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Difference between revisions of "Patchwork Dark Elf Zombie"
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− | {{Monster | + | {{Monster infobox |
− | | | + | |type=Undead |
− | + | |family=Zombie | |
− | + | |named=y | |
− | + | }} | |
− | | | + | |
− | + | This zombie is a combination of the [[Wailing Dark Elf Zombie]] and the [[Screaming Dark Elf Zombie]]. They are very large, and has a large hit box. They spawn in room 3 if the room is not cleared fast enough. | |
− | + | ||
− | | | + | == Move List == |
− | + | ||
− | + | *Roar- This move stuns you, and cannot miss. Bring Stun Recovery Potions. | |
− | |||
− | |||
* Rock Avalanche- This move can be predicted. If you see a zombie pound the floor, or see the screen shake, it means a Rock Avalanche is on its way. To avoid, simply run from the previous spot you were when the screen shook/ zombie pounded the ground. If this move hits, it will stun, and much more boulders will drop down on you. Getting piled on by zombies using this skill often results in a quick death. | * Rock Avalanche- This move can be predicted. If you see a zombie pound the floor, or see the screen shake, it means a Rock Avalanche is on its way. To avoid, simply run from the previous spot you were when the screen shook/ zombie pounded the ground. If this move hits, it will stun, and much more boulders will drop down on you. Getting piled on by zombies using this skill often results in a quick death. | ||
− | *Claw Swing- This move hits you for a decent amount and knocks you across the room. Has Super Armour. Easy to avoid. | + | *Claw Swing- This move hits you for a decent amount and knocks you across the room. Has Super Armour. Easy to avoid. |
− | + | ||
− | + | ||
− | }} | + | == Strategy == |
+ | |||
+ | Normally, if you have enough speed and damage, you would prevent the Wailing Dark Elf Zombies and the Screaming Dark Elf Zombies from joining together on both sides of the room. However, if you do not, it is better instead to camp in a corner of the room and wait until they merge, then destroy the Patchwork Dark Elf Zombies. Please note that this option is only available to those with enough speed to run constantly from their attacks. Ranged attacks are the best way to deal with these zombies as their melee attack applies Super Armour. | ||
+ | |||
+ | == Appearances == | ||
+ | |||
+ | {{Appears in}} | ||
+ | |||
+ | == Drops == | ||
+ | * {{Drops|Rock Slide Lore Trousers|dungeon=City of Noire Ferra}} | ||
+ | * {{Drops|Two Hearts|dungeon=City of Noire Ferra}} |
Latest revision as of 08:03, 27 April 2018
- Type
- Family
- Zombie
This zombie is a combination of the Wailing Dark Elf Zombie and the Screaming Dark Elf Zombie. They are very large, and has a large hit box. They spawn in room 3 if the room is not cleared fast enough.
Contents
Move List
- Roar- This move stuns you, and cannot miss. Bring Stun Recovery Potions.
- Rock Avalanche- This move can be predicted. If you see a zombie pound the floor, or see the screen shake, it means a Rock Avalanche is on its way. To avoid, simply run from the previous spot you were when the screen shook/ zombie pounded the ground. If this move hits, it will stun, and much more boulders will drop down on you. Getting piled on by zombies using this skill often results in a quick death.
- Claw Swing- This move hits you for a decent amount and knocks you across the room. Has Super Armour. Easy to avoid.
Strategy
Normally, if you have enough speed and damage, you would prevent the Wailing Dark Elf Zombies and the Screaming Dark Elf Zombies from joining together on both sides of the room. However, if you do not, it is better instead to camp in a corner of the room and wait until they merge, then destroy the Patchwork Dark Elf Zombies. Please note that this option is only available to those with enough speed to run constantly from their attacks. Ranged attacks are the best way to deal with these zombies as their melee attack applies Super Armour.
Appearances
Drops
- Rock Slide Lore Trousers in City of Noire Ferra (all difficulties)
- Two Hearts in City of Noire Ferra (all difficulties)