UMBQxbaZVs
 +
|Gender=Female
 +
|Class=Mage
 +
|Type=Active
 +
|Command={{Up}}{{Right}}+{{Space}}
 +
|PrerequisiteLevel=20
  
== Description ==
+
|Description=
{|
+
Temporarily casts magic with abandon.<br>
 +
Decreases cooldown for the Magic skills used and Chargeable skills' max charge time and increases Casting Speed.<br>
 +
This skill's Cooldown Reduction effect is not applied to Awakening, Physical, and Buff skills and those that are cast instantly.
  
[[Image:Showtime.gif|left]]
+
|Attributes=
|The Elementalist enchants herself with a buff that increases the casting speed and shortens the cooldown and full charge time of all non-physical, non-buff skills.
+
*{{SP per level|25}}
 +
*{{SkillAttribute|Master Level|10}}
 +
*{{SkillAttribute|Max Level|20}}
 +
*{{CastTime|1 sec.}}
 +
*{{Cooldown|40 sec.}}
 +
*{{SkillAttribute|Duration|20 sec.}}
  
|}
+
|Notes=
 
+
*Due to the nature of [[Battle Mage]] skills being Physical damage-based, they are unaffected by the effects of Showtime.  
== Prerequisite ==
+
*This skill is removed if the Female Mage advances into an [[Enchantress]] or Battle Mage.
*Character Level 20
 
*[[Lantern Firebomb]] Level 1
 
*[[Frosty's Head]] Level 1
 
*[[Florae Circle]] Level 1
 
*[[Pluto]] Level 1
 
 
 
 
 
== Details ==
 
 
 
*Command Input: {{Up}}{{Right}}{{Space}}
 
*Casting Time: 1.0 second
 
*Cool Time: 40 seconds
 
*Only [[Elementalist]] can learn beyond level 5
 
 
 
== Mage ==
 
 
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|- {{Bgblue}}
 
!Lv
 
!Lv Req
 
!SP
 
!MP
 
!Duration
 
!Cooldown Time
 
!Casting Speed
 
!Full Charge Time
 
|-style="background-color: #ffffff;" align="center"
 
| 1||20||rowspan="12"|20||15||rowspan="12"|20s||-1.8%||+3.6%||-3.6%
 
|-style="background-color: #ffffff;" align="center"
 
| 2||23||18||-3.6%||+7.2%||-7.2%
 
|-style="background-color: #ffffff;" align="center"
 
| 3||26||21||-5.4%||+10.8%||-10.8%
 
|-style="background-color: #ffffff;" align="center"
 
| 4||29||24||-7.2%||+14.4%||-14.4%
 
|-style="background-color: #ffffff;" align="center"
 
| 5||32||27||-9%||+18%||-18%
 
|-style="background-color: #ffffff;" align="center"
 
| 6||35||30||-10.8%||+21.6%||-21.6%
 
|-style="background-color: #ffffff;" align="center"
 
| 7||38||33||-12.6%||+25.2%||-25.2%
 
|-style="background-color: #ffffff;" align="center"
 
| 8||41||36||-14.4%||+28.8%||-28.8%
 
|-style="background-color: #ffffff;" align="center"
 
| 9||44||40||-16.2%||+32.4%||-32.4%
 
|-style="background-color: #ffffff;" align="center"
 
| 10||47||43||-18%||+36%||-36%
 
|-style="background-color: #ffffff;" align="center"
 
| 11||50||46||-19.8%||+39.6%||-39.6%
 
|-style="background-color: #ffffff;" align="center"
 
| 12||53||49||-21.6%||+43.2%||-43.2%
 
|}
 
 
 
== Elementalist ==
 
 
 
=== Rebirth ===
 
 
 
{| class="wikitable" style="background-color: #fff; text-align:center;"
 
|-}
 
! width="25" rowspan="2" style="background-color: #fcbbdc;" | Level
 
! width="50" rowspan="2" style="background-color: #fcbbdc;" | LV Req
 
! rowspan="2" style="background-color: #fcbbdc;" | SP
 
! width="75" rowspan="2" style="background-color: #fcbbdc;" | MP
 
! rowspan="2" style="background-color: #fcbbdc;" | Duration
 
! width="75" colspan="2" style="background-color: #fcbbdc;" | Cooldown Time
 
! width="75" colspan="2" style="background-color: #fcbbdc;" | Casting Speed
 
! width="75" colspan="2" style="background-color: #fcbbdc;" | Full Charge Time
 
|-{{Bgblue}}
 
| width="75"| Dungeon ||width="75"| PvP
 
| width="75"| Dungeon ||width="75"| PvP
 
| width="75"| Dungeon ||width="75"| PvP
 
|- {{SkillRow}}
 
| 1||20||rowspan="17" |20||30||rowspan="24" | 20s||-1.8%|| style="background-color:#ccc;"|-1.2% ||+3.6%|| style="background-color:#ccc;"|+2.3% ||-3.6%|| style="background-color:#ccc;"|-2.3%
 
|- {{SkillRow}}
 
| 2||23||33||-3.6%|| style="background-color:#ccc;"|-2.3% ||+7.2%|| style="background-color:#ccc;"|+4.7% ||-7.2%|| style="background-color:#ccc;"|-4.7%
 
|- {{SkillRow}}
 
| 3||26||36||-5.4%|| style="background-color:#ccc;"|-3.5% ||+10.8%|| style="background-color:#ccc;"|+7.0% ||-10.8%|| style="background-color:#ccc;"|-7.0%
 
|- {{SkillRow}}
 
| 4||29||39||-7.2%|| style="background-color:#ccc;"|-4.7% ||+14.4%|| style="background-color:#ccc;"|+9.4% ||-14.4%|| style="background-color:#ccc;"|-9.4%
 
|- {{SkillRow}}
 
| 5||32||42||-9.0%|| style="background-color:#ccc;"|-5.9% ||+18.0%|| style="background-color:#ccc;"|+11.9% ||-18.0%|| style="background-color:#ccc;"|-11.9%
 
|- {{SkillRow}}
 
| 6||35||45||-10.8%|| style="background-color:#ccc;"|-7.0% ||+21.6%|| style="background-color:#ccc;"|+14.0% ||-21.6%|| style="background-color:#ccc;"|-14.0%
 
|- {{SkillRow}}
 
| 7||38||48||-12.6%|| style="background-color:#ccc;"|-8.2% ||+25.2%|| style="background-color:#ccc;"|+16.4% ||-25.2%|| style="background-color:#ccc;"|-16.4%
 
|- {{SkillRow}}
 
| 8||41||51||-14.4%|| style="background-color:#ccc;"|-9.4% ||+28.8%|| style="background-color:#ccc;"|+18.7% ||-28.8%|| style="background-color:#ccc;"|-18.7%
 
|- {{SkillRow}}
 
| 9||44||54||-16.2%|| style="background-color:#ccc;"|-10.5% ||+32.4%|| style="background-color:#ccc;"|+21.1% ||-32.4%|| style="background-color:#ccc;"|-21.1%
 
|- {{SkillRow}}
 
| 10||47||57||-18.0%|| style="background-color:#ccc;"|-11.7% ||+36.0%|| style="background-color:#ccc;"|+23.4% ||-36.0%|| style="background-color:#ccc;"|-23.4%
 
|- {{SkillRow}}
 
| 11||50||60||-19.8%|| style="background-color:#ccc;"|-12.9% ||+39.6%|| style="background-color:#ccc;"|+25.9% ||-39.6%|| style="background-color:#ccc;"|-25.9%
 
|- {{SkillRow}}
 
| 12||53||63||-21.6%|| style="background-color:#ccc;"|-14.0% ||+43.2%|| style="background-color:#ccc;"|+28.1% ||-43.2%|| style="background-color:#ccc;"|-28.1%
 
|- {{SkillRow}}
 
| 13||56||66||-23.4%|| style="background-color:#ccc;"|-15.2% ||+46.8%|| style="background-color:#ccc;"|+30.4% ||-46.8%|| style="background-color:#ccc;"|-30.4%
 
|- {{SkillRow}}
 
| 14||59||69||-25.2%|| style="background-color:#ccc;"|-16.4% ||+50.4%|| style="background-color:#ccc;"|+32.8% ||-50.4%|| style="background-color:#ccc;"|+32.8%
 
|- {{SkillRow}}
 
| 15||62||72||-27.0%|| style="background-color:#ccc;"|-17.6% ||+54.0%|| style="background-color:#ccc;"|+35.1% ||-54.0%|| style="background-color:#ccc;"|-35.1%
 
|- {{SkillRow}}
 
| 16||65||75||-28.8%|| style="background-color:#ccc;"|-18.7% ||+57.6%|| style="background-color:#ccc;"|+37.4% ||-57.6%|| style="background-color:#ccc;"|-37.4%
 
|- {{MaxSkillRow}}
 
| 17||68||78||-30.6%|| -X% ||+60.2%|| +X% ||-60.2%|| -X%
 
|- {{SkillRow}}
 
| 18||rowspan="7"|-||rowspan="7"|-||?||-32.4%|| style="background-color:#ccc;"|-X% ||+64.8%|| style="background-color:#ccc;"|+X% ||-64.8%|| style="background-color:#ccc;"|-X%
 
|- {{SkillRow}}
 
| 19||?||-34.2%|| style="background-color:#ccc;"|-X% ||+68.4%|| style="background-color:#ccc;"|+X% ||-68.4%|| style="background-color:#ccc;"|-X%
 
|- {{SkillRow}}
 
| 20||?||-36.0%|| style="background-color:#ccc;"|-X% ||+72.0%|| style="background-color:#ccc;"|+X% ||-72.0%|| style="background-color:#ccc;"|-X%
 
|- {{SkillRow}}
 
| 21||?||-37.8%|| style="background-color:#ccc;"|-X% ||+75.6%|| style="background-color:#ccc;"|+X% ||-75.6%|| style="background-color:#ccc;"|-X%
 
|- {{SkillRow}}
 
| 22||?||-39.6%|| style="background-color:#ccc;"|-X% ||+79.2%|| style="background-color:#ccc;"|+X% ||-79/2%|| style="background-color:#ccc;"|-X%
 
|- {{SkillRow}}
 
| 23||?||-41.4%|| style="background-color:#ccc;"|-X% ||+82.8%|| style="background-color:#ccc;"|+X% ||-82.8%|| style="background-color:#ccc;"|-X%
 
|- {{SkillRow}}
 
| 24||?||-43.2%|| style="background-color:#ccc;"|-X% ||+86.4%|| style="background-color:#ccc;"|+X% ||-86.4%|| style="background-color:#ccc;"|-X%
 
|}
 
 
 
=== Old Skill Growth ===
 
  
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
+
|SkillGrowth=
|- {{Bgblue}}
+
<span style="display:none">{{</span>
!Lv
+
<small>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 +
{|{{SkillTableHeader}}
 +
!Level
 
!Lv Req
 
!Lv Req
!SP
 
 
!MP
 
!MP
!Duration
+
!Cooldown
!Cooldown Time
 
 
!Casting Speed
 
!Casting Speed
!Full Charge Time
+
!Max Charge Time
|-style="background-color: #ffffff;" align="center"
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1||20||rowspan="10" |20||10||rowspan="13" | 20s||-3%||+5%||-5%
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-style="background-color: #ffffff;" align="center"
+
{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }}
| 2||23||12||-6%||+10%||-10%
+
{{!}} <!--Level--> {{#var:i}}
|-style="background-color: #ffffff;" align="center"
+
{{!}} <!--Lv Req--> {{#expr: 20+3*({{#var:i}}-1)}}
| 3||26||14||-9%||+15%||-15%
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|60|360|20}}
|-style="background-color: #ffffff;" align="center"
+
{{!}} <!--Cooldown--> -{{#ifexpr: {{#var:i}} < 15 |{{Calc|{{#var:i}}|2.2|21.6|10|1|1}} | 32.4 }}%
| 4||29||16||-12%||+20%||-20%
+
{{!}} <!--Casting Speed--> +{{#ifexpr: {{#var:i}} < 14 | {{Calc|{{#var:i}}|5.6|56.2|10|1|1}} | {{Calc|{{#var:i}}|75.6|97.2|20|14|1}} }}%
|-style="background-color: #ffffff;" align="center"
+
{{!}} <!--Max Charge Time--> -{{#ifexpr: {{#var:i}} < 14 | {{Calc|{{#var:i}}|5.6|56.2|10|1|1}} | {{Calc|{{#var:i}}|75.6|97.2|20|14|1}} }}%
| 5||32||18||-15%||+25%||-25%
+
{{!}}-
|-style="background-color: #ffffff;" align="center"
+
}}
| 6||35||20||-18%||+30%||-30%
 
|-style="background-color: #ffffff;" align="center"
 
| 7||38||22||-21%||+35%||-35%
 
|-style="background-color: #ffffff;" align="center"
 
| 8||41||24||-24%||+40%||-40%
 
|-style="background-color: #ffffff;" align="center"
 
| 9||44||26||-27%||+45%||-45%
 
|-style="background-color: #98FB98;" align="center"
 
| 10 (M)||47||28||-30%||+50%||-50%
 
|-style="background-color: #ffffff;" align="center"
 
| 11||rowspan="3"|-||rowspan="3"|-||rowspan="3"|-||-33%||+55%||-55%
 
|-style="background-color: #ffffff;" align="center"
 
| 12||-36%||+60%||-60%
 
|-style="background-color: #ffffff;" align="center"
 
| 13||-39%||+65%||-65%
 
 
|}
 
|}
{{NavSkillsMage|open|closed}}
+
{{TableNote}}
 +
</small>
 +
<span style="display:none">}}</span>
 +
}}

Latest revision as of 23:26, 23 May 2024


Showtime.png Showtime

Active Skill
Class:

Female Mage

Command: Upkey.pngRightkey.png+Spacebar.png
Prerequisite Level: 20
Prerequisite Skills: None
Alternate Names: Korean: 쇼타임

Description

Temporarily casts magic with abandon.
Decreases cooldown for the Magic skills used and Chargeable skills' max charge time and increases Casting Speed.
This skill's Cooldown Reduction effect is not applied to Awakening, Physical, and Buff skills and those that are cast instantly.

Attributes

  • SP per level: 25
  • Master Level: 10
  • Max Level: 20
  • Casting Time: 1 sec.
  • Cooldown: 40 sec.
  • Duration: 20 sec.

Notes

  • Due to the nature of Battle Mage skills being Physical damage-based, they are unaffected by the effects of Showtime.
  • This skill is removed if the Female Mage advances into an Enchantress or Battle Mage.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Cooldown Casting Speed Max Charge Time
1 20 60 -2.2% +5.6% -5.6%
2 23 76 -4.4% +11.2% -11.2%
3 26 92 -6.5% +16.8% -16.8%
4 29 107 -8.7% +22.5% -22.5%
5 32 123 -10.8% +28.1% -28.1%
6 35 139 -13% +33.7% -33.7%
7 38 155 -15.1% +39.3% -39.3%
8 41 171 -17.3% +45% -45%
9 44 186 -19.4% +50.6% -50.6%
10 47 202 -21.6% +56.2% -56.2%
11 50 218 -23.8% +61.8% -61.8%
12 53 234 -25.9% +67.4% -67.4%
13 56 249 -28.1% +73.1% -73.1%
14 59 265 -30.2% +75.6% -75.6%
15 62 281 -32.4% +79.2% -79.2%
16 65 297 -32.4% +82.8% -82.8%
17 68 313 -32.4% +86.4% -86.4%
18 71 328 -32.4% +90% -90%
19 74 344 -32.4% +93.6% -93.6%
20 77 360 -32.4% +97.2% -97.2%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

[hide]Female Mage Skills
Active:Contract- Hodor.png Contract: Hodor Disenchant.png Disenchant Dragon Fang (Female Mage).png Dragon Fang (Female Mage) Florae Circle.png Florae Circle Frost Head.png Frost Head Keep Away!.png Keep Away! Lantern Firebomb.png Lantern Firebomb Lasher.png Lasher Magic Missile.png Magic Missile Mana Shield.png Mana Shield Palm Blast.png Palm Blast Phase Shift.png Phase Shift Rose Vines.png Rose Vines Showtime.png Showtime Sky Assault.png Sky Assault The Pluto.png The Pluto
Passive:Aerial Lantern Firebomb.png Aerial Lantern Firebomb

[hide]General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism