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Difference between revisions of "Heavy Firearm Technique"
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{{SkillPage | {{SkillPage | ||
|Name=Heavy Firearm Technique | |Name=Heavy Firearm Technique | ||
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|Gender=Both | |Gender=Both | ||
|Class=Launcher | |Class=Launcher | ||
|Type=Passive | |Type=Passive | ||
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|PrerequisiteLevel=15 | |PrerequisiteLevel=15 | ||
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|Description=Improves the Launcher's heavy fire-arm handling skills. Increases all Heavy Firearm skills except for the 1st/2nd Awakening skills by 1 level. | |Description=Improves the Launcher's heavy fire-arm handling skills. Increases all Heavy Firearm skills except for the 1st/2nd Awakening skills by 1 level. | ||
Revision as of 18:08, 19 June 2019
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Description
Improves the Launcher's heavy fire-arm handling skills. Increases all Heavy Firearm skills except for the 1st/2nd Awakening skills by 1 level.
Affected skills:
- M-137 Gatling Gun
- M-3 Flamethrower
- BBQ
- Cannon Ball
- Flame Pillar
- Laser Rifle
- Steyr AMR
- FM-31 Grenade Launcher
- FM-92 Stinger
- FM-92 SW Stinger
- FM-92 mk2 Lancer
- FM-92 mk2 Lancer SW
- Quantum Bomb
- X-1 Extruder
- Plasma Booster
- MSC-7
- FSC-7
- Seismic Wave
- PT-15 Prototype
Attributes
- SP per level: 0
- Master Level: 1
- Max Level: 1
Notes
- Obtained automatically upon becoming a Launcher.
- Cannot be reset to level 0.
General TP Skills | |
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Basic Training Upgrade |