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Difference between revisions of "Ghost Flame"
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|PrerequisiteLevel=10 | |PrerequisiteLevel=10 | ||
|Command={{Down}}+{{Z}} | |Command={{Down}}+{{Z}} | ||
− | |Description=Creates two icy flames that temporarily increase the caster's Physical/Magic Def., and can be shot at enemies. | + | |
− | Can be changed to {{IconLink|Delusional Flames}} after you Advance to a [[Dimension Walker]]. | + | |Description=Creates two icy flames that temporarily increase the caster's Physical/Magic Def., and can be shot at enemies. |
+ | |||
+ | Can be changed to {{IconLink|Delusional Flames}} after you Advance to a [[Dimension Walker]].<br><br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Repress the skill to release. | ||
+ | |||
+ | [For Dimension Walkers]<br> | ||
+ | - Can be changed to the Delusional Flames skill. | ||
+ | |||
|Attributes= | |Attributes= | ||
*{{SP per level|15}} | *{{SP per level|15}} | ||
Line 15: | Line 23: | ||
*{{SkillAttribute|Max Level|20}} | *{{SkillAttribute|Max Level|20}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown| | + | *{{Cooldown|10 sec.}} |
*{{SkillAttribute|Duration|120 sec.}} | *{{SkillAttribute|Duration|120 sec.}} | ||
'''[Delusional Flames Effects]''' | '''[Delusional Flames Effects]''' | ||
− | *{{SkillAttribute|Duration|- | + | *{{SkillAttribute|Duration|- sec.}} |
|Notes= | |Notes= | ||
*Flames travel a maximum distance of ~200-250Px. | *Flames travel a maximum distance of ~200-250Px. | ||
**The first flame travels a shorter distance than the second. | **The first flame travels a shorter distance than the second. | ||
− | *The skill's secondary active ability can be used during the animations of | + | *The skill's secondary active ability can be used during the animations of certain skills. |
− | |||
*Can be converted to physical damage through {{IconLink|Conversion}}. | *Can be converted to physical damage through {{IconLink|Conversion}}. | ||
− | *Can be improved with {{IconLink|Ghost Flame Upgrade}} | + | *Can be improved with {{IconLink|Ghost Flame Upgrade}}. |
+ | |||
|SkillGrowth= | |SkillGrowth= | ||
− | + | <span style="display:none">{{</span> | |
− | |||
− | |||
− | |||
<small> | <small> | ||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:pmdef|1504,1686,1876,2078,2286,2507,2737,2979,3230,3490,3763,4042,4333,4635,4945,5268,5597,5939,6293,6654}}<!--Create an array named "pmdef" and fill it with X values--> |
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = 10 | + | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 10+3*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 10+3*({{#var:i}}-1)}} | ||
{{!}} <!--MP--> {{Calc|{{#var:i}}|30|345|20}} | {{!}} <!--MP--> {{Calc|{{#var:i}}|30|345|20}} | ||
− | {{!}} <!--Physical/Magical Def. Bonus per Each--> {{ | + | {{!}} <!--Physical/Magical Def. Bonus per Each--> +{{#arrayindex:pmdef| {{#expr: {{#var:i}}-1 }} }} |
{{!}} <!--Discharge Atk. per Each--> {{Calc|{{#var:i}}|772|1602|20}}% | {{!}} <!--Discharge Atk. per Each--> {{Calc|{{#var:i}}|772|1602|20}}% | ||
− | {{!}} <!--Delusional Flames - Damage Reduction per Each--> {{Calc|{{#var:i}}|5.5|15|20|1|1}}% | + | {{!}} <!--Delusional Flames - Damage Reduction per Each--> +{{Calc|{{#var:i}}|5.5|15|20|1|1}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
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</small> | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
− | |||
− | |||
− | |||
}} | }} |
Revision as of 13:44, 19 April 2021
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 10 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 귀설화 |
Description
Creates two icy flames that temporarily increase the caster's Physical/Magic Def., and can be shot at enemies.
Can be changed to Delusional Flames after you Advance to a Dimension Walker.
[Special Function]
- Repress the skill to release.
[For Dimension Walkers]
- Can be changed to the Delusional Flames skill.
Attributes
- SP per level: 15
- Master Level: 10
- Max Level: 20
- Casting Time: Instant Cast
- Cooldown: 10 sec.
- Duration: 120 sec.
[Delusional Flames Effects]
- Duration: - sec.
Notes
- Flames travel a maximum distance of ~200-250Px.
- The first flame travels a shorter distance than the second.
- The skill's secondary active ability can be used during the animations of certain skills.
- Can be converted to physical damage through Conversion.
- Can be improved with Ghost Flame Upgrade.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Physical/Magical Def. Bonus per Each | Discharge Atk. per Each | Delusional Flames - Damage Reduction per Each |
---|---|---|---|---|---|
1 | 10 | 30 | +1504 | 772% | +5.5% |
2 | 13 | 47 | +1686 | 816% | +6% |
3 | 16 | 63 | +1876 | 859% | +6.5% |
4 | 19 | 80 | +2078 | 903% | +7% |
5 | 22 | 96 | +2286 | 947% | +7.5% |
6 | 25 | 113 | +2507 | 990% | +8% |
7 | 28 | 129 | +2737 | 1034% | +8.5% |
8 | 31 | 146 | +2979 | 1078% | +9% |
9 | 34 | 163 | +3230 | 1121% | +9.5% |
10 | 37 | 179 | +3490 | 1165% | +10% |
11 | 40 | 196 | +3763 | 1209% | +10.5% |
12 | 43 | 212 | +4042 | 1253% | +11% |
13 | 46 | 229 | +4333 | 1296% | +11.5% |
14 | 49 | 246 | +4635 | 1340% | +12% |
15 | 52 | 262 | +4945 | 1384% | +12.5% |
16 | 55 | 279 | +5268 | 1427% | +13% |
17 | 58 | 295 | +5597 | 1471% | +13.5% |
18 | 61 | 312 | +5939 | 1515% | +14% |
19 | 64 | 328 | +6293 | 1558% | +14.5% |
20 | 67 | 345 | +6654 | 1602% | +15% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Mage Skills | |
---|---|
Active: | Dimension: Accident Flame Shield Ghost Flame Ice Sword Lilliac Rapid Fire Teleport Trap Strike Water Cannon Wind Strike |
Passive: | Immortality The Abyss |
Male Mage TP Skills | |
---|---|
Flame Shield Upgrade Ghost Flame Upgrade Ice Sword Upgrade Trap Strike Upgrade Water Cannon Upgrade Wind Strike Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |