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Difference between revisions of "Rising Lance"

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|PrerequisiteSkill={{IconLink|Ground Seeker}} lvl 1
 
|PrerequisiteSkill={{IconLink|Ground Seeker}} lvl 1
 
|Command={{up}}{{IconLink|Mirage Stance}}
 
|Command={{up}}{{IconLink|Mirage Stance}}
|Description=Jump into the air and throw a javelin to super hold enemies.
+
|Description=A mirage skill which can be casted while walking, dashing, basic attacking or performing another skill. Jump into the air and throw a javelin to super hold enemies. If you cast this skill while performing another skill, it will leave a mirage of yourself to continue casting that skill. Thrown Javelins cause Super Hold and enemies that are high up in the air are held for longer. You can also move side to side while jumping to throw the javelin.
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|15}}
 
*{{SP per level|15}}
*{{CastTime|Dungeon=Instant|Arena=??}}
+
*{{CastTime|Dungeon=Instant}}
*{{Cooldown|Dungeon=8.4 sec}}
+
*{{Cooldown|Dungeon=8 sec|Arena=10 sec}}
*{{SkillAttribute|Number of Hits|Dungeon=??}}
+
*{{SkillAttribute|Number of Hits|Dungeon=1}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 
|Notes=
 
|Notes=
 +
* {{IconLink|Aura Javelin}}, starting at certain levels, increases its power and super hold duration based on this skill's stats.
 +
* Upon learning {{IconLink|Formless Lance Technique}}, a Mirage will mimic this skill upon cast, with a reduced amount of damage
  
 
|SkillGrowth=
 
|SkillGrowth=
Line 33: Line 35:
 
!Lv Req
 
!Lv Req
 
!MP
 
!MP
!Cooldown
+
!Javelin Atk.
!Damage
+
!Airborne Enemy Super Hold Duration
 +
!Ground Enemy Super Hold Duration
 +
 
 +
|-
 +
| 1 || 25 || 77 || | 4008% || 2.1 secs || 1.5 secs
 +
|-
 +
| 2 || 27 || 85 || | 4415% || 2.2 secs || 1.5 secs
 +
|-
 +
| 3 || 29 || 95 || | 4823% || 2.2 secs || 1.5 secs
 +
|-
 +
| 4 || 31 || 105 || | 5229% || 2.3 secs || 1.6 secs
 +
|-
 +
| 5 || 33 || 115 || | 5636% || 2.3 secs || 1.7 secs
 +
|-
 +
| 6 || 35 || 125 || | 6042% || 2.4 secs || 1.7 secs
 +
|-
 +
| 7 || 37 || 134 || | 6449% || 2.4 secs || 1.7 secs
 +
|-
 +
| 8 || 39 || 144 || | 6855% || 2.5 secs || 1.8 secs
 +
|-
 +
| 9 || 41 || 154 || | 7262% || 2.5 secs || 1.8 secs
 +
|-
 +
| 10 || 43 || 163 || | 7670% || 2.6 secs || 1.9 secs
 +
|-
 +
| 11 || 45 || 173 || | 8076% || 2.6 secs || 1.9 secs
 +
|-
 +
| 12 || 47 || 182 || | 8483% || 2.7 secs || 1.9 secs
 +
|-
 +
| 13 || 49 || 192 || | 8889% || 2.7 secs || 2.0 secs
 +
|-
 +
| 14 || 51 || 202 || | 9296% || 2.8 secs || 2.0 secs
 +
|-
 +
| 15 || 53 || 212 || | 9702% || 2.8 secs || 2.0 secs
 +
|-
 +
| 16 || 55 || 222 || | 10109% || 2.9 secs || 2.1 secs
 +
|-
 +
| 17 || 57 || 232 || | 10517% || 2.9 secs || 2.1 secs
 +
|-
 +
| 18 || 59 || 240 || | 10923% || 3.0 secs || 2.2 secs
 +
|-
 +
| 19 || 61 || 250 || | 11330% || 3.0 secs || 2.2 secs
 +
|-
 +
| 20 || 63 || 260 || | 11736% || 3.0 secs || 2.3 secs
 +
|-
 +
| 21 || 65 || 270 || | 12143% || 3.1 secs || 2.3 secs
 +
|-
 +
| 22 || 67 || 280 || | 12549% || 3.2 secs || 2.3 secs
 +
|-
 +
| 23 || 69 || 289 || | 12956% || 3.2 secs || 2.4 secs
 +
|-
 +
| 24 || 71 || 299 || | 13364% || 3.3 secs || 2.4 secs
 +
|-
 +
| 25 || 73 || 309 || | 13770% || 3.3 secs || 2.5 secs
 +
|-
 +
| 26 || 75 || 319 || | 14177% || 3.4 secs || 2.5 secs
 +
|-
 +
| 27 || 79 || 328 || | 14583% || 3.4 secs || 2.5 secs
 +
|-
 +
| 28 || 81 || 337 || | 14990% || 3.5 secs || 2.6 secs
 +
|-
 +
| 29 || 83 || 347 || | 15396% || 3.5 secs || 2.6 secs
 +
|-
 +
| 30 || 85 || 357 || | 15803% || 3.6 secs || 2.7 secs
 +
|-
 +
| 31 || 87 || 367 || | 16211% || 3.6 secs || 2.7 secs
 +
|-
 +
| 32 || 89 || 377 || | 16617% || 3.7 secs || 2.7 secs
 +
|-
 +
| 33 || 91 || 387 || | 17204% || 3.7 secs || 2.8 secs
 +
|-
 +
| 34 || 93 || 396 || | 17430% || 3.8 secs || 2.8 secs
 +
|-
 +
| 35 || 95 || 405 || | 17837% || 3.8 secs || 2.9 secs
 +
|-
 +
| 36 || 97 || ? || | ?% || ? secs || ? secs
 
|-
 
|-
| 1 || 1 || rowspan="2" | 1 || 20 Sec(s)
 
| 9000% + {{AbsoluteDamage|Tooltip=9001|IndependantAttack=9001}}
 
|-{{MaxSkillRow}}
 
| 2 || 11 || 19.5 Sec(s)
 
| 9100% + {{AbsoluteDamage|Tooltip=9111|IndependantAttack=9111}}
 
 
|}
 
|}
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 23:01, 9 September 2016

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Some info is missing, please help to provide it if you can.



Rising Lance.png Rising Lance

Active Skill
Class:

Skirmisher

Command: Upkey.pngMirage Stance.png Mirage Stance
Prerequisite Level: 25
Prerequisite Skills: Ground Seeker.png Ground Seeker lvl 1

Description

A mirage skill which can be casted while walking, dashing, basic attacking or performing another skill. Jump into the air and throw a javelin to super hold enemies. If you cast this skill while performing another skill, it will leave a mirage of yourself to continue casting that skill. Thrown Javelins cause Super Hold and enemies that are high up in the air are held for longer. You can also move side to side while jumping to throw the javelin.

Attributes

  • SP per level: 15
  • Casting Time: Instant
  • Cooldown: 8 sec (10 sec in Arena )
  • Number of Hits: 1
  • Basic Attack Cancelable Skill

Notes

  • Aura Javelin.png Aura Javelin, starting at certain levels, increases its power and super hold duration based on this skill's stats.
  • Upon learning Formless Lance Technique.png Formless Lance Technique, a Mirage will mimic this skill upon cast, with a reduced amount of damage

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Javelin Atk. Airborne Enemy Super Hold Duration Ground Enemy Super Hold Duration
1 25 77 4008% 2.1 secs 1.5 secs
2 27 85 4415% 2.2 secs 1.5 secs
3 29 95 4823% 2.2 secs 1.5 secs
4 31 105 5229% 2.3 secs 1.6 secs
5 33 115 5636% 2.3 secs 1.7 secs
6 35 125 6042% 2.4 secs 1.7 secs
7 37 134 6449% 2.4 secs 1.7 secs
8 39 144 6855% 2.5 secs 1.8 secs
9 41 154 7262% 2.5 secs 1.8 secs
10 43 163 7670% 2.6 secs 1.9 secs
11 45 173 8076% 2.6 secs 1.9 secs
12 47 182 8483% 2.7 secs 1.9 secs
13 49 192 8889% 2.7 secs 2.0 secs
14 51 202 9296% 2.8 secs 2.0 secs
15 53 212 9702% 2.8 secs 2.0 secs
16 55 222 10109% 2.9 secs 2.1 secs
17 57 232 10517% 2.9 secs 2.1 secs
18 59 240 10923% 3.0 secs 2.2 secs
19 61 250 11330% 3.0 secs 2.2 secs
20 63 260 11736% 3.0 secs 2.3 secs
21 65 270 12143% 3.1 secs 2.3 secs
22 67 280 12549% 3.2 secs 2.3 secs
23 69 289 12956% 3.2 secs 2.4 secs
24 71 299 13364% 3.3 secs 2.4 secs
25 73 309 13770% 3.3 secs 2.5 secs
26 75 319 14177% 3.4 secs 2.5 secs
27 79 328 14583% 3.4 secs 2.5 secs
28 81 337 14990% 3.5 secs 2.6 secs
29 83 347 15396% 3.5 secs 2.6 secs
30 85 357 15803% 3.6 secs 2.7 secs
31 87 367 16211% 3.6 secs 2.7 secs
32 89 377 16617% 3.7 secs 2.7 secs
33 91 387 17204% 3.7 secs 2.8 secs
34 93 396 17430% 3.8 secs 2.8 secs
35 95 405 17837% 3.8 secs 2.9 secs
36 97 ? ?% ? secs ? secs

}}

Skirmisher Skills
Active:Aura Lance.png Aura Lance Axial Vortex.png Axial Vortex Chain Wave Lance.png Chain Wave Lance Double Punto.png Double Punto Ground Seeker.png Ground Seeker Mesocyclone.png Mesocyclone Mirage Stance.png Mirage Stance Rising Lance.png Rising Lance Sky Piercer.png Sky Piercer Swirling Spear.png Swirling Spear Vital Strike.png Vital Strike
Passive:Long Lance Mastery.png Long Lance Mastery Mirage Boost.png Mirage Boost
Awakening:Aura Javelin.png Aura Javelin Crescent Strike.png Crescent Strike Mirage Stream.png Mirage Stream Rolling Vulcan.png Rolling Vulcan
2nd Awakening:Formless Lance Technique.png Formless Lance Technique Lethal Flurry.png Lethal Flurry Mist Flare.png Mist Flare Quadruple Drive.png Quadruple Drive
Neo: Awakening:Illusive Bombardment.png Illusive Bombardment Intrepid Spirit.png Intrepid Spirit Resonating Impalement.png Resonating Impalement

Demonic Lancer Skills
Active:Ankle Cut (Demonic Lancer).png Ankle Cut (Demonic Lancer) Double Throw (Demonic Lancer).png Double Throw (Demonic Lancer) Endure.png Endure Helm Shot.png Helm Shot Hook and Throw.png Hook and Throw Paratrooper.png Paratrooper Partisan Suit.png Partisan Suit Quick Punto.png Quick Punto Side Slash.png Side Slash Surround Break.png Surround Break
Passive:None! Please add appropriate skills to Category:Demonic Lancer Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism