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Difference between revisions of "Charge Crash"
(→Blade Master) |
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== Blade Master == | == Blade Master == | ||
+ | *Values updated as of Act X Rebirth | ||
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | {| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | ||
|-{{Bgblue}} | |-{{Bgblue}} | ||
Line 30: | Line 31: | ||
!Shoulder Tackle Attack | !Shoulder Tackle Attack | ||
!Upper Cut Attack | !Upper Cut Attack | ||
− | ! | + | !Downward Slash<br>Max Charge |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 1|| | + | | 1||30||rowspan="21"|35||70||rowspan="21"|Instant||rowspan="21"|10s||240%||360%||rowspan="21"|0.4s |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 2|| | + | | 2||32||78||265%||397% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 3|| | + | | 3||34||87||290%||434% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 4|| | + | | 4||36||96||314%||472% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 5|| | + | | 5||38||105||339%||509% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 6|| | + | | 6||40||113||364%||546% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 7|| | + | | 7||42||122||389%||583% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 8|| | + | | 8||44||131||414%||621% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 9|| | + | | 9||46||140||439%||658% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 10|| | + | | 10||48||148||463%||695% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 11|| | + | | 11||50||157||488%||732% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 12|| | + | | 12||52||166||513%||770% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 13|| | + | | 13||54||175||538%||807% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 14|| | + | | 14||56||184||563%||844% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 15|| | + | | 15||58||192||588%||881% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 16|| | + | | 16||60||201||612%||919% |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 17||-|| | + | | 17||62||210||637%||956% |
+ | |-{{SkillRow}} | ||
+ | | 18||64||X||X%||X% | ||
+ | |-{{SkillRow}} | ||
+ | | 19||66||X||X%||X% | ||
+ | |-{{SkillRow}} | ||
+ | | 20||68||X||X%||X% | ||
+ | |-{{SkillRow}} | ||
+ | | 21||70||X||X%||X% | ||
|} | |} |
Revision as of 08:12, 1 July 2011
Description
Charges a slight distance forward then uppercuts, dealing damage to any target in the the user's path. A target in collision will be forcefully knocked back.
Details
- You can inflict additional hit by possessing Zanbato or Bludgeon Mastery Lv 7+ (You must equip a corresponding weapon to do so.) The hit is a standing attack in which the Blade Master charges up the weapon and slams it into the ground.
- One of the main skills for a Blade Master, both in PvE and PvP.
- Upper cuts at the end of charge has super armor effect.
- More targets the user charge crash into, the longer it takes to perform the uppercut portion, leaving the user vulnerable to attack
Blade Master
- Values updated as of Act X Rebirth
Lv | Lv Req | SP | MP | Casting Time |
Cool Time |
Shoulder Tackle Attack | Upper Cut Attack | Downward Slash Max Charge |
---|---|---|---|---|---|---|---|---|
1 | 30 | 35 | 70 | Instant | 10s | 240% | 360% | 0.4s |
2 | 32 | 78 | 265% | 397% | ||||
3 | 34 | 87 | 290% | 434% | ||||
4 | 36 | 96 | 314% | 472% | ||||
5 | 38 | 105 | 339% | 509% | ||||
6 | 40 | 113 | 364% | 546% | ||||
7 | 42 | 122 | 389% | 583% | ||||
8 | 44 | 131 | 414% | 621% | ||||
9 | 46 | 140 | 439% | 658% | ||||
10 | 48 | 148 | 463% | 695% | ||||
11 | 50 | 157 | 488% | 732% | ||||
12 | 52 | 166 | 513% | 770% | ||||
13 | 54 | 175 | 538% | 807% | ||||
14 | 56 | 184 | 563% | 844% | ||||
15 | 58 | 192 | 588% | 881% | ||||
16 | 60 | 201 | 612% | 919% | ||||
17 | 62 | 210 | 637% | 956% | ||||
18 | 64 | X | X% | X% | ||||
19 | 66 | X | X% | X% | ||||
20 | 68 | X | X% | X% | ||||
21 | 70 | X | X% | X% |