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Tower of Illusion
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You follow illusions your entire life just to learn that everything is worth nothing at all; a poignant irony that makes life the greatest gift of all. It's sad that once you learn that, life is just about over. Are you confused? Do you lack meaning in life? Have you lost your way, not knowing what to do? Let me invite you to my world of illusions where you don't have to spend your whole life struggling to find the truth. Just come to me and accept the gift of life that I have to offer you.
Tower of Illusion | |
---|---|
Location | Valley of Fallen Souls |
Min. Level | 1 |
Level | 40-70 |
Monster Level | Varies |
End Boss | None |
Description
The Tower of Illusion is a special gauntlet-type area, where you must attempt to get as far as you can. In order to move on, you must defeat all enemies on a floor before going to the next. There are 15 floors in total, and the further you go, the harder the enemies get. Consequently, the enemies also get harder if you bring more people with you. However, you're put on semi-even odds with your enemies, as your stats will increase to balance out with the enemies (much like the balancing in PvP). Entering the Tower of Illusion consumes one Dreyfus' Invitation.
- The Tower of Illusion does not require and fatigue points to enter, nor does it consume any.
Restrictions
Unlike the Tower of Death, you're free to use whatever consumables and cube frag skills you have.
You cannot use life tokens, but you can use "Use" items.
Some moves are also put on automatic cooldown (such as Awakenings), and Summmons don't carry over from one floor to the next, with the exception of a Mech's G-Series skills.
Death & Rewards
Since you can't use tokens here, if you die, that's it. You'll gain Item Cards and extra experience based on how far you made it up the tower. The further you make it up the tower, the more Item Cards and EXP you'll get. However, the max amount of Item Cards is limited to five, and the fifth can only be gotten if you beat your previous record upon completing the tower.
Monsters
- Varies from floor to floor. You'll face a wide variety of enemies throughout the tower from other areas, as well as many APCs.
- Upon defeating all the enemies on your floor, you will recover 50% HP and MP.
Floor | Monster Configuration | Notes |
---|---|---|
Name | ||
1F | Hilgave x3 | |
2F | Hilgave x4 Progue x3 |
|
3F | 1 Random low level APC | Refer to list below for possible APCs |
4F | Tau Beast x4 | |
5F | Liay (Mage) |
Liay will use Phase Shift and basic Mage skills. |
6F | Lightning Kinoll Goblin x4 |
|
7F | Expeller x4 Axe Expeller x3 |
|
8F | Daius Bloodhand (Exorcist) | Daius uses Furious Grab and Smasher. |
9F | 1 Random APCs | Higher level APCs start appearing here. |
10F | Forest Zombie x4 Karkazak x2 |
|
11F | Space Fish x8 | Space Fish cannot be launched, grabbed or knocked down. They can heal by eating the coral grass in the corners of the room. Will dispel buffs on players they attack. |
12F | Anastacia (Nen Master) Szak |
Floor Name: Absolute Defence Anastacia attacks with Nen Master skills. Try not to take too many hits as Electrocution will kick in and amplify damage done to you. |
13F | Crossfire Santiago (Spitfire) Karkazak x2 |
Santiago can use Freezing Bullet and Crossmore.(At the moment, Santiago has no weapon, so damage is very weak) |
14F | Deadly Poison Hidea (Brawler) Poison Marpisa x2 |
Hidea has a vicious Raging Vulcan/Mount that will most likely instantly kill you if you are poisoned by her or the spiders. Get up fast. |
15F | Sajin the Dragon Swordsman (Blademaster) Freet X9 |
Sajin buffs himself with Overdrive, then proceeds to spam Raging Dragon Slash with no cooldown. Can use Draw Sword and Secret Slayer Technique as well. Freets continue to respawn |
Random APC List
This covers most of the APCs that show up on the Tower of Illusion.