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Difference between revisions of "Immortality"

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(Details)
(Details)
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*Recovery Mode is activated upon death (HP reaching 0).
 
*Recovery Mode is activated upon death (HP reaching 0).
 
*HP is recovered up to 10% duration the invincibility period.
 
*HP is recovered up to 10% duration the invincibility period.
*There is 2 seconds worth of invincibility after standing up, can be extended if you die whilst being frozen, stunned, immobilized etc.
+
*There is 2 seconds worth of invincibility after standing up; this can be delayed if you die whilst being frozen, stunned, stonecursed etc.
 +
*Effects like immobility, poison, burning, etc that do not fully lock down a character will not delay activation of Immortality, and will remain after reviving.
 
*Dying while in Recovery Mode will result in a real death.
 
*Dying while in Recovery Mode will result in a real death.
*HP recovery items are disabled in Recovery Mode. MP recovery items are still useable.
+
*HP recovery items are disabled in Recovery Mode. MP recovery items are still useable. Items that recover both HP and MP are disabled.
 
*Cool down is the same duration.  
 
*Cool down is the same duration.  
*Immortality has infinite uses.
+
*You can use oil flasks/bombs in a safe area to activate this skill and recover your hp.
 
*Immortality status cannot be removed using World Toys even though its level can only be 1.
 
*Immortality status cannot be removed using World Toys even though its level can only be 1.
  

Revision as of 15:23, 14 September 2012


Description

Upon reaching 0 HP, Immortality activates. The male mage gains two seconds of invulnerability and begins rapidly regenerating HP, but takes increased damage. Dying in this state will actually kill the male mage.

Prerequisite

Received upon creation of Male Mage.

Details

  • Recovery Mode is activated upon death (HP reaching 0).
  • HP is recovered up to 10% duration the invincibility period.
  • There is 2 seconds worth of invincibility after standing up; this can be delayed if you die whilst being frozen, stunned, stonecursed etc.
  • Effects like immobility, poison, burning, etc that do not fully lock down a character will not delay activation of Immortality, and will remain after reviving.
  • Dying while in Recovery Mode will result in a real death.
  • HP recovery items are disabled in Recovery Mode. MP recovery items are still useable. Items that recover both HP and MP are disabled.
  • Cool down is the same duration.
  • You can use oil flasks/bombs in a safe area to activate this skill and recover your hp.
  • Immortality status cannot be removed using World Toys even though its level can only be 1.
  • Recovery Mode Received Damage Amplification: 50%
  • HP Recovered Immediately Upon Death: 10%
  • Recovery Mode Duration (Normal Dungeon): 15 seconds
  • Recovery Mode Duration (Ancient/Otherworld Dungeon): 60 seconds
  • Recovery Mode Duration (Valley of Fallen Souls): 60 seconds
  • Recovery Mode Duration (War Zone): 60 seconds
  • Recovery Mode Duration (PvP Arena) : 120 seconds