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Difference between revisions of "Battle Axe Mastery"
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|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
+ | {{tabs | ||
+ | |name=Skill Growths | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
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− | </small> | + | |tab2=Arena |
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !Attack Speed | ||
+ | !Hit Rate | ||
+ | !Weapon Physical Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 20+3*({{#var:i}}-1)}} | ||
+ | {{!}} <!--Attack Speed--> +{{Calc|{{#var:i}}|5|9.5|10|1|1}}% | ||
+ | {{!}} <!--Hit Rate--> +{{Calc|{{#var:i}}|1.2|3|10|1|1}}% | ||
+ | {{!}} <!--Weapon Physical Atk.--> +{{Calc|{{#var:i}}|6|15|10}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 14:59, 16 November 2019
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 20 |
Prerequisite Skills: | None |
Description
Inquisitors are trained to wield gigantic axes as if they weigh nothing. Increases Attack Speed, Hit Rate, and Physical Atk. for Battle Axes.
Attributes
- SP per level: 25
- Master Level: 10
- Max Level: 20
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Attack Speed | Hit Rate | Weapon Physical Atk. |
---|---|---|---|---|
1 | 20 | +5% | +3% | +6% |
2 | 23 | +5.5% | +3.5% | +7% |
3 | 26 | +6% | +4% | +8% |
4 | 29 | +6.5% | +4.5% | +9% |
5 | 32 | +7% | +5% | +10% |
6 | 35 | +7.5% | +5.5% | +11% |
7 | 38 | +8% | +6% | +12% |
8 | 41 | +8.5% | +6.5% | +13% |
9 | 44 | +9% | +7% | +14% |
10 | 47 | +9.5% | +7.5% | +15% |
11 | 50 | +10% | +8% | +16% |
12 | 53 | +10.5% | +8.5% | +17% |
13 | 56 | +11% | +9% | +18% |
14 | 59 | +11.5% | +9.5% | +19% |
15 | 62 | +12% | +10% | +20% |
16 | 65 | +12.5% | +10.5% | +21% |
17 | 68 | +13% | +11% | +22% |
18 | 71 | +13.5% | +11.5% | +23% |
19 | 74 | +14% | +12% | +24% |
20 | 77 | +14.5% | +12.5% | +25% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Female Priest Skills | |
---|---|
Active: | Choke Smash Cure Cut-in Dash Healing Prayer Heavy Sins Holy Flash Holy Smash Punishing Cross Raid Rising Cut (Female Priest) Thunder Amulet Weapon Parry |
Passive: | None! Please add appropriate skills to Category:Female Priest Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |