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Difference between revisions of "Skirmisher Light Armor Mastery"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|Class=Skirmisher | |Class=Skirmisher | ||
|Type=Passive | |Type=Passive | ||
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|PrerequisiteLevel=1 | |PrerequisiteLevel=1 | ||
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|Description= | |Description= | ||
Light Armor increases Strength, Vitality, Spirit, MP Recovery, Max HP, Max MP, Physical Critical Chance, and Hit Recovery.<br><br> | Light Armor increases Strength, Vitality, Spirit, MP Recovery, Max HP, Max MP, Physical Critical Chance, and Hit Recovery.<br><br> |
Revision as of 17:33, 19 June 2019
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 1 |
Prerequisite Skills: | None |
Description
Light Armor increases Strength, Vitality, Spirit, MP Recovery, Max HP, Max MP, Physical Critical Chance, and Hit Recovery.
The more Light Armor you have equipped, the more powerful the skill's effects.
Increases more Strength than general Light Armor Mastery.
Attributes
- SP per level: 0
- Master Level: 1
- Max Level: 1
Notes
- Obtained automatically upon class changing into a Skirmisher.
- Cannot be reset to level 0.
Demonic Lancer Skills | |
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Active: | Ankle Cut (Demonic Lancer) Double Throw (Demonic Lancer) Endure Helm Shot Hook and Throw Paratrooper Partisan Suit Quick Punto Side Slash Surround Break |
Passive: | None! Please add appropriate skills to Category:Demonic Lancer Skills and Category:Passive Skills |
General TP Skills | |
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Basic Training Upgrade |