Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Disastrous Quake"
m |
(Updated numbers + added Arena values) |
||
Line 6: | Line 6: | ||
|Video= | |Video= | ||
|Video2= | |Video2= | ||
− | |||
− | |||
|Class=Troubleshooter | |Class=Troubleshooter | ||
|Class2= | |Class2= | ||
|Type=Active | |Type=Active | ||
− | |||
− | |||
|PrerequisiteLevel=40 | |PrerequisiteLevel=40 | ||
|PrerequisiteSkill={{IconLink|Igniting Slash}} Lv1 | |PrerequisiteSkill={{IconLink|Igniting Slash}} Lv1 | ||
Line 20: | Line 16: | ||
The ground explodes, inflicting great Physical damage on enemies in a wide area.<br> | The ground explodes, inflicting great Physical damage on enemies in a wide area.<br> | ||
Enemies hit by you while you charge are pushed away.<br> | Enemies hit by you while you charge are pushed away.<br> | ||
− | Hold down the Down key after casting this skill to skip the dash and immediately strike the ground. | + | Hold down the {{Down}} key after casting this skill to skip the dash and immediately strike the ground. |
|Attributes= | |Attributes= | ||
*{{SP per level|50}} | *{{SP per level|50}} | ||
*{{SkillAttribute|Master Level|50}} | *{{SkillAttribute|Master Level|50}} | ||
*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
− | *{{CastTime| | + | *{{CastTime|Instant Cast}} |
− | *{{Cooldown|Dungeon=25 sec | + | *{{Cooldown|Dungeon=25 sec|Arena=30 sec}} |
*{{CubeCost|1}} | *{{CubeCost|1}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
*{{Cancelable}} | *{{Cancelable}} | ||
|Notes= | |Notes= | ||
+ | *Can be improved with {{IconLink|Disastrous Quake Upgrade}}, increasing the skill's Atk. | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
+ | {{tabs | ||
+ | |name=Skill Growths | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
Line 47: | Line 48: | ||
{{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}} | ||
{{!}} <!--MP--> {{Calc|{{#var:i}}|80|385|26}} | {{!}} <!--MP--> {{Calc|{{#var:i}}|80|385|26}} | ||
− | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|10610|39676|28}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
− | + | <span style="display: none;">}}</span> | |
− | </small> | + | |tab2=Arena |
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Explosion Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 23 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|80|385|26}} | ||
+ | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|330|1066|23}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 13:07, 9 November 2019
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 40 |
Prerequisite Skills: | Igniting Slash Lv1 |
Description
Laces his sword with explosives, dashes forward, and strikes the ground with it.
The ground explodes, inflicting great Physical damage on enemies in a wide area.
Enemies hit by you while you charge are pushed away.
Hold down the key after casting this skill to skip the dash and immediately strike the ground.
Attributes
- SP per level: 50
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 25 sec (30 sec in Arena )
- This skill consumes 1 Clear Cube Fragment.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
Notes
- Can be improved with Disastrous Quake Upgrade, increasing the skill's Atk.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Explosion Atk. |
---|---|---|---|
1 | 40 | 80 | 10610% |
2 | 42 | 92 | 11687% |
3 | 44 | 104 | 12763% |
4 | 46 | 117 | 13840% |
5 | 48 | 129 | 14916% |
6 | 50 | 141 | 15993% |
7 | 52 | 153 | 17069% |
8 | 54 | 165 | 18146% |
9 | 56 | 178 | 19222% |
10 | 58 | 190 | 20299% |
11 | 60 | 202 | 21375% |
12 | 62 | 214 | 22452% |
13 | 64 | 226 | 23528% |
14 | 66 | 239 | 24605% |
15 | 68 | 251 | 25681% |
16 | 70 | 263 | 26758% |
17 | 72 | 275 | 27834% |
18 | 74 | 287 | 28911% |
19 | 76 | 300 | 29987% |
20 | 78 | 312 | 31064% |
21 | 80 | 324 | 32140% |
22 | 82 | 336 | 33217% |
23 | 84 | 348 | 34293% |
24 | 86 | 361 | 35370% |
25 | 88 | 373 | 36446% |
26 | 90 | 385 | 37523% |
27 | 92 | 397 | 38599% |
28 | 94 | 409 | 39676% |
29 | 96 | 422 | 40753% |
30 | 98 | 434 | 41829% |
31 | 100 | 446 | 42906% |
32 | 102 | 458 | 43982% |
33 | 104 | 470 | 45059% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Agent Skills | |
---|---|
Active: | Angle Shot Beam Slash Black Crescent Consecutive Shots Core Shield Dead Lift G-Bomb Mighty Strike Rabbit Punch Romantic Dash |
Passive: | None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills |
Agent TP Skills | |
---|---|
Angle Shot Upgrade Beam Slash Upgrade Black Crescent Upgrade Core Shield Upgrade Dead Lift Upgrade G-Bomb Upgrade Mighty Strike Upgrade Rabbit Punch Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |