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Tower of the Dead

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Revision as of 10:55, 14 September 2010 by Ultratech87 (talk | contribs) (ToD Floors 1-14)
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Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.
Tower of Death
Tower of the Dead.png
Location Canyon of the Deceased
Min. Level 1
Level 1-60
Monster Level Varies
End Boss None

Description

The Tower of Death is a special gauntlet-type area, where you must attempt to get as far as you can. In order to move on, you must defeat all enemies on a floor before going to the next. There are 45 floors in total, and the further you go, the harder the enemies get. Consequently, the enemies also get harder if you bring more people with you. However, you're put on semi-even odds with your enemies, as your stats will increase to balance out with the enemies (much like the balancing in PvP). Entering the Tower of Death consumes one Drapyus' Invitation.

Restrictions

You won't be able to use your normal consumables or clear cube fragment skills. Instead, you'll have to rely on special consumables and cube frags that drop from enemies in the tower. Also, most cube skills will be on cooldown at the start of each floor. Mana and Health regen are still in effect, but only for a limited time per floor. As you complete floors, you'll also gain back health & mana based on how quickly you cleared the floor.

Death & Rewards

Unfortunately, you can't use tokens here, so if you die, that's it. You'll gain Item Cards and extra experience based on how far you made it up the tower. The further you make it up the tower, the more Item Cards and EXP you'll get.


Monsters

Varies from floor to floor. You'll face a wide variety of enemies throughout the game, as well as many APCs.

Floor 1-10

Floor Monster Configuration Notes
Lv Name
1F 50 Goblin x3
2F 15 Average Slayer
3F 15 Average Fighter
4F 15 Common Priest
5F 25
50
Ash Grenadier
Goblin Thrower x3
6F 50 Forest Zombie x8
7F - *One of several random APCs High chance to get a Average Slayer, Fighter, or Common Priest.
8F 50
50
Burning Fiend x3
Forest Zombie x4
9F 40
50
APC Exorcist
Forest Zombie x5
Exorcist uses White Tiger mostly.
10F 25
50
APC Soul Bender
Skeleton x4

Floor 11-20

Floor Monster Configuration Notes
Lv Name
11F 50 Toy Soldiers x5
12F 25
50
APC Asura
Hunter x4
The APC will try and throw Oil Flasks on the ground and ignite them.
13F - 1~2 Random APCs
14F 40
50
50
50
50
50
APC Mage
Soul Eater
Ador
Wisp
Naias
Stalker