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Difference between revisions of "Template:DataMonster Quiet Humphrey"
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* Blow-back aura on get-up. | * Blow-back aura on get-up. | ||
* Periodically summons pairs of [[Rag Zombie]]s if there are none left in the room. | * Periodically summons pairs of [[Rag Zombie]]s if there are none left in the room. | ||
− | * Has very fast HP regeneration | + | * Has very fast HP regeneration. |
|Strategy= | |Strategy= | ||
* Humphrey himself is not very difficult to handle, as his attack is delayed and easily interrupted. However, the mob of Rag Zombies that he spawns with will cause huge problems, and killing them will only cause Humphrey to summon even more. You have to somehow avoid the Rag Zombies and kill Humphrey first, or use lots of area-of-effect attacks to damage them all at once. | * Humphrey himself is not very difficult to handle, as his attack is delayed and easily interrupted. However, the mob of Rag Zombies that he spawns with will cause huge problems, and killing them will only cause Humphrey to summon even more. You have to somehow avoid the Rag Zombies and kill Humphrey first, or use lots of area-of-effect attacks to damage them all at once. |
Latest revision as of 18:41, 16 June 2011
Data
Parameter | Value |
---|---|
Name | Quiet Humphrey |
IsBoss | No |
IsSpecial | Yes |
IsAPC | No |
IsSummon | No |
Type | |
Type2 | (Type2 empty) |
Type3 | (Type3 empty) |
Family | Dark elf family |
Family2 | (Family2 empty) |
Class | (Class empty) |
Sprite | |
SpriteSize | (SpriteSize empty) |
Portrait | (Portrait empty) |
Icon | |
Card | (Card empty) |
Level | 55 |
Dungeons | Slums Gate Tower of Illusion (floor 16) |
Drops | (Drops empty) |
Desc | The second Dark Elf general that the player fights when trudging through the Slums Gate. |
MoveList | * Has only one attack, where he raises his large flail and smashes the ground infront of him, dealing damage and causing a full-screen quake that damages everything on the ground (including other enemies).
|
Strategy | * Humphrey himself is not very difficult to handle, as his attack is delayed and easily interrupted. However, the mob of Rag Zombies that he spawns with will cause huge problems, and killing them will only cause Humphrey to summon even more. You have to somehow avoid the Rag Zombies and kill Humphrey first, or use lots of area-of-effect attacks to damage them all at once.
|
Notes | (Notes empty) |
ShortDesc | (ShortDesc empty) |