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Difference between revisions of "Rising Lance"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|Type3= | |Type3= | ||
|PrerequisiteLevel=25 | |PrerequisiteLevel=25 | ||
− | |PrerequisiteSkill={{IconLink|Ground Seeker}} | + | |PrerequisiteSkill={{IconLink|Ground Seeker}} Lv1 |
− | |Command={{up}}{{IconLink|Mirage Stance}} | + | |Command={{up}}+{{IconLink|Mirage Stance}} |
− | |Description=A mirage skill which can be casted while walking, dashing, basic attacking or performing another skill. Jump into the air and throw a javelin to super hold enemies. If you cast this skill while performing another skill, it will leave a mirage of yourself to continue casting that skill | + | |Description=A mirage skill which can be casted while walking, dashing, basic attacking or performing another skill. Jump into the air and throw a javelin to super hold enemies.<br> |
+ | If you cast this skill while performing another skill, it will leave a mirage of yourself to continue casting that skill. | ||
+ | Thrown Javelins cause Super Hold and enemies that are high up in the air are held for longer.<br> | ||
+ | You can also move side to side while jumping to throw the javelin. | ||
+ | |||
+ | Can be used with Up & Mirage Stance command.<br> | ||
+ | Can be used while waking, basic attacking, dashing, dash attacking. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|15}} | *{{SP per level|15}} | ||
− | *{{ | + | *{{SkillAttribute|Master Level|50}} |
− | *{{ | + | *{{SkillAttribute|Max Level|60}} |
− | *{{ | + | *{{CastTime|Dungeon=Instant Cast}} |
+ | *{{Cooldown|Dungeon=8 sec.}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Airborne Enemy Super Hold Duration|3.5 sec.}} | ||
+ | *{{SkillAttribute|Ground Enemy Super Hold Duration|2.5 sec.}} | ||
|Notes= | |Notes= | ||
* {{IconLink|Aura Javelin}}, starting at certain levels, increases its power and super hold duration based on this skill's stats. | * {{IconLink|Aura Javelin}}, starting at certain levels, increases its power and super hold duration based on this skill's stats. | ||
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|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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!MP | !MP | ||
!Javelin Atk. | !Javelin Atk. | ||
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 36 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}} | |
− | |- | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|70|352|33}} |
− | + | {{!}} <!--Javelin Atk.--> {{Calc|{{#var:i}}|3737|15871|33}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 14:11, 28 May 2019
Active Skill | |
Class: | |
Command: | + Mirage Stance |
Prerequisite Level: | 25 |
Prerequisite Skills: | Ground Seeker Lv1 |
Description
A mirage skill which can be casted while walking, dashing, basic attacking or performing another skill. Jump into the air and throw a javelin to super hold enemies.
If you cast this skill while performing another skill, it will leave a mirage of yourself to continue casting that skill.
Thrown Javelins cause Super Hold and enemies that are high up in the air are held for longer.
You can also move side to side while jumping to throw the javelin.
Can be used with Up & Mirage Stance command.
Can be used while waking, basic attacking, dashing, dash attacking.
Attributes
- SP per level: 15
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 8 sec.
- Basic Attack Cancelable Skill
- Airborne Enemy Super Hold Duration: 3.5 sec.
- Ground Enemy Super Hold Duration: 2.5 sec.
Notes
- Aura Javelin, starting at certain levels, increases its power and super hold duration based on this skill's stats.
- Upon learning Formless Lance Technique, a Mirage will mimic this skill upon cast, with a reduced amount of damage
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Javelin Atk. |
---|---|---|---|
1 | 25 | 70 | 3737% |
2 | 27 | 79 | 4116% |
3 | 29 | 88 | 4495% |
4 | 31 | 96 | 4875% |
5 | 33 | 105 | 5254% |
6 | 35 | 114 | 5633% |
7 | 37 | 123 | 6012% |
8 | 39 | 132 | 6391% |
9 | 41 | 141 | 6771% |
10 | 43 | 149 | 7150% |
11 | 45 | 158 | 7529% |
12 | 47 | 167 | 7908% |
13 | 49 | 176 | 8287% |
14 | 51 | 185 | 8666% |
15 | 53 | 193 | 9046% |
16 | 55 | 202 | 9425% |
17 | 57 | 211 | 9804% |
18 | 59 | 220 | 10183% |
19 | 61 | 229 | 10562% |
20 | 63 | 237 | 10942% |
21 | 65 | 246 | 11321% |
22 | 67 | 255 | 11700% |
23 | 69 | 264 | 12079% |
24 | 71 | 273 | 12458% |
25 | 73 | 282 | 12838% |
26 | 75 | 290 | 13217% |
27 | 77 | 299 | 13596% |
28 | 79 | 308 | 13975% |
29 | 81 | 317 | 14354% |
30 | 83 | 326 | 14733% |
31 | 85 | 334 | 15113% |
32 | 87 | 343 | 15492% |
33 | 89 | 352 | 15871% |
34 | 91 | 361 | 16250% |
35 | 93 | 370 | 16629% |
36 | 95 | 378 | 17009% |
37 | 97 | 387 | 17388% |
38 | 99 | 396 | 17767% |
39 | 101 | 405 | 18146% |
40 | 103 | 414 | 18525% |
41 | 105 | 423 | 18905% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Demonic Lancer Skills | |
---|---|
Active: | Ankle Cut (Demonic Lancer) Double Throw (Demonic Lancer) Endure Helm Shot Hook and Throw Paratrooper Partisan Suit Quick Punto Side Slash Surround Break |
Passive: | None! Please add appropriate skills to Category:Demonic Lancer Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |