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Difference between revisions of "Swift"
(→Skill Growth) |
(→Skill Growth) |
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Line 29: | Line 29: | ||
| 2|| 20 || rowspan="9"|20 || +0.7% || +0.2% || +1.4% || +0.2% || +1% || +0.2% || +2% || +0.2% || 14.5 sec | | 2|| 20 || rowspan="9"|20 || +0.7% || +0.2% || +1.4% || +0.2% || +1% || +0.2% || +2% || +0.2% || 14.5 sec | ||
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 3|| 25 || +1% || +0.3% || +2% || +0.3% || +1.5% || +0.3% || +3% || +0.3% || | + | | 3|| 25 || +1% || +0.3% || +2% || +0.3% || +1.5% || +0.3% || +3% || +0.3% || 13.9 sec |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 4|| 30 || +1.4% || +0.4% || +2.8% || +0.4% || +2% || +0.4% || +4% || +0.4% || | + | | 4|| 30 || +1.4% || +0.4% || +2.8% || +0.4% || +2% || +0.4% || +4% || +0.4% || 13.4 sec |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 5|| 35 || +1.7% || +0.5% || +3.4% || +0.5% || +2.5% || +0.5% || +5% || +0.5% || | + | | 5|| 35 || +1.7% || +0.5% || +3.4% || +0.5% || +2.5% || +0.5% || +5% || +0.5% || 12.9 sec |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 6|| 40 || +2.1% || +0.6% || +4.2% || +0.6% || +3% || +0.6% || +6% || +0.6% || | + | | 6|| 40 || +2.1% || +0.6% || +4.2% || +0.6% || +3% || +0.6% || +6% || +0.6% || 12.4 sec |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 7|| 45 || +2.4% || +0.7% || +4.8% || +0.7% || +3.5% || +0.7% || +7% || +0.7% || | + | | 7|| 45 || +2.4% || +0.7% || +4.8% || +0.7% || +3.5% || +0.7% || +7% || +0.7% || 11.8 sec |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 8|| 50 || +2.8% || +0.8% || +5.6% || +0.8% || +4% || +0.8% || +8% || +0.8% || | + | | 8|| 50 || +2.8% || +0.8% || +5.6% || +0.8% || +4% || +0.8% || +8% || +0.8% || 11.3 sec |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 9|| 55 || +3.1% || +0.9% || +6.2% || +0.9% || +4.5% || +0.9% || +9% || +0.9% || | + | | 9|| 55 || +3.1% || +0.9% || +6.2% || +0.9% || +4.5% || +0.9% || +9% || +0.9% || 10.8 sec |
|-{{MaxSkillRow}} | |-{{MaxSkillRow}} | ||
| 10(M)|| 60 || +3.5% || +1% || +7% || +1% || +5% || +1% || +10% || +1% || 10.3 sec | | 10(M)|| 60 || +3.5% || +1% || +7% || +1% || +5% || +1% || +10% || +1% || 10.3 sec | ||
|} | |} | ||
{{NavSkillsRogue|open|closed}} | {{NavSkillsRogue|open|closed}} |
Revision as of 21:46, 10 April 2015
Description
The Rogue's movements become more agile, increasing hit rate, evasion, movement speed, and grants additional combo points over time. Basic attack, jump attack, dash attack can all be canceled and you acquire additional combo points when successfully hitting with certain skills.
Prerequisite
- Obtained upon becoming a Rogue
Skill Growth
Level | LV Req | SP Req | Hit Rate | Evasion Rate | Attack Speed | Movement Speed | Point Recharge Time | # of Points Recharged | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dungeon | PvP | Dungeon | PvP | Dungeon | PvP | Dungeon | PvP | Dungeon | PvP | ||||
1 | 15 | - | +0.3% | +0.1% | +0.6% | +0.1% | +0.5% | +0.1% | +1% | +0.1% | 15 sec | 20 | 1 |
2 | 20 | 20 | +0.7% | +0.2% | +1.4% | +0.2% | +1% | +0.2% | +2% | +0.2% | 14.5 sec | ||
3 | 25 | +1% | +0.3% | +2% | +0.3% | +1.5% | +0.3% | +3% | +0.3% | 13.9 sec | |||
4 | 30 | +1.4% | +0.4% | +2.8% | +0.4% | +2% | +0.4% | +4% | +0.4% | 13.4 sec | |||
5 | 35 | +1.7% | +0.5% | +3.4% | +0.5% | +2.5% | +0.5% | +5% | +0.5% | 12.9 sec | |||
6 | 40 | +2.1% | +0.6% | +4.2% | +0.6% | +3% | +0.6% | +6% | +0.6% | 12.4 sec | |||
7 | 45 | +2.4% | +0.7% | +4.8% | +0.7% | +3.5% | +0.7% | +7% | +0.7% | 11.8 sec | |||
8 | 50 | +2.8% | +0.8% | +5.6% | +0.8% | +4% | +0.8% | +8% | +0.8% | 11.3 sec | |||
9 | 55 | +3.1% | +0.9% | +6.2% | +0.9% | +4.5% | +0.9% | +9% | +0.9% | 10.8 sec | |||
10(M) | 60 | +3.5% | +1% | +7% | +1% | +5% | +1% | +10% | +1% | 10.3 sec |