Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Mountainous Wheel Upgrade"
(Updated Description; Using SkillAttribute; Updated Notes; Updated SkillGrowth) |
|||
Line 8: | Line 8: | ||
|Command= | |Command= | ||
|PrerequisiteLevel=50 | |PrerequisiteLevel=50 | ||
− | |PrerequisiteSkill={{IconLink|Mountainous Wheel}} | + | |PrerequisiteSkill={{IconLink|Mountainous Wheel}} Lv1 |
|Description= | |Description= | ||
− | Increases Jump Height, | + | Increases Jump Height, Atk., and Shockwave Range. |
|Attributes= | |Attributes= | ||
Line 17: | Line 17: | ||
**{{SkillAttribute|Jump Height|+6 px}} | **{{SkillAttribute|Jump Height|+6 px}} | ||
**{{SkillAttribute|Atk.|+8%}} | **{{SkillAttribute|Atk.|+8%}} | ||
− | |||
− | |||
**{{SkillAttribute|Shockwave Range per Level|+4%}} | **{{SkillAttribute|Shockwave Range per Level|+4%}} | ||
|Notes= | |Notes= | ||
− | |||
− | |||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !Jump Height |
− | ! | + | !Atk. |
− | ! | + | !Shock Wave Range |
− | |- | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{!}}- {{#ifexpr: {{#var:i}} = 5 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 7 | {{MaxSkillRow}} }} |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}} | |
− | + | {{!}} <!--Jump Height.--> +{{#expr: 6*{{#var:i}} round 0}} px | |
− | + | {{!}} <!--Atk.--> +{{#expr: 8*{{#var:i}} round 1}}% | |
− | + | {{!}} <!--Shock Wave Range.--> +{{#expr: 4*{{#var:i}} round 1}}% | |
− | + | {{!}}- | |
− | + | }} | |
− | |||
− | |||
− | |||
|} | |} | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 20:54, 16 December 2019
TP Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 50 |
Prerequisite Skills: | ![]() |
Description
Increases Jump Height, Atk., and Shockwave Range.
Attributes
- TP per level: 1
- Property per Level:
- Jump Height: +6 px
- Atk.: +8%
- Shockwave Range per Level: +4%
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Jump Height | Atk. | Shock Wave Range |
---|---|---|---|---|
1 | 50 | +6 px | +8% | +4% |
2 | 55 | +12 px | +16% | +8% |
3 | 60 | +18 px | +24% | +12% |
4 | 65 | +24 px | +32% | +16% |
5 | 70 | +30 px | +40% | +20% |
6 | 75 | +36 px | +48% | +24% |
7 | 80 | +42 px | +56% | +28% |
General TP Skills | |
---|---|
![]() |