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Difference between revisions of "Doom Glaive"

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|PrerequisiteSkill=
 
|PrerequisiteSkill=
 
|Command={{down}}{{right}}{{right}}{{z}}
 
|Command={{down}}{{right}}{{right}}{{z}}
|Description=Jump and gather strength to critically damage enemies within the area of downward smash.
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|Description=Jump and gather strength to critically damage enemies within the area of downward smash. Enemies hit by the downward smash do not take shockwave damage.
  
 
|Attributes=
 
|Attributes=
*{{SP per level|15}}
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*{{SP per level|70}}
*{{CastTime|Dungeon=0.5 sec|Arena=1.0 sec}}
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*{{SkillAttribute|Master Level|30}}
*{{Cooldown|Dungeon=varies}}
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*{{SkillAttribute|Max Level|40}}
*{{SkillAttribute|Number of Hits|Dungeon=6|Arena=4|Tower=6}}
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*{{CastTime|Dungeon=Instant Cast}}
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*{{Cooldown|Dungeon=50 sec.}}
 
*{{CubeCost|2}}
 
*{{CubeCost|2}}
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
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*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 
|Notes=
 
|Notes=
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|SkillGrowth=
 
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
 
!Lv Req
 
!Lv Req
 
!MP
 
!MP
!Cooldown
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!Downward Smash Atk.
!Damage
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!Shockwave Atk.
|-
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1 || 1 || rowspan="2" | 1 || 20 Sec(s)
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
| 9000% + {{AbsoluteDamage|Tooltip=9001|IndependantAttack=9001}}
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{{!}}- {{#ifexpr: {{#var:i}} = 13 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
|-{{MaxSkillRow}}
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{{!}} <!--Level--> {{#var:i}}
| 2 || 11 || 19.5 Sec(s)
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{{!}} <!--Lv Req--> {{#expr: 70+2*({{#var:i}}-1)}}
| 9100% + {{AbsoluteDamage|Tooltip=9111|IndependantAttack=9111}}
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{{!}} <!--MP--> {{Calc|{{#var:i}}|600|825|11}}
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{{!}} <!--Downward Smash Atk.--> {{Calc|{{#var:i}}|29362|59150|11}}%
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{{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|26302|52985|11}}%
 +
{{!}}-
 +
}}
 
|}
 
|}
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*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 17:33, 1 June 2019


Doom Glaive.png Doom Glaive

No Video
Awakening Active Skill
Class:

Vanguard

Command: Downkey.pngRightkey.pngRightkey.pngZ.png
Prerequisite Level: 70
Prerequisite Skills: None

Description

Jump and gather strength to critically damage enemies within the area of downward smash. Enemies hit by the downward smash do not take shockwave damage.

Attributes

  • SP per level: 70
  • Master Level: 30
  • Max Level: 40
  • Casting Time: Instant Cast
  • Cooldown: 50 sec.
  • This skill consumes 2 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -4.0% Cooldown -2.0% on Command
  • Basic Attack Cancelable Skill


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Downward Smash Atk. Shockwave Atk.
1 70 600 29362% 26302%
2 72 623 32341% 28970%
3 74 645 35320% 31639%
4 76 668 38298% 34307%
5 78 690 41277% 36975%
6 80 713 44256% 39644%
7 82 735 47235% 42312%
8 84 758 50214% 44980%
9 86 780 53192% 47648%
10 88 803 56171% 50317%
11 90 825 59150% 52985%
12 92 848 62129% 55653%
13 94 870 65108% 58322%
14 96 893 68086% 60990%
15 98 915 71065% 63658%
16 100 938 74044% 66327%
17 102 960 77023% 68995%
18 104 983 80002% 71663%
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Vanguard Skills
Active:Behead.png Behead Blade Storm.png Blade Storm Brandish.png Brandish Crescent Slash.png Crescent Slash Demonic Unleash.png Demonic Unleash Devastate.png Devastate Dread Bore.png Dread Bore Inferno Charge.png Inferno Charge Smash.png Smash
Passive:Cleave.png Cleave Demonic Lance Mastery.png Demonic Lance Mastery Impact Smash.png Impact Smash
Awakening:Demonic Control.png Demonic Control Doom Glaive.png Doom Glaive Earthshatter.png Earthshatter Lunge Strike.png Lunge Strike
2nd Awakening:Burst Slash.png Burst Slash Deadly Massacre.png Deadly Massacre Demonic Inferno.png Demonic Inferno Demonic Lance Awakening.png Demonic Lance Awakening
Neo: Awakening:Brutal Demolisher.png Brutal Demolisher Demonic Lance- Sure Destruction.png Demonic Lance: Sure Destruction Nevermore.png Nevermore

Demonic Lancer Skills
Active:Ankle Cut (Demonic Lancer).png Ankle Cut (Demonic Lancer) Double Throw (Demonic Lancer).png Double Throw (Demonic Lancer) Endure.png Endure Helm Shot.png Helm Shot Hook and Throw.png Hook and Throw Paratrooper.png Paratrooper Partisan Suit.png Partisan Suit Quick Punto.png Quick Punto Side Slash.png Side Slash Surround Break.png Surround Break
Passive:None! Please add appropriate skills to Category:Demonic Lancer Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism