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Difference between revisions of "Multi Headshot"
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− | {{ | + | {{SkillPage |
− | + | |Name={{PAGENAME}} | |
− | {{ | + | |AltName=Korean: 멀티 헤드샷 |
+ | |Video=OpQLRbKMqRk | ||
+ | |Video2=Lsw0lQ9mSoQ | ||
+ | |Gender=Both | ||
+ | |Class=Ranger | ||
+ | |Type=Active | ||
+ | |PrerequisiteLevel=40 | ||
+ | |PrerequisiteSkill={{IconLink|Western Fire}} Lv1<br>{{IconLink|Wild Shot}} or {{IconLink|Gun Dance}} Lv1 | ||
− | = | + | |Command={{Left}}{{Up}}{{Right}}+{{Z}} |
+ | |Description= | ||
+ | Fires a series of headshots that inflict great damage on enemies within this skill's range.<br> | ||
+ | Use the direction keys to attack enemies in different directions.<br> | ||
+ | This skill cannot be used with Hand Cannons. | ||
+ | <br><br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Use the direction key to adjust your AoE attack direction.<br> | ||
+ | - Can't be used with Hand Cannons. | ||
− | + | |Attributes= | |
+ | *{{SP per level|50}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|19.8 sec.}} | ||
+ | *{{CubeCost|1}} | ||
+ | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
+ | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Targeting Range|600 px}} | ||
+ | *{{SkillAttribute|Shot Count|5}} | ||
− | + | |Notes= | |
− | = | ||
− | |||
− | |||
− | |||
*The user stays in super armor during activation. | *The user stays in super armor during activation. | ||
*Lands hit against any mid-air, standing, and downed target. | *Lands hit against any mid-air, standing, and downed target. | ||
− | * | + | *Unlike the skill {{IconLink|Headshot}}, it can miss. |
− | |||
*Increases duration of hit stun as the skill level rises. | *Increases duration of hit stun as the skill level rises. | ||
+ | *Can be improved with {{IconLink|Multi Headshot Upgrade}}. | ||
+ | |||
+ | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{tabs | ||
+ | |name=Skill Growth | ||
+ | |tab1=Male | ||
+ | |contents1= | ||
+ | <span style="display:none">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Shot Atk. | ||
+ | !Enemy Immobility Duration | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|150|1260|60}} | ||
+ | {{!}} <!--Shot Atk.--> {{Calc|{{#var:i}}|2743|10261|28}}% | ||
+ | {{!}} <!--Enemy Immobility Duration--> {{Calc|{{#var:i}}|125|514|60}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | |tab2=Female | ||
+ | |contents2= | ||
+ | <span style="display:none">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Shot Atk. | ||
+ | !Enemy Immobility Duration | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|150|1260|60}} | ||
+ | {{!}} <!--Shot Atk.--> {{Calc|{{#var:i}}|2080|14530|60}}% | ||
+ | {{!}} <!--Enemy Immobility Duration--> {{Calc|{{#var:i}}|125|514|60}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | }} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 12:54, 20 April 2022
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() ![]() |
Prerequisite Level: | 40 |
Prerequisite Skills: | ![]() ![]() ![]() |
Alternate Names: | Korean: 멀티 헤드샷 |
Description
Fires a series of headshots that inflict great damage on enemies within this skill's range.
Use the direction keys to attack enemies in different directions.
This skill cannot be used with Hand Cannons.
[Special Function]
- Use the direction key to adjust your AoE attack direction.
- Can't be used with Hand Cannons.
Attributes
- SP per level: 50
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 19.8 sec.
- This skill consumes 1
Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Targeting Range: 600 px
- Shot Count: 5
Notes
- The user stays in super armor during activation.
- Lands hit against any mid-air, standing, and downed target.
- Unlike the skill
Headshot, it can miss.
- Increases duration of hit stun as the skill level rises.
- Can be improved with
Multi Headshot Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Shot Atk. | Enemy Immobility Duration |
---|---|---|---|---|
1 | 40 | 150 | 2743% | 125% |
2 | 42 | 169 | 3021% | 132% |
3 | 44 | 188 | 3300% | 138% |
4 | 46 | 206 | 3578% | 145% |
5 | 48 | 225 | 3857% | 151% |
6 | 50 | 244 | 4135% | 158% |
7 | 52 | 263 | 4414% | 165% |
8 | 54 | 282 | 4692% | 171% |
9 | 56 | 301 | 4971% | 178% |
10 | 58 | 319 | 5249% | 184% |
11 | 60 | 338 | 5527% | 191% |
12 | 62 | 357 | 5806% | 198% |
13 | 64 | 376 | 6084% | 204% |
14 | 66 | 395 | 6363% | 211% |
15 | 68 | 413 | 6641% | 217% |
16 | 70 | 432 | 6920% | 224% |
17 | 72 | 451 | 7198% | 230% |
18 | 74 | 470 | 7477% | 237% |
19 | 76 | 489 | 7755% | 244% |
20 | 78 | 507 | 8033% | 250% |
21 | 80 | 526 | 8312% | 257% |
22 | 82 | 545 | 8590% | 263% |
23 | 84 | 564 | 8869% | 270% |
24 | 86 | 583 | 9147% | 277% |
25 | 88 | 602 | 9426% | 283% |
26 | 90 | 620 | 9704% | 290% |
27 | 92 | 639 | 9983% | 296% |
28 | 94 | 658 | 10261% | 303% |
29 | 96 | 677 | 10539% | 310% |
30 | 98 | 696 | 10818% | 316% |
31 | 100 | 714 | 11096% | 323% |
32 | 102 | 733 | 11375% | 329% |
33 | 104 | 752 | 11653% | 336% |
34 | 106 | 771 | 11932% | 343% |
35 | 108 | 790 | 12210% | 349% |
36 | 110 | 808 | 12489% | 356% |
37 | 112 | 827 | 12767% | 362% |
38 | 114 | 846 | 13045% | 369% |
39 | 116 | 865 | 13324% | 376% |
40 | 118 | 884 | 13602% | 382% |
41 | 120 | 903 | 13881% | 389% |
42 | 122 | 921 | 14159% | 395% |
43 | 124 | 940 | 14438% | 402% |
44 | 126 | 959 | 14716% | 409% |
45 | 128 | 978 | 14995% | 415% |
46 | 130 | 997 | 15273% | 422% |
47 | 132 | 1015 | 15551% | 428% |
48 | 134 | 1034 | 15830% | 435% |
49 | 136 | 1053 | 16108% | 441% |
50 | 138 | 1072 | 16387% | 448% |
51 | 140 | 1091 | 16665% | 455% |
52 | 142 | 1109 | 16944% | 461% |
53 | 144 | 1128 | 17222% | 468% |
54 | 146 | 1147 | 17501% | 474% |
55 | 148 | 1166 | 17779% | 481% |
56 | 150 | 1185 | 18057% | 488% |
57 | 152 | 1204 | 18336% | 494% |
58 | 154 | 1222 | 18614% | 501% |
59 | 156 | 1241 | 18893% | 507% |
60 | 158 | 1260 | 19171% | 514% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Ranger Skills | |
---|---|
Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() |
Awakening: | ![]() ![]() ![]() ![]() |
2nd Awakening: | ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |
Female Ranger Skills | |
---|---|
Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() |
Awakening: | ![]() ![]() ![]() ![]() |
2nd Awakening: | ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |
General TP Skills | |
---|---|
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