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Difference between revisions of "Talk:The Great Skill Metastasis Project"
(→Class Info Volunteer List: Since in AiO Free Class change is available until lv 49, I will be able to increase my update pool.) |
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*'''Male Slayer''': Altair | *'''Male Slayer''': Altair | ||
− | **'''Blade Master''': Altair | + | **'''Blade Master''': Altair, callmedatruth |
**'''Soul Bender''': Altair | **'''Soul Bender''': Altair | ||
**'''Berserker''': Lokd, Altair | **'''Berserker''': Lokd, Altair | ||
Line 43: | Line 43: | ||
*'''M. Fighter''': SirKerfluffles, Altair | *'''M. Fighter''': SirKerfluffles, Altair | ||
− | **'''M. Nen Master''': Altair | + | **'''M. Nen Master''': Altair, callmedatruth |
− | **'''M. Striker''': | + | **'''M. Striker''': callmedatruth |
− | **'''M. Brawler''': SirKerfluffles | + | **'''M. Brawler''': SirKerfluffles |
**'''M. Grappler''': Altair | **'''M. Grappler''': Altair | ||
Line 51: | Line 51: | ||
**'''F. Nen Master''': Altair | **'''F. Nen Master''': Altair | ||
**'''F. Striker''': Altair | **'''F. Striker''': Altair | ||
− | **'''F. Brawler''': Altair | + | **'''F. Brawler''': Altair, callmedatruth |
**'''F. Grappler''': AradEditGuy, Altair | **'''F. Grappler''': AradEditGuy, Altair | ||
*'''M. Gunner''': Altair | *'''M. Gunner''': Altair | ||
− | **'''M. Ranger''': Altair | + | **'''M. Ranger''': Altair, callmedatruth |
**'''M. Launcher''': Altair | **'''M. Launcher''': Altair | ||
**'''M. Mechanic''': Altair | **'''M. Mechanic''': Altair |
Revision as of 02:03, 21 January 2016
Final Project Phase Discussion
Well there's no physical reason you guys can't start editing now so might as well have this discussion now. You guys can even jump in on the format updating and do it right the first time if it's not done already (unlike me who can't since I play like 3 classes). When updating the skill pages, let's try to make it so that we fill them in as much as possible. Here's some main points that should be addressed. --SirKerfluffles (talk) 10:25, 9 August 2015 (PDT)
- 1. So in the Description section, at the minimum could we get the game's description of the move in there (even if they sometimes aren't that great).
- 2. Double check all the information already on the page. Delete/Fill in the blanks as necessary.
- Related: In most formatting updates I did, since a majority of the pages are missing something or another anyways I was lazy and left blank attributes and stuff in there from the template (even on some tp pages where I know they don't make sense).
- From what I've seen, next to none of the pages have arena based info, so let's try and get that in there.
- 3. How do we want to handle the videos section? Like for TP skills, there COULD be a video of the move, but really it's only make sense if it was a comparison video of the move with vs. w/o the TP buff, and it's not really that necessary. Do we just want to leave them as "no video", or just link the video of the move again, or what?
- 4. Double check that all of the skills from the class are there, spelled correctly, and have the proper image.
- There may also still be some extra skills lying around. I've seen some esp. for Monk and Exorcist at the minimum when I was mass image uploading.
- Example: Shield Stark Upgrade should be Stark Shield Upgrade
- Example: shows up as the image that shows up the Avenger's Thunder Mine skill instead of File:AV4.png.
- 5. Side note: Arrol has brought up that it'd be nice if we could delete the unused attributes from the skill tables (ex: erase "Tab3" if the move is not toggleable, "Video2" and "NameTab2" if there's no other video. What do you guys think of this? Just after updates seem done, go in and remove the unused attributes?
- 6. Should we have designated class executives, people who would maybe be in charge of final information checking and could be in charge of removing the Missing Info tag or something.
- 7. EDIT: Also, I still don't think we've reached a definite conclusion on how we're handling Male/Female fighter skill pages. It really sounds like it's up to discussion/collaboration on deciding how similar the skills are to each other on each case. Like for M/F gunners we do the tabs approach (ex: Fastest Gun) since they're not so different (from what I heard). And if the fighter skills function like that then use tabs, but otherwise make 2 separate pages like Venom Mine?
- 3. Well, isn't all passive skills do not have videos? How is TP skills different? I might be able to "hide" videos section just for Passive and/or TP skills in the template.
- 5. I have no preference. I'm just lazy to type in the unused attributes even if it's just copying and pasting.
- 6. That is going to be hard since whoever has played the class will know if Missing Info tags should be removed or not.
- 7. The "not reaching to a definite conclusion" is true. From what I know, we were planning to separate the Fighter skills into two pages, due to differences in description, skill growth, and notes. However, a solution could be we use Tabs in all the sections and we can stick to one page for simplicity. I'm not sure how the prerequisite skills and/or commands sections are going to work however. --Dfoplayer (talk) 11:41, 9 August 2015 (PDT)
- 3. Some passives and TP skills could use a video while others don't really need them. Passives that have a real observable effect like Spiritual Sacrifice or Loyal Servant should get videos, especially if they already have one in game. TP skills that just increase the damage of a skill or something similar don't need a video but for ones like Shadow Binding Upgrade or Hired Summon: Hellflower Aukuso Upgrade that have a pretty big change to the way the skill works should get a video.
- 5. I'm not sure what you mean by this. Is there an example page that has this issue?
- --Lokd (talk) 14:48, 9 August 2015 (PDT)
- Well now I see the two video tabs but I don't see how it's that big of a problem. It's not exactly in the way or anything.--Lokd (talk) 15:10, 9 August 2015 (PDT)
- Yeah not sure exactly why it's an issue for him. I'm guessing it just for having a cleaner page behind the scenes. Though I have some reasons to prefer to just leave the blank things in, I'm fine with whatever for the final product. --SirKerfluffles (talk) 15:28, 9 August 2015 (PDT)
- Well now I see the two video tabs but I don't see how it's that big of a problem. It's not exactly in the way or anything.--Lokd (talk) 15:10, 9 August 2015 (PDT)
- --Lokd (talk) 14:48, 9 August 2015 (PDT)
Class Info Volunteer List
Add your name below if you wanna help work on a class so we know who else we need. EDIT: Multiple people per class is totally fine. (Feel free to move this section if it's better off elsewhere, like on the main page) --SirKerfluffles (talk) 10:25, 9 August 2015 (PDT)
- Male Slayer: Altair
- Blade Master: Altair, callmedatruth
- Soul Bender: Altair
- Berserker: Lokd, Altair
- Asura: Arrol, Altair
- F. Slayer: AradEditGuy, Altair
- Sword Master: AradEditGuy, Altair
- Demon Slayer: Altair
- Vagabond: Altair
- Dark Templar: Lokd, Altair
- M. Fighter: SirKerfluffles, Altair
- M. Nen Master: Altair, callmedatruth
- M. Striker: callmedatruth
- M. Brawler: SirKerfluffles
- M. Grappler: Altair
- F. Fighter: Altair
- F. Nen Master: Altair
- F. Striker: Altair
- F. Brawler: Altair, callmedatruth
- F. Grappler: AradEditGuy, Altair
- M. Gunner: Altair
- M. Ranger: Altair, callmedatruth
- M. Launcher: Altair
- M. Mechanic: Altair
- M. Spitfire: Altair
- F. Gunner: Altair
- F. Ranger: Altair
- F. Launcher: AradEditGuy, Altair
- F. Mechanic: Altair
- F. Spitfire: Altair
- M. Mage: Altair
- Elemental Bomber: Altair
- Glacial Master: Altair
- F. Mage: Altair
- Elementalist: User:Everspace
- Summoner: Lokd
- Witch: AradEditGuy
- Battle Mage: Altair
- Priest: AradEditGuy, Altair
- Crusader: Altair
- Monk: AradEditGuy, Altair
- Exorcist: Altair
- Avenger: Altair
- Thief: Altair
- Rogue: Altair
- Necromancer: Altair
- Kunoichi: Altair
- Shadow Dancer:
- Dark Knight: SirKerfluffles,
- Knight:
- Elven Knight:
- Chaos: AradEditGuy
- Creator: