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Difference between revisions of "Quick Rebound"
AradEditGuy (talk | contribs) (Move attributes into description to better match in-game's, separate SkillGrowth into dungeon/arena, add video) |
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{{SkillPage | {{SkillPage | ||
|Name=Quick Rebound | |Name=Quick Rebound | ||
− | |Video= | + | |Video=bynDI_SqOoE |
|Gender= | |Gender= | ||
|Class=General | |Class=General | ||
|Type=Active | |Type=Active | ||
|Type2= | |Type2= | ||
− | |PrerequisiteLevel= | + | |PrerequisiteLevel=1 |
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
− | |Command= | + | |Command={{C}} While downed |
− | |Description= | + | |
+ | |Description= | ||
+ | Quickly rebound up to a crouching position after getting knocked down, becoming invulnerable from any attacks for a short duration. | ||
+ | |||
+ | Grants {{IconLink|Super Armor (Status)}} for an instant after standing up. | ||
+ | |||
+ | Holding the button will keep the player crouched, maintaining invincibility frames for a longer duration. | ||
+ | |||
|Attributes= | |Attributes= | ||
− | * | + | *{{SP per level|10}} |
− | * | + | *{{CastTime|Instant Cast}} |
− | * | + | *{{Cooldown|Dungeon=5 sec|Arena=20 sec}} |
− | + | *{{SkillAttribute|MP Cost|1}} | |
− | + | ||
+ | |Notes= | ||
+ | |||
|SkillGrowth= | |SkillGrowth= | ||
− | <span style="display:none">{{</span> | + | {{tabs |
− | {| | + | |name=Skill Growths |
− | + | |tab1=Dungeon | |
+ | |contents1=<span style="display:none">{{</span> | ||
+ | {|{{SkillTableHeader}} | ||
!Lv | !Lv | ||
!Lv Req | !Lv Req | ||
− | ! | + | !Invulnerability Duration |
− | + | !Super Armor Duration | |
− | |||
− | |||
− | |||
− | !Super Armor | ||
|-{{MaxSkillRow}} | |-{{MaxSkillRow}} | ||
− | | 1 | + | | 1 || 1 || 3.0 sec || 0.30 sec |
− | |- | + | |- |
− | | 2||- | + | | 2 || - || 4.5 sec || 0.33 sec |
− | |- | + | |- |
− | | 3||- | + | | 3 || - || 6.0 sec || 0.37 sec |
|} | |} | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display:none">{{</span> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Lv | ||
+ | !Lv Req | ||
+ | !Invulnerability Duration | ||
+ | !Super Armor Duration | ||
+ | |-{{MaxSkillRow}} | ||
+ | | 1 || 1 || 1.5 sec || 0.10 sec | ||
+ | |- | ||
+ | | 2 || - || 2.25 sec || 0.11 sec | ||
+ | |- | ||
+ | | 3 || - || 3.0 sec || 0.12 sec | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | }} | ||
}} | }} |
Revision as of 10:15, 26 September 2015
Active Skill | |
Class: | |
Command: | While downed |
Prerequisite Level: | 1 |
Prerequisite Skills: | None |
Description
Quickly rebound up to a crouching position after getting knocked down, becoming invulnerable from any attacks for a short duration.
Grants Super Armor (Status) for an instant after standing up.
Holding the button will keep the player crouched, maintaining invincibility frames for a longer duration.
Attributes
- SP per level: 10
- Casting Time: Instant Cast
- Cooldown: 5 sec (20 sec in Arena )
- MP Cost: 1
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |