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Difference between revisions of "Sub Weapon Crusher"
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*{{SkillAttribute|Max Level|11}} | *{{SkillAttribute|Max Level|11}} | ||
+ | *{{SP per level|20}} | ||
|SkillGrowth= | |SkillGrowth= | ||
− | + | *{{SkillAttribute|Level|n}} | |
− | + | *{{SkillAttribute|Lv Req|15+3(n-1)}} | |
− | | | + | *{{SkillAttribute|Physical Atk.|433%+34(n-1)%}} |
− | | | + | *{{SkillAttribute|Enemy's Immobility Duration|+50%+10(n-1)%}} |
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Revision as of 08:36, 2 October 2018
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Description
Allows the Launcher to strike enemies with swinging motion upon equipping subweapons for use.
Attributes
- Master Level: 1
- Max Level: 11
- SP per level: 20
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
- Level: n
- Lv Req: 15+3(n-1)
- Physical Atk.: 433%+34(n-1)%
- Enemy's Immobility Duration: +50%+10(n-1)%
General TP Skills | |
---|---|
Basic Training Upgrade |